// SPDX-License-Identifier: MIT // // EmulationStation Desktop Edition // GuiCollectionSystemsOptions.h // // User interface for the game collection settings. // Submenu to the GuiMenu main menu. // #ifndef ES_APP_GUIS_GUI_COLLECTION_SYSTEM_OPTIONS_H #define ES_APP_GUIS_GUI_COLLECTION_SYSTEM_OPTIONS_H #include "GuiSettings.h" template class OptionListComponent; class GuiCollectionSystemsOptions : public GuiSettings { public: GuiCollectionSystemsOptions(Window* window, std::string title); private: void createCustomCollection(std::string inName); std::shared_ptr> collection_systems_auto; std::shared_ptr> collection_systems_custom; bool mAddedCustomCollection; bool mDeletedCustomCollection; }; #endif // ES_APP_GUIS_GUI_COLLECTION_SYSTEM_OPTIONS_H