#include "GuiMsgBox.h" #include "../Renderer.h" #include "../components/TextComponent.h" #include "../components/ButtonComponent.h" #include "../components/MenuComponent.h" // for makeButtonGrid #define BUTTON_VERT_PADDING 16.0f GuiMsgBox::GuiMsgBox(Window* window, const std::string& text, const std::string& name1, const std::function& func1, const std::string& name2, const std::function& func2, const std::string& name3, const std::function& func3) : GuiComponent(window), mBackground(window, ":/frame.png"), mGrid(window, Eigen::Vector2i(1, 2)) { float width = Renderer::getScreenWidth() * 0.6f; // max width float minWidth = Renderer::getScreenWidth() * 0.3f; // minimum width mMsg = std::make_shared(mWindow, text, Font::get(FONT_SIZE_MEDIUM), 0x777777FF, true); // create the buttons mButtons.push_back(std::make_shared(mWindow, name1, name1, std::bind(&GuiMsgBox::deleteMeAndCall, this, func1))); if(!name2.empty()) mButtons.push_back(std::make_shared(mWindow, name2, name3, std::bind(&GuiMsgBox::deleteMeAndCall, this, func2))); if(!name3.empty()) mButtons.push_back(std::make_shared(mWindow, name3, name3, std::bind(&GuiMsgBox::deleteMeAndCall, this, func3))); // put the buttons into a ComponentGrid mButtonGrid = makeButtonGrid(mWindow, mButtons); mGrid.setEntry(mMsg, Eigen::Vector2i(0, 0), false, true); mGrid.setEntry(mButtonGrid, Eigen::Vector2i(0, 1), true, false); if(mMsg->getSize().x() > width) { mMsg->setSize(width, 0); }else{ // mMsg is narrower than width // are buttons? if(mButtonGrid->getSize().x() < width) { width = std::max(mButtonGrid->getSize().x(), mMsg->getSize().x()); width = std::max(width, minWidth); } } setSize(width, mMsg->getSize().y() + mButtonGrid->getSize().y() + BUTTON_VERT_PADDING); // center for good measure setPosition((Renderer::getScreenWidth() - mSize.x()) / 2.0f, (Renderer::getScreenHeight() - mSize.y()) / 2.0f); addChild(&mBackground); addChild(&mGrid); } void GuiMsgBox::onSizeChanged() { mGrid.setSize(mSize); mBackground.fitTo(mSize, Eigen::Vector3f::Zero(), Eigen::Vector2f(-16, -32)); mGrid.setRowHeightPerc(1, (mButtonGrid->getSize().y() + BUTTON_VERT_PADDING) / mSize.y()); } void GuiMsgBox::deleteMeAndCall(const std::function& func) { if(func) func(); delete this; }