project("emulationstation-de")

set(ES_HEADERS
    ${CMAKE_CURRENT_SOURCE_DIR}/src/EmulationStation.h
    ${CMAKE_CURRENT_SOURCE_DIR}/src/FileData.h
    ${CMAKE_CURRENT_SOURCE_DIR}/src/FileSorts.h
    ${CMAKE_CURRENT_SOURCE_DIR}/src/MetaData.h
    ${CMAKE_CURRENT_SOURCE_DIR}/src/PlatformId.h
    ${CMAKE_CURRENT_SOURCE_DIR}/src/SystemData.h
    ${CMAKE_CURRENT_SOURCE_DIR}/src/VolumeControl.h
    ${CMAKE_CURRENT_SOURCE_DIR}/src/Gamelist.h
    ${CMAKE_CURRENT_SOURCE_DIR}/src/FileFilterIndex.h
    ${CMAKE_CURRENT_SOURCE_DIR}/src/SystemScreenSaver.h
    ${CMAKE_CURRENT_SOURCE_DIR}/src/CollectionSystemManager.h

    # Guis
    ${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiMetaDataEd.h
    ${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiGameScraper.h
    ${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiGamelistOptions.h
    ${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiScreensaverOptions.h
    ${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiGeneralScreensaverOptions.h
    ${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiVideoScreensaverOptions.h
    ${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiSlideshowScreensaverOptions.h
    ${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiMenu.h
    ${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiSettings.h
    ${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiScraperMenu.h
    ${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiScraperMulti.h
    ${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiScraperSearch.h
    ${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiGamelistFilter.h
    ${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiCollectionSystemsOptions.h
    ${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiInfoPopup.h

    # Scrapers
    ${CMAKE_CURRENT_SOURCE_DIR}/src/scrapers/Scraper.h
    ${CMAKE_CURRENT_SOURCE_DIR}/src/scrapers/GamesDBJSONScraper.h
    ${CMAKE_CURRENT_SOURCE_DIR}/src/scrapers/GamesDBJSONScraperResources.h
    ${CMAKE_CURRENT_SOURCE_DIR}/src/scrapers/ScreenScraper.h

    # Views
    ${CMAKE_CURRENT_SOURCE_DIR}/src/views/gamelist/BasicGameListView.h
    ${CMAKE_CURRENT_SOURCE_DIR}/src/views/gamelist/DetailedGameListView.h
    ${CMAKE_CURRENT_SOURCE_DIR}/src/views/gamelist/IGameListView.h
    ${CMAKE_CURRENT_SOURCE_DIR}/src/views/gamelist/ISimpleGameListView.h
    ${CMAKE_CURRENT_SOURCE_DIR}/src/views/gamelist/GridGameListView.h
    ${CMAKE_CURRENT_SOURCE_DIR}/src/views/gamelist/VideoGameListView.h
    ${CMAKE_CURRENT_SOURCE_DIR}/src/views/SystemView.h
    ${CMAKE_CURRENT_SOURCE_DIR}/src/views/ViewController.h
    ${CMAKE_CURRENT_SOURCE_DIR}/src/views/UIModeController.h

    # Animations
    ${CMAKE_CURRENT_SOURCE_DIR}/src/animations/LaunchAnimation.h
    ${CMAKE_CURRENT_SOURCE_DIR}/src/animations/MoveCameraAnimation.h
)

set(ES_SOURCES
    ${CMAKE_CURRENT_SOURCE_DIR}/src/FileData.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/src/FileSorts.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/src/main.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/src/MetaData.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/src/PlatformId.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/src/SystemData.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/src/VolumeControl.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/src/Gamelist.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/src/FileFilterIndex.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/src/SystemScreenSaver.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/src/CollectionSystemManager.cpp

    # Guis
    ${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiMetaDataEd.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiGameScraper.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiGamelistOptions.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiScreensaverOptions.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiGeneralScreensaverOptions.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiVideoScreensaverOptions.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiSlideshowScreensaverOptions.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiMenu.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiSettings.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiScraperMenu.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiScraperMulti.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiScraperSearch.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiGamelistFilter.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiCollectionSystemsOptions.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiInfoPopup.cpp

    # Scrapers
    ${CMAKE_CURRENT_SOURCE_DIR}/src/scrapers/Scraper.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/src/scrapers/GamesDBJSONScraper.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/src/scrapers/GamesDBJSONScraperResources.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/src/scrapers/ScreenScraper.cpp

    # Views
    ${CMAKE_CURRENT_SOURCE_DIR}/src/views/gamelist/BasicGameListView.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/src/views/gamelist/DetailedGameListView.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/src/views/gamelist/IGameListView.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/src/views/gamelist/ISimpleGameListView.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/src/views/gamelist/GridGameListView.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/src/views/gamelist/VideoGameListView.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/src/views/SystemView.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/src/views/ViewController.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/src/views/UIModeController.cpp
)

#---------------------------------------------------------------------------------------------------
# Define OS specific sources and headers.
if(WIN32)
    LIST(APPEND ES_SOURCES ${CMAKE_CURRENT_SOURCE_DIR}/src/EmulationStation.rc)
endif()

# Define target.
include_directories(${COMMON_INCLUDE_DIRS} ${CMAKE_CURRENT_SOURCE_DIR}/src)
add_executable(emulationstation ${ES_SOURCES} ${ES_HEADERS})
target_link_libraries(emulationstation ${COMMON_LIBRARIES} es-core)

# Set up CPack for installation and package generation.
if(WIN32)
    install(TARGETS emulationstation RUNTIME DESTINATION .)
    install(FILES ../FreeImage.dll ../libcrypto-1_1-x64.dll ../libcurl-x64.dll ../libfreetype.dll
        ../libgcc_s_seh-1.dll ../libpugixml.dll ../libssl-1_1-x64.dll ../libstdc++-6.dll
        ../libvlc.dll ../libvlccore.dll ../libwinpthread-1.dll ../SDL2.dll DESTINATION .)
    install(DIRECTORY ${CMAKE_SOURCE_DIR}/plugins DESTINATION .)
    install(FILES ../LICENSE DESTINATION .)
    install(DIRECTORY ${CMAKE_SOURCE_DIR}/LICENSES DESTINATION .)
    install(DIRECTORY ${CMAKE_SOURCE_DIR}/themes DESTINATION .)
    install(DIRECTORY ${CMAKE_SOURCE_DIR}/resources DESTINATION .)
else()
    install(TARGETS emulationstation RUNTIME
        DESTINATION ${CMAKE_INSTALL_PREFIX}/bin)
    install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/src/emulationstation.6.gz
        DESTINATION ${CMAKE_INSTALL_PREFIX}/man/man6)
    install(FILES ${CMAKE_SOURCE_DIR}/LICENSE
        DESTINATION ${CMAKE_INSTALL_PREFIX}/share/emulationstation)
    install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/src/emulationstation.desktop
        DESTINATION ${CMAKE_INSTALL_PREFIX}/share/applications)
    install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/src/emulationstation.svg
        DESTINATION ${CMAKE_INSTALL_PREFIX}/share/pixmaps)
    install(DIRECTORY ${CMAKE_SOURCE_DIR}/LICENSES
        DESTINATION ${CMAKE_INSTALL_PREFIX}/share/emulationstation)
    install(DIRECTORY ${CMAKE_SOURCE_DIR}/themes
        DESTINATION ${CMAKE_INSTALL_PREFIX}/share/emulationstation)
    install(DIRECTORY ${CMAKE_SOURCE_DIR}/resources
        DESTINATION ${CMAKE_INSTALL_PREFIX}/share/emulationstation)
endif()

include(InstallRequiredSystemLibraries)

#---------------------------------------------------------------------------------------------------
# CPack settings.
set(CPACK_PACKAGE_NAME "emulationstation-de")
set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "An emulator front-end with controller navigation and theming support.")
set(CPACK_PACKAGE_DESCRIPTION "EmulationStation Desktop Edition is a fast and flexible front-end for browsing and launching games from your multi-platform retro game collection. It's intended to be used in conjunction with emulators such as the RetroArch cores.")
set(CPACK_RESOURCE_FILE_LICENSE "${CMAKE_SOURCE_DIR}/LICENSE")

set(CPACK_DEBIAN_PACKAGE_MAINTAINER "Leon Styhre <leon@leonstyhre.com>")
set(CPACK_DEBIAN_PACKAGE_HOMEPAGE "https://gitlab.com/leonstyhre/emulationstation-de")
set(CPACK_DEBIAN_PACKAGE_SECTION "misc")
set(CPACK_DEBIAN_PACKAGE_PRIORITY "optional")
set(CPACK_DEBIAN_PACKAGE_SHLIBDEPS ON)
#set(CPACK_DEBIAN_PACKAGE_DEPENDS "libc6, libsdl2-2.0-0, libfreeimage3, libfreetype6, libvlc5, libcurl4, libpugixml1v5, libasound2")
set(CPACK_DEBIAN_PACKAGE_BUILDS_DEPENDS "debhelper (>= 8.0.0), cmake, g++ (>= 4.8), libsdl2-dev, libfreeimage-dev, libfreetype6-dev, libcurl4-openssl-dev, libpugixml-dev, rapidjson-dev, libasound2-dev, libvlc-dev, libgl1-mesa-dev")

set(CPACK_RPM_PACKAGE_DESCRIPTION ${CPACK_PACKAGE_DESCRIPTION})
set(CPACK_RPM_PACKAGE_REQUIRES "libc6, libsdl2-2.0-0, libfreeimage3, libfreetype6, libvlc5, libcurl4, libpugixml1v5, libasound2")
set(CPACK_RPM_PACKAGE_LICENSE "MIT")

set(CPACK_NSIS_INSTALL_ROOT "$PROGRAMFILES64")
set(CPACK_NSIS_EXECUTABLES_DIRECTORY ".")
set(CPACK_NSIS_MUI_ICON "${CMAKE_CURRENT_SOURCE_DIR}/src/es_icon.ico")
set(CPACK_NSIS_ENABLE_UNINSTALL_BEFORE_INSTALL ON)
set(CPACK_NSIS_DISPLAY_NAME "EmulationStation Desktop Edition")
set(CPACK_NSIS_INSTALLED_ICON_NAME "${CMAKE_CURRENT_SOURCE_DIR}/es-app/src/es_icon.ico")
set(CPACK_NSIS_WELCOME_TITLE "EmulationStation Desktop Edition Installer")
set(CPACK_NSIS_FINISH_TITLE "EmulationStation Desktop Edition Installation Completed")
set(CPACK_NSIS_MANIFEST_DPI_AWARE ON)

set(CPACK_PACKAGE_VENDOR "Leon Styhre")
set(CPACK_PACKAGE_VERSION "1.0.0")
set(CPACK_PACKAGE_VERSION_MAJOR "1")
set(CPACK_PACKAGE_VERSION_MINOR "0")
set(CPACK_PACKAGE_VERSION_PATCH "0")

if(WIN32)
    set(CPACK_PACKAGE_INSTALL_DIRECTORY "EmulationStation")
    set(CPACK_PACKAGE_EXECUTABLES "EmulationStation" "EmulationStation")
else()
    set(CPACK_PACKAGE_INSTALL_DIRECTORY "emulationstation_${CMAKE_PACKAGE_VERSION}")
    set(CPACK_PACKAGE_EXECUTABLES "emulationstation" "emulationstation")
endif()

set(CPACK_RPM_FILE_NAME "emulationstation-de-${CPACK_PACKAGE_VERSION}.rpm")
set(CPACK_DEBIAN_FILE_NAME "emulationstation-de-${CPACK_PACKAGE_VERSION}.deb")

if(WIN32)
    set(CPACK_GENERATOR "NSIS")
else()
    #set(CPACK_GENERATOR "RPM")
    set(CPACK_GENERATOR "DEB")
endif()

include(CPack)