Screenshots
The screenshots below have been taken from the different sample programs distributed within the package. Click on an image to enlarge it and on the source filename to display it. A link to a streaming video of the corresponding effect is sometimes proposed. If you are interested by a live demo, go to the download page and get the pre-compiled binaries for your system.
|
![]() ![]() Contains 26 different real-time animations, as well as a nice selection menu. ![]() |
|
![]() ![]() You can move the light source using the mouse. This sample shows how to handle mouse motion and create an animation in a window. It demonstrates also that the Library is quite fast ! Everything is computed from scratch here, including the logo, the background and the light. ![]() |
|
![]() ![]() Illustrate the computation of the Hough transform to detect lines in 2D images. Provide also simple user interface to select and display lines. |
|
![]() ![]() Very small code to perform a funny effect. Also demonstrate how to easily deal with command line arguments. |
|
![]() ![]() Show how to use the predefined feature selection function present in the Library. ![]() |
|
![]() ![]() Another demonstration of handling mouse and creating animation for pedagogic purposes. |
|
![]() ![]() Compute a motion map between two images, and warp one into the another through a smooth animation. |
|
![]() ![]() This is not a replacement to Photoshop, but it already includes a filling algorithm as well as a color selection tool. ![]() |
|
![]() ![]() Smell the old school parfume of the atari/amiga demos. |
|
![]() ![]() Could be a replacement to your classical screen saver. |
|
![]() ![]() ![]() |
|
![]() ![]() No use of OpenGL or VTK in this example, only pure software functions are used ! ![]() |
|
![]() ![]() ![]() |
|
![]() ![]() The altitude map is based on a 'fractal plasma' generator. ![]() |
|
![]() ![]() ![]() |
|
![]() ![]() Very small code for a complete version of the Tetris game. ![]() |
|
![]() ![]() See the corresponding publication for more detail on the algorithm. |
|
![]() ![]() ![]() |
|
![]() ![]() ![]() |
|
![]() ![]() ![]() |
|
![]() ![]() ![]() |
|
![]() ![]() ![]() |
|
![]() ![]() ![]() |
|
![]() ![]() |
|
![]() ![]() ![]() |
|
![]() ![]() ![]() |
|
![]() ![]() |