cmake_minimum_required(VERSION 2.8) option(GLES "Set to ON if targeting OpenGL ES" ${GLES}) option(GL "Set to ON if targeting Desktop OpenGL" ${GL}) project(emulationstation-all) #------------------------------------------------------------------------------- #add local find scripts to CMAKE path LIST(APPEND CMAKE_MODULE_PATH ${CMAKE_CURRENT_SOURCE_DIR}/CMake/Utils ${CMAKE_CURRENT_SOURCE_DIR}/CMake/Packages ) #------------------------------------------------------------------------------- #set up OpenGL system variable if(GLES) set(GLSystem "OpenGL ES" CACHE STRING "The OpenGL system to be used") elseif(GL) set(GLSystem "Desktop OpenGL" CACHE STRING "The OpenGL system to be used") #------------------------------------------------------------------------------- #check if we're running on Raspberry Pi elseif(EXISTS "${CMAKE_FIND_ROOT_PATH}/opt/vc/include/bcm_host.h") MESSAGE("bcm_host.h found") set(BCMHOST found) set(GLSystem "OpenGL ES" CACHE STRING "The OpenGL system to be used") #------------------------------------------------------------------------------- #check if we're running on OSMC Vero4K elseif(EXISTS "${CMAKE_FIND_ROOT_PATH}/opt/vero3/lib/libMali.so") MESSAGE("libMali.so found") set(VERO4K found) set(GLSystem "OpenGL ES" CACHE STRING "The OpenGL system to be used") #------------------------------------------------------------------------------- #check if we're running on olinuxino / odroid / etc elseif(EXISTS "${CMAKE_FIND_ROOT_PATH}/usr/lib/libMali.so" OR EXISTS "${CMAKE_FIND_ROOT_PATH}/usr/lib/arm-linux-gnueabihf/libMali.so" OR EXISTS "${CMAKE_FIND_ROOT_PATH}/usr/lib/aarch64-linux-gnu/libMali.so" OR EXISTS "${CMAKE_FIND_ROOT_PATH}/usr/lib/arm-linux-gnueabihf/mali-egl/libmali.so" OR EXISTS "${CMAKE_FIND_ROOT_PATH}/usr/lib/arm-linux-gnueabihf/libmali.so") MESSAGE("libMali.so found") set(GLSystem "OpenGL ES" CACHE STRING "The OpenGL system to be used") else() set(GLSystem "Desktop OpenGL" CACHE STRING "The OpenGL system to be used") endif(GLES) set_property(CACHE GLSystem PROPERTY STRINGS "Desktop OpenGL" "OpenGL ES") #finding necessary packages #------------------------------------------------------------------------------- if(${GLSystem} MATCHES "Desktop OpenGL") find_package(OpenGL REQUIRED) else() find_package(OpenGLES REQUIRED) endif() find_package(Freetype REQUIRED) find_package(FreeImage REQUIRED) find_package(SDL2 REQUIRED) find_package(CURL REQUIRED) find_package(VLC REQUIRED) find_package(RapidJSON REQUIRED) find_package(libCEC) #add ALSA for Linux if(${CMAKE_SYSTEM_NAME} MATCHES "Linux") find_package(ALSA REQUIRED) endif() #------------------------------------------------------------------------------- #set up compiler flags and excutable names if(DEFINED BCMHOST) add_definitions(-D_RPI_) endif() if(DEFINED VERO4K) add_definitions(-D_VERO4K_) endif() if(DEFINED libCEC_FOUND) add_definitions(-DHAVE_LIBCEC) endif() #------------------------------------------------------------------------------- if(MSVC) set(CMAKE_DEBUG_POSTFIX "d") add_definitions(-D_CRT_SECURE_NO_DEPRECATE) add_definitions(-D_CRT_NONSTDC_NO_DEPRECATE) add_definitions(-DNOMINMAX) set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /MP") #multi-processor compilation set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} /MP") #multi-processor compilation endif() if(CMAKE_COMPILER_IS_GNUCXX) #check for G++ 4.7+ execute_process(COMMAND ${CMAKE_CXX_COMPILER} -dumpversion OUTPUT_VARIABLE G++_VERSION) if (G++_VERSION VERSION_LESS 4.7) message(SEND_ERROR "You need at least G++ 4.7 to compile EmulationStation!") endif() #set up compiler flags for GCC if (CMAKE_BUILD_TYPE MATCHES Debug) set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11 -Wno-attributes -O0") #support C++11 for std::, optimize set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -O0") else() set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11 -Wno-attributes -O2") #support C++11 for std::, optimize set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -O2") #-s = strip binary endif() endif() if(${GLSystem} MATCHES "Desktop OpenGL") add_definitions(-DUSE_OPENGL_DESKTOP) else() add_definitions(-DUSE_OPENGL_ES) endif() #------------------------------------------------------------------------------- #add include directories set(COMMON_INCLUDE_DIRS ${FREETYPE_INCLUDE_DIRS} ${FreeImage_INCLUDE_DIRS} ${SDL2_INCLUDE_DIR} ${CURL_INCLUDE_DIR} ${VLC_INCLUDE_DIR} ${RAPIDJSON_INCLUDE_DIRS} ${CMAKE_CURRENT_SOURCE_DIR}/external ${CMAKE_CURRENT_SOURCE_DIR}/es-core/src ) #add libCEC_INCLUDE_DIR if(DEFINED libCEC_FOUND) LIST(APPEND COMMON_INCLUDE_DIRS ${libCEC_INCLUDE_DIR} ) endif() #add ALSA for Linux if(${CMAKE_SYSTEM_NAME} MATCHES "Linux") LIST(APPEND COMMON_INCLUDE_DIRS ${ALSA_INCLUDE_DIRS} ) endif() if(DEFINED BCMHOST) LIST(APPEND COMMON_INCLUDE_DIRS "${CMAKE_FIND_ROOT_PATH}/opt/vc/include" "${CMAKE_FIND_ROOT_PATH}/opt/vc/include/interface/vcos" "${CMAKE_FIND_ROOT_PATH}/opt/vc/include/interface/vmcs_host/linux" "${CMAKE_FIND_ROOT_PATH}/opt/vc/include/interface/vcos/pthreads" ) #add include directory for Vero4K elseif(DEFINED VERO4K) LIST(APPEND COMMON_INCLUDE_DIRS "${CMAKE_FIND_ROOT_PATH}/opt/vero3/include" ) else() if(${GLSystem} MATCHES "Desktop OpenGL") LIST(APPEND COMMON_INCLUDE_DIRS ${OPENGL_INCLUDE_DIR} ) else() LIST(APPEND COMMON_INCLUDE_DIRS ${OPENGLES_INCLUDE_DIR} ) endif() endif() #------------------------------------------------------------------------------- #define libraries and directories if(DEFINED BCMHOST) link_directories( "${CMAKE_FIND_ROOT_PATH}/opt/vc/lib" ) elseif(DEFINED VERO4K) link_directories( "${CMAKE_FIND_ROOT_PATH}/opt/vero3/lib" ) endif() set(COMMON_LIBRARIES ${FREETYPE_LIBRARIES} ${FreeImage_LIBRARIES} ${SDL2_LIBRARY} ${CURL_LIBRARIES} ${VLC_LIBRARIES} pugixml nanosvg ) #add libCEC_LIBRARIES if(DEFINED libCEC_FOUND) if(DEFINED BCMHOST) LIST(APPEND COMMON_LIBRARIES vchiq_arm ) endif() LIST(APPEND COMMON_LIBRARIES dl ${libCEC_LIBRARIES} ) endif() #add ALSA for Linux if(${CMAKE_SYSTEM_NAME} MATCHES "Linux") LIST(APPEND COMMON_LIBRARIES ${ALSA_LIBRARY} ) endif() if(DEFINED BCMHOST) LIST(APPEND COMMON_LIBRARIES bcm_host brcmEGL ${OPENGLES_LIBRARIES} ) elseif(DEFINED VERO4K) LIST(APPEND COMMON_LIBRARIES EGL ${OPENGLES_LIBRARIES} ) else() if(MSVC) LIST(APPEND COMMON_LIBRARIES winmm ) endif() if(${GLSystem} MATCHES "Desktop OpenGL") LIST(APPEND COMMON_LIBRARIES ${OPENGL_LIBRARIES} ) else() LIST(APPEND COMMON_LIBRARIES EGL ${OPENGLES_LIBRARIES} ) endif() endif() #------------------------------------------------------------------------------- # set up build directories set(dir ${CMAKE_CURRENT_SOURCE_DIR}) set(EXECUTABLE_OUTPUT_PATH ${dir} CACHE PATH "Build directory" FORCE) set(LIBRARY_OUTPUT_PATH ${dir} CACHE PATH "Build directory" FORCE) #------------------------------------------------------------------------------- # add each component add_subdirectory("external") add_subdirectory("es-core") add_subdirectory("es-app")