#include "PowerSaver.h" #include "AudioManager.h" #include "Settings.h" #include bool PowerSaver::mState = false; bool PowerSaver::mRunningScreenSaver = false; int PowerSaver::mWakeupTimeout = -1; int PowerSaver::mScreenSaverTimeout = -1; PowerSaver::mode PowerSaver::mMode = PowerSaver::DISABLED; void PowerSaver::init() { setState(true); updateMode(); } int PowerSaver::getTimeout() { if (SDL_GetAudioStatus() == SDL_AUDIO_PAUSED) AudioManager::getInstance()->deinit(); // Used only for SDL_WaitEventTimeout. Use `getMode()` for modes. return mRunningScreenSaver ? mWakeupTimeout : mScreenSaverTimeout; } void PowerSaver::loadWakeupTime() { // TODO : Move this to Screensaver Class std::string behaviour = Settings::getInstance()->getString("ScreenSaverBehavior"); if (behaviour == "random video") mWakeupTimeout = Settings::getInstance()->getInt("ScreenSaverSwapVideoTimeout") - getMode(); else if (behaviour == "slideshow") mWakeupTimeout = Settings::getInstance()->getInt("ScreenSaverSwapImageTimeout") - getMode(); else // Dim and Blank mWakeupTimeout = -1; } void PowerSaver::updateTimeouts() { mScreenSaverTimeout = (unsigned int) Settings::getInstance()->getInt("ScreenSaverTime"); mScreenSaverTimeout = mScreenSaverTimeout > 0 ? mScreenSaverTimeout - getMode() : -1; loadWakeupTime(); } PowerSaver::mode PowerSaver::getMode() { return mMode; } void PowerSaver::updateMode() { std::string mode = Settings::getInstance()->getString("PowerSaverMode"); if (mode == "disabled") { mMode = DISABLED; } else if (mode == "instant") { mMode = INSTANT; } else if (mode == "enhanced") { mMode = ENHANCED; } else { mMode = DEFAULT; } updateTimeouts(); } bool PowerSaver::getState() { return mState; } void PowerSaver::setState(bool state) { bool ps_enabled = Settings::getInstance()->getString("PowerSaverMode") != "disabled"; mState = ps_enabled && state; } void PowerSaver::runningScreenSaver(bool state) { mRunningScreenSaver = state; if (mWakeupTimeout < mMode) { // Disable PS if wake up time is less than mode as PS will never trigger setState(!state); } } bool PowerSaver::isScreenSaverActive() { return mRunningScreenSaver; }