// // Log.cpp // // Log handling. // #include "Log.h" #include "utils/FileSystemUtil.h" #include "utils/StringUtil.h" #include "Platform.h" #include #include #include LogLevel Log::reportingLevel = LogInfo; std::ofstream file; LogLevel Log::getReportingLevel() { return reportingLevel; } std::string Log::getLogPath() { return Utils::FileSystem::getHomePath() + "/.emulationstation/es_log.txt"; } void Log::setReportingLevel(LogLevel level) { reportingLevel = level; } void Log::init() { Utils::FileSystem::removeFile(getLogPath() + ".bak"); // Rename the previous log file. Utils::FileSystem::renameFile(getLogPath(), getLogPath() + ".bak", true); return; } void Log::open() { #ifdef _WIN64 file.open(Utils::String::stringToWideString(getLogPath()).c_str()); #else file.open(getLogPath().c_str()); #endif } std::ostringstream& Log::get(LogLevel level) { time_t t = time(nullptr); os << std::put_time(localtime(&t), "%b %d %T ") << "lvl" << level << ": \t"; messageLevel = level; return os; } void Log::flush() { file.flush(); } void Log::close() { file.close(); } Log::~Log() { os << std::endl; if (!file.is_open()) { // Not open yet, print to stdout. std::cerr << "ERROR - tried to write to log file before it was open! " "The following won't be logged:\n"; std::cerr << os.str(); return; } file << os.str(); // If it's an error, also print to console. // Print all messages if using --debug. if (messageLevel == LogError || reportingLevel >= LogDebug) std::cerr << os.str(); }