#pragma once #include "../common.hpp" namespace glm{ namespace detail { template<typename T> GLM_FUNC_QUALIFIER T mod289(T const& x) { return x - floor(x * (static_cast<T>(1.0) / static_cast<T>(289.0))) * static_cast<T>(289.0); } template<typename T> GLM_FUNC_QUALIFIER T permute(T const& x) { return mod289(((x * static_cast<T>(34)) + static_cast<T>(1)) * x); } template<typename T, qualifier Q> GLM_FUNC_QUALIFIER vec<2, T, Q> permute(vec<2, T, Q> const& x) { return mod289(((x * static_cast<T>(34)) + static_cast<T>(1)) * x); } template<typename T, qualifier Q> GLM_FUNC_QUALIFIER vec<3, T, Q> permute(vec<3, T, Q> const& x) { return mod289(((x * static_cast<T>(34)) + static_cast<T>(1)) * x); } template<typename T, qualifier Q> GLM_FUNC_QUALIFIER vec<4, T, Q> permute(vec<4, T, Q> const& x) { return mod289(((x * static_cast<T>(34)) + static_cast<T>(1)) * x); } template<typename T> GLM_FUNC_QUALIFIER T taylorInvSqrt(T const& r) { return static_cast<T>(1.79284291400159) - static_cast<T>(0.85373472095314) * r; } template<typename T, qualifier Q> GLM_FUNC_QUALIFIER vec<2, T, Q> taylorInvSqrt(vec<2, T, Q> const& r) { return static_cast<T>(1.79284291400159) - static_cast<T>(0.85373472095314) * r; } template<typename T, qualifier Q> GLM_FUNC_QUALIFIER vec<3, T, Q> taylorInvSqrt(vec<3, T, Q> const& r) { return static_cast<T>(1.79284291400159) - static_cast<T>(0.85373472095314) * r; } template<typename T, qualifier Q> GLM_FUNC_QUALIFIER vec<4, T, Q> taylorInvSqrt(vec<4, T, Q> const& r) { return static_cast<T>(1.79284291400159) - static_cast<T>(0.85373472095314) * r; } template<typename T, qualifier Q> GLM_FUNC_QUALIFIER vec<2, T, Q> fade(vec<2, T, Q> const& t) { return (t * t * t) * (t * (t * static_cast<T>(6) - static_cast<T>(15)) + static_cast<T>(10)); } template<typename T, qualifier Q> GLM_FUNC_QUALIFIER vec<3, T, Q> fade(vec<3, T, Q> const& t) { return (t * t * t) * (t * (t * static_cast<T>(6) - static_cast<T>(15)) + static_cast<T>(10)); } template<typename T, qualifier Q> GLM_FUNC_QUALIFIER vec<4, T, Q> fade(vec<4, T, Q> const& t) { return (t * t * t) * (t * (t * static_cast<T>(6) - static_cast<T>(15)) + static_cast<T>(10)); } }//namespace detail }//namespace glm