#include "platform.h" #include std::string getHomePath() { std::string homePath; //this should give you something like "/home/YOUR_USERNAME" on Linux and "C:\Users\YOUR_USERNAME\" on Windows const char * envHome = getenv("HOME"); if(envHome != nullptr) { homePath = envHome; } #ifdef WIN32 //but does not seem to work for Windwos XP or Vista, so try something else if (homePath.empty()) { const char * envDir = getenv("HOMEDRIVE"); const char * envPath = getenv("HOMEPATH"); if (envDir != nullptr && envPath != nullptr) { homePath = envDir; homePath += envPath; for(unsigned int i = 0; i < homePath.length(); i++) if(homePath[i] == '\\') homePath[i] = '/'; } } #else if (homePath.empty()) { homePath = "~"; } #endif return homePath; }