# EmulationStation Desktop Edition (ES-DE) - Feature roadmap ES-DE is developed using an agile methodology so which features to include per release is reviewed and adjusted continuously. As such this document is basically a list of the main features that are planned to be added eventually. A more detailed breakdown can be found on the [Kanban](https://gitlab.com/es-de/emulationstation-de/-/boards) board, and for previous releases the [Changelog](CHANGELOG.md) contains all relevant details. **General functionality** * RetroAchievements.org integration * "Time played" counter per game, similar to how it works in Steam * Bulk metadata editor * Mouse/touch screen support * Background music * Controller button mappings from inside ES-DE (similar to pad2key in Batocera) * Localization/multi-language support * Auto-import tools for Steam, Lutris etc. **User interface** * Menu reorganization, possibly adding basic/advanced modes * Animated menu elements like switches and tick boxes * Simple file browsing component **Theme engine** * Composite element support for enabling advanced and finely controlled layouts * Element animation support (storyboards) * Scrollbar component for the system and gamelist views **Scraper** * Support for additional scraper services **Infrastructure** * New texture/cache manager with improved memory management and performance * Better and more accurate RAM and VRAM usage statistics * Vulkan renderer for all supported operating systems (via MoltenVK on macOS) * Proper audio mixer * Improved multi-threading * Reduced amount of gamelist reloading to retain cached textures and improve overall performance * Replace the built-in Unicode functions and lookup tables with those of the ICU library * Text shaping support using the HarfBuzz library * Replacement for the abandoned FreeImage library