#include "FileSorts.h" namespace FileSorts { const FileData::SortType typesArr[] = { FileData::SortType(&compareFileName, true, "file name, ascending") }; const std::vector SortTypes(typesArr, typesArr + sizeof(typesArr)/sizeof(typesArr[0])); //returns if file1 should come before file2 bool compareFileName(const FileData* file1, const FileData* file2) { std::string name1 = file1->getName(); std::string name2 = file2->getName(); //min of name1/name2 .length()s unsigned int count = name1.length() > name2.length() ? name2.length() : name1.length(); for(unsigned int i = 0; i < count; i++) { if(toupper(name1[i]) != toupper(name2[i])) { return toupper(name1[i]) < toupper(name2[i]); } } return name1.length() < name2.length(); } bool compareRating(const FileData* file1, const FileData* file2) { //only games have rating metadata if(file1->metadata.getType() == GAME_METADATA && file2->metadata.getType() == GAME_METADATA) { return file1->metadata.getFloat("rating") < file2->metadata.getFloat("rating"); } return false; } bool compareTimesPlayed(const FileData* file1, const FileData* file2) { //only games have playcount metadata if(file1->metadata.getType() == GAME_METADATA && file2->metadata.getType() == GAME_METADATA) { return (file1)->metadata.getInt("playcount") < (file2)->metadata.getInt("playcount"); } return false; } bool compareLastPlayed(const FileData* file1, const FileData* file2) { //only games have lastplayed metadata if(file1->metadata.getType() == GAME_METADATA && file2->metadata.getType() == GAME_METADATA) { return (file1)->metadata.getTime("lastplayed") < (file2)->metadata.getTime("lastplayed"); } return false; } };