#pragma once #include namespace PlatformIds { enum PlatformId : unsigned int { PLATFORM_UNKNOWN = 0, THREEDO, // name can't start with a constant AMIGA, AMSTRAD_CPC, APPLE_II, ARCADE, ATARI_800, ATARI_2600, ATARI_5200, ATARI_7800, ATARI_LYNX, ATARI_ST, // Atari ST/STE/Falcon ATARI_JAGUAR, ATARI_JAGUAR_CD, ATARI_XE, COLECOVISION, COMMODORE_64, INTELLIVISION, MAC_OS, XBOX, XBOX_360, MSX, NEOGEO, NEOGEO_POCKET, NEOGEO_POCKET_COLOR, NINTENDO_3DS, NINTENDO_64, NINTENDO_DS, NINTENDO_ENTERTAINMENT_SYSTEM, GAME_BOY, GAME_BOY_ADVANCE, GAME_BOY_COLOR, NINTENDO_GAMECUBE, NINTENDO_WII, NINTENDO_WII_U, PC, SEGA_32X, SEGA_CD, SEGA_DREAMCAST, SEGA_GAME_GEAR, SEGA_GENESIS, SEGA_MASTER_SYSTEM, SEGA_MEGA_DRIVE, SEGA_SATURN, PLAYSTATION, PLAYSTATION_2, PLAYSTATION_3, PLAYSTATION_4, PLAYSTATION_VITA, PLAYSTATION_PORTABLE, SUPER_NINTENDO, TURBOGRAFX_16, // (also PC Engine) WONDERSWAN, WONDERSWAN_COLOR, ZX_SPECTRUM, PLATFORM_IGNORE, // do not allow scraping for this system PLATFORM_COUNT }; PlatformId getPlatformId(const char* str); const char* getPlatformName(PlatformId id); const char* getCleanMameName(const char* from); }