#include #include "vrect.h" class VRectFTest : public ::testing::Test { public: void SetUp() { conersionRect = rect; } void TearDown() { } public: VRectF Empty; VRectF illigal{0, 0, -100, 200}; VRectF conersionRect; VRect rect{0, 0, 100, 100}; }; class VRectTest : public ::testing::Test { public: void SetUp() { conersionRect = rect; } void TearDown() { } public: VRect Empty; VRect illigal{0, 0, -100, 200}; VRect conersionRect; VRectF rect{0, 0, 100.5, 100}; }; TEST_F(VRectFTest, construct) { VRectF r1{0, 0, 100, 100}; VRectF r2{0, 0, 100.0, 100}; VRectF r3 = {0, 0, 100, 100}; VRectF r4 = {0, 0, 100.0, 100}; VRectF r6(0, 0, 100, 100); VRectF r7(0, 0, 100.0, 100); ASSERT_TRUE(Empty.empty()); ASSERT_TRUE(illigal.empty()); } TEST_F(VRectTest, construct) { VRect r1{0, 0, 100, 100}; VRect r2{0, 0, 10, 100}; VRect r3 = {0, 0, 100, 100}; VRect r4 = {0, 0, 10, 100}; VRect r6(0, 0, 100, 100); VRect r7(0, 0, 10, 100); ASSERT_TRUE(Empty.empty()); ASSERT_TRUE(illigal.empty()); }