// // Gamelist.h // // Parses and updates the gamelist.xml files. // #pragma once #ifndef ES_APP_GAME_LIST_H #define ES_APP_GAME_LIST_H class SystemData; // Loads gamelist.xml data into a SystemData. void parseGamelist(SystemData* system); // Writes currently loaded metadata for a SystemData to gamelist.xml. void updateGamelist(SystemData* system); #endif // ES_APP_GAME_LIST_H