#ifndef _GUIDETECTDEVICE_H_ #define _GUIDETECTDEVICE_H_ #include "../Gui.h" class GuiDetectDevice : public Gui { public: GuiDetectDevice(Window* window); void input(InputConfig* config, Input input); void update(int deltaTime); void render(); private: void done(); bool mHoldingFinish; int mFinishTimer; int mCurrentPlayer; }; #endif