#ifndef _GUIBOX_H_ #define _GUIBOX_H_ #include "../GuiComponent.h" #include "GuiImage.h" #include class GuiBox : public GuiComponent { public: GuiBox(int offsetX, int offsetY, unsigned int width, unsigned int height); void setBackgroundImage(std::string path, bool tiled = true); void setHorizontalImage(std::string path, bool tiled = false); void setVerticalImage(std::string path, bool tiled = false); void onRender(); void onInit(); void onDeinit(); private: GuiImage mBackgroundImage, mHorizontalImage, mVerticalImage; unsigned int mWidth, mHeight; }; #endif