#include "guis/GuiDetectDevice.h" #include "Window.h" #include "Renderer.h" #include "resources/Font.h" #include "guis/GuiInputConfig.h" #include "components/TextComponent.h" #include #include #include #include "Util.h" #define HOLD_TIME 1000 using namespace Eigen; GuiDetectDevice::GuiDetectDevice(Window* window, bool firstRun, const std::function& doneCallback) : GuiComponent(window), mFirstRun(firstRun), mBackground(window, ":/frame.png"), mGrid(window, Vector2i(1, 5)) { mHoldingConfig = NULL; mHoldTime = 0; mDoneCallback = doneCallback; addChild(&mBackground); addChild(&mGrid); // title mTitle = std::make_shared(mWindow, firstRun ? "WELCOME" : "CONFIGURE INPUT", Font::get(FONT_SIZE_LARGE), 0x555555FF, ALIGN_CENTER); mGrid.setEntry(mTitle, Vector2i(0, 0), false, true, Vector2i(1, 1), GridFlags::BORDER_BOTTOM); // device info std::stringstream deviceInfo; int numDevices = InputManager::getInstance()->getNumJoysticks(); if(numDevices > 0) deviceInfo << numDevices << " GAMEPAD" << (numDevices > 1 ? "S" : "") << " DETECTED"; else deviceInfo << "NO GAMEPADS DETECTED"; mDeviceInfo = std::make_shared(mWindow, deviceInfo.str(), Font::get(FONT_SIZE_SMALL), 0x999999FF, ALIGN_CENTER); mGrid.setEntry(mDeviceInfo, Vector2i(0, 1), false, true); // message mMsg1 = std::make_shared(mWindow, "HOLD A BUTTON ON YOUR DEVICE TO CONFIGURE IT.", Font::get(FONT_SIZE_SMALL), 0x777777FF, ALIGN_CENTER); mGrid.setEntry(mMsg1, Vector2i(0, 2), false, true); const char* msg2str = firstRun ? "PRESS F4 TO QUIT AT ANY TIME." : "PRESS ESC TO CANCEL."; mMsg2 = std::make_shared(mWindow, msg2str, Font::get(FONT_SIZE_SMALL), 0x777777FF, ALIGN_CENTER); mGrid.setEntry(mMsg2, Vector2i(0, 3), false, true); // currently held device mDeviceHeld = std::make_shared(mWindow, "", Font::get(FONT_SIZE_MEDIUM), 0xFFFFFFFF, ALIGN_CENTER); mGrid.setEntry(mDeviceHeld, Vector2i(0, 4), false, true); setSize(Renderer::getScreenWidth() * 0.6f, Renderer::getScreenHeight() * 0.5f); setPosition((Renderer::getScreenWidth() - mSize.x()) / 2, (Renderer::getScreenHeight() - mSize.y()) / 2); } void GuiDetectDevice::onSizeChanged() { mBackground.fitTo(mSize, Vector3f::Zero(), Vector2f(-32, -32)); // grid mGrid.setSize(mSize); mGrid.setRowHeightPerc(0, mTitle->getFont()->getHeight() / mSize.y()); //mGrid.setRowHeightPerc(1, mDeviceInfo->getFont()->getHeight() / mSize.y()); mGrid.setRowHeightPerc(2, mMsg1->getFont()->getHeight() / mSize.y()); mGrid.setRowHeightPerc(3, mMsg2->getFont()->getHeight() / mSize.y()); //mGrid.setRowHeightPerc(4, mDeviceHeld->getFont()->getHeight() / mSize.y()); } bool GuiDetectDevice::input(InputConfig* config, Input input) { if(!mFirstRun && input.device == DEVICE_KEYBOARD && input.type == TYPE_KEY && input.value && input.id == SDLK_ESCAPE) { // cancel configuring delete this; return true; } if(input.type == TYPE_BUTTON || input.type == TYPE_KEY) { if(input.value && mHoldingConfig == NULL) { // started holding mHoldingConfig = config; mHoldTime = HOLD_TIME; mDeviceHeld->setText(strToUpper(config->getDeviceName())); }else if(!input.value && mHoldingConfig == config) { // cancel mHoldingConfig = NULL; mDeviceHeld->setText(""); } } return true; } void GuiDetectDevice::update(int deltaTime) { if(mHoldingConfig) { mHoldTime -= deltaTime; const float t = (float)mHoldTime / HOLD_TIME; unsigned int c = (unsigned char)(t * 255); mDeviceHeld->setColor((c << 24) | (c << 16) | (c << 8) | 0xFF); if(mHoldTime <= 0) { // picked one! mWindow->pushGui(new GuiInputConfig(mWindow, mHoldingConfig, true, mDoneCallback)); delete this; } } }