cmake_minimum_required(VERSION 2.8) project(emulationstation-all) #------------------------------------------------------------------------------- #add local find scripts to CMAKE path LIST(APPEND CMAKE_MODULE_PATH ${CMAKE_CURRENT_SOURCE_DIR}/CMake/Utils ${CMAKE_CURRENT_SOURCE_DIR}/CMake/Packages ) #------------------------------------------------------------------------------- #set up OpenGL system variable set(GLSystem "Desktop OpenGL" CACHE STRING "The OpenGL system to be used") set_property(CACHE GLSystem PROPERTY STRINGS "Desktop OpenGL" "OpenGL ES") #------------------------------------------------------------------------------- #check if we're running on Raspberry Pi MESSAGE("Looking for bcm_host.h") if(EXISTS "/opt/vc/include/bcm_host.h") MESSAGE("bcm_host.h found") set(BCMHOST found) set(GLSystem "OpenGL ES") else() MESSAGE("bcm_host.h not found") endif() #------------------------------------------------------------------------------- #check if we're running on olinuxino / odroid / etc MESSAGE("Looking for libMali.so") if(EXISTS "/usr/lib/libMali.so" OR EXISTS "/usr/lib/arm-linux-gnueabihf/libMali.so" OR EXISTS "/usr/lib/aarch64-linux-gnu/libMali.so" OR EXISTS "/usr/lib/arm-linux-gnueabihf/mali-egl/libmali.so") MESSAGE("libMali.so found") set(GLSystem "OpenGL ES") else() MESSAGE("libMali.so not found") endif() #finding necessary packages #------------------------------------------------------------------------------- if(${GLSystem} MATCHES "Desktop OpenGL") find_package(OpenGL REQUIRED) else() find_package(OpenGLES REQUIRED) endif() find_package(Freetype REQUIRED) find_package(FreeImage REQUIRED) find_package(SDL2 REQUIRED) if(MSVC) find_package(Boost REQUIRED COMPONENTS system date_time locale) else() find_package(Boost REQUIRED COMPONENTS system filesystem date_time locale) endif() find_package(Eigen3 REQUIRED) find_package(CURL REQUIRED) find_package(VLC REQUIRED) #add ALSA for Linux if(${CMAKE_SYSTEM_NAME} MATCHES "Linux") find_package(ALSA REQUIRED) endif() #------------------------------------------------------------------------------- #set up compiler flags and excutable names if(DEFINED BCMHOST) add_definitions(-D_RPI_) endif() #------------------------------------------------------------------------------- if(MSVC) set(CMAKE_DEBUG_POSTFIX "d") add_definitions(-D_CRT_SECURE_NO_DEPRECATE) add_definitions(-D_CRT_NONSTDC_NO_DEPRECATE) set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /MP") #multi-processor compilation set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} /MP") #multi-processor compilation endif() if(CMAKE_COMPILER_IS_GNUCXX) #check for G++ 4.7+ execute_process(COMMAND ${CMAKE_CXX_COMPILER} -dumpversion OUTPUT_VARIABLE G++_VERSION) if (G++_VERSION VERSION_LESS 4.7) message(SEND_ERROR "You need at least G++ 4.7 to compile EmulationStation!") endif() #set up compiler flags for GCC if (CMAKE_BUILD_TYPE MATCHES Debug) set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11 -Wno-attributes -O0") #support C++11 for std::, optimize set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -O0") else() set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11 -Wno-attributes -O2") #support C++11 for std::, optimize set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -O2") #-s = strip binary endif() endif() if(${GLSystem} MATCHES "Desktop OpenGL") add_definitions(-DUSE_OPENGL_DESKTOP) else() add_definitions(-DUSE_OPENGL_ES) endif() add_definitions(-DEIGEN_DONT_ALIGN) #------------------------------------------------------------------------------- #add include directories set(COMMON_INCLUDE_DIRS ${FREETYPE_INCLUDE_DIRS} ${FreeImage_INCLUDE_DIRS} ${SDL2_INCLUDE_DIR} ${Boost_INCLUDE_DIRS} ${EIGEN3_INCLUDE_DIR} ${CURL_INCLUDE_DIR} ${VLC_INCLUDE_DIR} ${CMAKE_CURRENT_SOURCE_DIR}/external ${CMAKE_CURRENT_SOURCE_DIR}/es-core/src ) #add ALSA for Linux if(${CMAKE_SYSTEM_NAME} MATCHES "Linux") LIST(APPEND COMMON_INCLUDE_DIRS ${ALSA_INCLUDE_DIRS} ) endif() if(DEFINED BCMHOST) LIST(APPEND COMMON_INCLUDE_DIRS "/opt/vc/include" "/opt/vc/include/interface/vcos" "/opt/vc/include/interface/vmcs_host/linux" "/opt/vc/include/interface/vcos/pthreads" ) else() if(${GLSystem} MATCHES "Desktop OpenGL") LIST(APPEND COMMON_INCLUDE_DIRS ${OPENGL_INCLUDE_DIR} ) else() LIST(APPEND COMMON_INCLUDE_DIRS ${OPENGLES_INCLUDE_DIR} ) endif() endif() #------------------------------------------------------------------------------- #define libraries and directories if(DEFINED BCMHOST) link_directories( ${Boost_LIBRARY_DIRS} "/opt/vc/lib" ) else() link_directories( ${Boost_LIBRARY_DIRS} ) endif() set(COMMON_LIBRARIES ${Boost_LIBRARIES} ${FREETYPE_LIBRARIES} ${FreeImage_LIBRARIES} ${SDL2_LIBRARY} ${CURL_LIBRARIES} ${VLC_LIBRARIES} pugixml nanosvg ) #add ALSA for Linux if(${CMAKE_SYSTEM_NAME} MATCHES "Linux") LIST(APPEND COMMON_LIBRARIES ${ALSA_LIBRARY} ) endif() if(DEFINED BCMHOST) LIST(APPEND COMMON_LIBRARIES bcm_host EGL ${OPENGLES_LIBRARIES} ) else() if(MSVC) LIST(APPEND COMMON_LIBRARIES winmm ) endif() if(${GLSystem} MATCHES "Desktop OpenGL") LIST(APPEND COMMON_LIBRARIES ${OPENGL_LIBRARIES} ) else() LIST(APPEND COMMON_LIBRARIES EGL ${OPENGLES_LIBRARIES} ) endif() endif() #------------------------------------------------------------------------------- # set up build directories set(dir ${CMAKE_CURRENT_SOURCE_DIR}) set(EXECUTABLE_OUTPUT_PATH ${dir} CACHE PATH "Build directory" FORCE) set(LIBRARY_OUTPUT_PATH ${dir} CACHE PATH "Build directory" FORCE) #------------------------------------------------------------------------------- # add each component add_subdirectory("external") add_subdirectory("es-core") add_subdirectory("es-app")