#include "Log.h" #include #include #include #include "platform.h" LogLevel Log::reportingLevel = LogInfo; FILE* Log::file = NULL; //fopen(getLogPath().c_str(), "w"); LogLevel Log::getReportingLevel() { return reportingLevel; } std::string Log::getLogPath() { std::string home = getHomePath(); return home + "/.emulationstation/es_log.txt"; } void Log::setReportingLevel(LogLevel level) { reportingLevel = level; } void Log::open() { file = fopen(getLogPath().c_str(), "w"); } std::ostringstream& Log::get(LogLevel level) { os << "lvl" << level << ": \t"; messageLevel = level; return os; } void Log::flush() { fflush(getOutput()); } void Log::close() { fclose(file); file = NULL; } FILE* Log::getOutput() { return file; } Log::~Log() { os << std::endl; if(getOutput() == NULL) { // not open yet, print to stdout std::cerr << "ERROR - tried to write to log file before it was open! The following won't be logged:\n"; std::cerr << os.str(); return; } fprintf(getOutput(), "%s", os.str().c_str()); //if it's an error, also print to console //print all messages if using --debug if(messageLevel == LogError || reportingLevel >= LogDebug) fprintf(stderr, "%s", os.str().c_str()); }