/***************************************************************************/ /* */ /* fttrigon.h */ /* */ /* FreeType trigonometric functions (specification). */ /* */ /* Copyright 2001, 2003, 2005, 2007, 2013 by */ /* David Turner, Robert Wilhelm, and Werner Lemberg. */ /* */ /* This file is part of the FreeType project, and may only be used, */ /* modified, and distributed under the terms of the FreeType project */ /* license, LICENSE.TXT. By continuing to use, modify, or distribute */ /* this file you indicate that you have read the license and */ /* understand and accept it fully. */ /* */ /***************************************************************************/ #ifndef PLUTOVG_FT_MATH_H #define PLUTOVG_FT_MATH_H #include "plutovg-ft-types.h" /*************************************************************************/ /* */ /* The min and max functions missing in C. As usual, be careful not to */ /* write things like PVG_FT_MIN( a++, b++ ) to avoid side effects. */ /* */ #define PVG_FT_MIN( a, b ) ( (a) < (b) ? (a) : (b) ) #define PVG_FT_MAX( a, b ) ( (a) > (b) ? (a) : (b) ) #define PVG_FT_ABS( a ) ( (a) < 0 ? -(a) : (a) ) /* * Approximate sqrt(x*x+y*y) using the `alpha max plus beta min' * algorithm. We use alpha = 1, beta = 3/8, giving us results with a * largest error less than 7% compared to the exact value. */ #define PVG_FT_HYPOT( x, y ) \ ( x = PVG_FT_ABS( x ), \ y = PVG_FT_ABS( y ), \ x > y ? x + ( 3 * y >> 3 ) \ : y + ( 3 * x >> 3 ) ) /*************************************************************************/ /* */ /* */ /* PVG_FT_MulFix */ /* */ /* */ /* A very simple function used to perform the computation */ /* `(a*b)/0x10000' with maximum accuracy. Most of the time this is */ /* used to multiply a given value by a 16.16 fixed-point factor. */ /* */ /* */ /* a :: The first multiplier. */ /* b :: The second multiplier. Use a 16.16 factor here whenever */ /* possible (see note below). */ /* */ /* */ /* The result of `(a*b)/0x10000'. */ /* */ /* */ /* This function has been optimized for the case where the absolute */ /* value of `a' is less than 2048, and `b' is a 16.16 scaling factor. */ /* As this happens mainly when scaling from notional units to */ /* fractional pixels in FreeType, it resulted in noticeable speed */ /* improvements between versions 2.x and 1.x. */ /* */ /* As a conclusion, always try to place a 16.16 factor as the */ /* _second_ argument of this function; this can make a great */ /* difference. */ /* */ PVG_FT_Long PVG_FT_MulFix( PVG_FT_Long a, PVG_FT_Long b ); /*************************************************************************/ /* */ /* */ /* PVG_FT_MulDiv */ /* */ /* */ /* A very simple function used to perform the computation `(a*b)/c' */ /* with maximum accuracy (it uses a 64-bit intermediate integer */ /* whenever necessary). */ /* */ /* This function isn't necessarily as fast as some processor specific */ /* operations, but is at least completely portable. */ /* */ /* */ /* a :: The first multiplier. */ /* b :: The second multiplier. */ /* c :: The divisor. */ /* */ /* */ /* The result of `(a*b)/c'. This function never traps when trying to */ /* divide by zero; it simply returns `MaxInt' or `MinInt' depending */ /* on the signs of `a' and `b'. */ /* */ PVG_FT_Long PVG_FT_MulDiv( PVG_FT_Long a, PVG_FT_Long b, PVG_FT_Long c ); /*************************************************************************/ /* */ /* */ /* PVG_FT_DivFix */ /* */ /* */ /* A very simple function used to perform the computation */ /* `(a*0x10000)/b' with maximum accuracy. Most of the time, this is */ /* used to divide a given value by a 16.16 fixed-point factor. */ /* */ /* */ /* a :: The numerator. */ /* b :: The denominator. Use a 16.16 factor here. */ /* */ /* */ /* The result of `(a*0x10000)/b'. */ /* */ PVG_FT_Long PVG_FT_DivFix( PVG_FT_Long a, PVG_FT_Long b ); /*************************************************************************/ /* */ /*
*/ /* computations */ /* */ /*************************************************************************/ /************************************************************************* * * @type: * PVG_FT_Angle * * @description: * This type is used to model angle values in FreeType. Note that the * angle is a 16.16 fixed-point value expressed in degrees. * */ typedef PVG_FT_Fixed PVG_FT_Angle; /************************************************************************* * * @macro: * PVG_FT_ANGLE_PI * * @description: * The angle pi expressed in @PVG_FT_Angle units. * */ #define PVG_FT_ANGLE_PI ( 180L << 16 ) /************************************************************************* * * @macro: * PVG_FT_ANGLE_2PI * * @description: * The angle 2*pi expressed in @PVG_FT_Angle units. * */ #define PVG_FT_ANGLE_2PI ( PVG_FT_ANGLE_PI * 2 ) /************************************************************************* * * @macro: * PVG_FT_ANGLE_PI2 * * @description: * The angle pi/2 expressed in @PVG_FT_Angle units. * */ #define PVG_FT_ANGLE_PI2 ( PVG_FT_ANGLE_PI / 2 ) /************************************************************************* * * @macro: * PVG_FT_ANGLE_PI4 * * @description: * The angle pi/4 expressed in @PVG_FT_Angle units. * */ #define PVG_FT_ANGLE_PI4 ( PVG_FT_ANGLE_PI / 4 ) /************************************************************************* * * @function: * PVG_FT_Sin * * @description: * Return the sinus of a given angle in fixed-point format. * * @input: * angle :: * The input angle. * * @return: * The sinus value. * * @note: * If you need both the sinus and cosinus for a given angle, use the * function @PVG_FT_Vector_Unit. * */ PVG_FT_Fixed PVG_FT_Sin( PVG_FT_Angle angle ); /************************************************************************* * * @function: * PVG_FT_Cos * * @description: * Return the cosinus of a given angle in fixed-point format. * * @input: * angle :: * The input angle. * * @return: * The cosinus value. * * @note: * If you need both the sinus and cosinus for a given angle, use the * function @PVG_FT_Vector_Unit. * */ PVG_FT_Fixed PVG_FT_Cos( PVG_FT_Angle angle ); /************************************************************************* * * @function: * PVG_FT_Tan * * @description: * Return the tangent of a given angle in fixed-point format. * * @input: * angle :: * The input angle. * * @return: * The tangent value. * */ PVG_FT_Fixed PVG_FT_Tan( PVG_FT_Angle angle ); /************************************************************************* * * @function: * PVG_FT_Atan2 * * @description: * Return the arc-tangent corresponding to a given vector (x,y) in * the 2d plane. * * @input: * x :: * The horizontal vector coordinate. * * y :: * The vertical vector coordinate. * * @return: * The arc-tangent value (i.e. angle). * */ PVG_FT_Angle PVG_FT_Atan2( PVG_FT_Fixed x, PVG_FT_Fixed y ); /************************************************************************* * * @function: * PVG_FT_Angle_Diff * * @description: * Return the difference between two angles. The result is always * constrained to the ]-PI..PI] interval. * * @input: * angle1 :: * First angle. * * angle2 :: * Second angle. * * @return: * Constrained value of `value2-value1'. * */ PVG_FT_Angle PVG_FT_Angle_Diff( PVG_FT_Angle angle1, PVG_FT_Angle angle2 ); /************************************************************************* * * @function: * PVG_FT_Vector_Unit * * @description: * Return the unit vector corresponding to a given angle. After the * call, the value of `vec.x' will be `sin(angle)', and the value of * `vec.y' will be `cos(angle)'. * * This function is useful to retrieve both the sinus and cosinus of a * given angle quickly. * * @output: * vec :: * The address of target vector. * * @input: * angle :: * The input angle. * */ void PVG_FT_Vector_Unit( PVG_FT_Vector* vec, PVG_FT_Angle angle ); /************************************************************************* * * @function: * PVG_FT_Vector_Rotate * * @description: * Rotate a vector by a given angle. * * @inout: * vec :: * The address of target vector. * * @input: * angle :: * The input angle. * */ void PVG_FT_Vector_Rotate( PVG_FT_Vector* vec, PVG_FT_Angle angle ); /************************************************************************* * * @function: * PVG_FT_Vector_Length * * @description: * Return the length of a given vector. * * @input: * vec :: * The address of target vector. * * @return: * The vector length, expressed in the same units that the original * vector coordinates. * */ PVG_FT_Fixed PVG_FT_Vector_Length( PVG_FT_Vector* vec ); /************************************************************************* * * @function: * PVG_FT_Vector_Polarize * * @description: * Compute both the length and angle of a given vector. * * @input: * vec :: * The address of source vector. * * @output: * length :: * The vector length. * * angle :: * The vector angle. * */ void PVG_FT_Vector_Polarize( PVG_FT_Vector* vec, PVG_FT_Fixed *length, PVG_FT_Angle *angle ); /************************************************************************* * * @function: * PVG_FT_Vector_From_Polar * * @description: * Compute vector coordinates from a length and angle. * * @output: * vec :: * The address of source vector. * * @input: * length :: * The vector length. * * angle :: * The vector angle. * */ void PVG_FT_Vector_From_Polar( PVG_FT_Vector* vec, PVG_FT_Fixed length, PVG_FT_Angle angle ); #endif /* PLUTOVG_FT_MATH_H */