#include "GamesDBScraper.h" #include "../components/GuiGameScraper.h" #include "../components/AsyncReqComponent.h" #include "../Log.h" #include "../pugiXML/pugixml.hpp" std::shared_ptr GamesDBScraper::makeHttpReq(ScraperSearchParams params) { std::string path = "/api/GetGame.php?"; std::string cleanName = params.nameOverride; if(cleanName.empty()) cleanName = params.game->getCleanName(); path += "name=" + HttpReq::urlEncode(cleanName); //platform TODO, should use some params.system get method return std::make_shared("thegamesdb.net", path); } std::vector GamesDBScraper::parseReq(ScraperSearchParams params, std::shared_ptr req) { std::vector mdl; if(req->status() != HttpReq::REQ_SUCCESS) { LOG(LogError) << "HttpReq error"; return mdl; } pugi::xml_document doc; pugi::xml_parse_result parseResult = doc.load(req->getContent().c_str()); if(!parseResult) { LOG(LogError) << "Error parsing XML"; return mdl; } pugi::xml_node data = doc.child("Data"); std::string baseImageUrl = data.child("baseImgUrl").text().get(); unsigned int resultNum = 0; pugi::xml_node game = data.child("Game"); while(game && resultNum < MAX_SCRAPER_RESULTS) { mdl.push_back(MetaDataList(params.system->getGameMDD())); mdl.back().set("name", game.child("GameTitle").text().get()); mdl.back().set("desc", game.child("Overview").text().get()); mdl.back().set("releasedate", game.child("ReleaseDate").text().get()); pugi::xml_node images = game.child("Images"); if(images) { pugi::xml_node art = images.find_child_by_attribute("boxart", "side", "front"); if(art) { mdl.back().set("thumbnail", baseImageUrl + art.attribute("thumb").as_string()); mdl.back().set("image", baseImageUrl + art.text().get()); } } resultNum++; game = game.next_sibling("Game"); } return mdl; }