// SPDX-License-Identifier: MIT // // ES-DE Frontend // Log.cpp // // Log output. // This class is thread safe. // #include "Log.h" #include "Settings.h" #include "utils/StringUtil.h" #if defined(RETRODECK) #include #endif LogLevel Log::getReportingLevel() { std::unique_lock lock {sLogMutex}; return sReportingLevel; } void Log::setReportingLevel(LogLevel level) { std::unique_lock lock {sLogMutex}; sReportingLevel = level; } void Log::init() { #if defined(RETRODECK) // Check for the rd_logs_folder environment variable //const char* logFolder = std::getenv("rd_logs_folder"); const char* logFolder = "/var/config/retrodeck/logs"; if (logFolder && std::strlen(logFolder) > 0) { sLogPath = std::string(logFolder) + "/retrodeck.log"; } else { // Default to the existing location if rd_logs_folder is not defined sLogPath = Utils::FileSystem::getAppDataDirectory() + "/retrodeck.log"; } // Skip renaming to .bak for RetroDECK #else if (Settings::getInstance()->getBool("LegacyAppDataDirectory")) sLogPath = Utils::FileSystem::getAppDataDirectory() + "/es_log.txt"; else sLogPath = Utils::FileSystem::getAppDataDirectory() + "/logs/es_log.txt"; Utils::FileSystem::removeFile(sLogPath + ".bak"); // Rename the previous log file. Utils::FileSystem::renameFile(sLogPath, sLogPath + ".bak", true); return; #endif } void Log::open() { std::unique_lock lock {sLogMutex}; std::ios_base::openmode mode = std::ios::out; #if defined(RETRODECK) mode |= std::ios::app; // Append to the log file if RetroDECK is defined #endif #if defined(_WIN64) sFile.open(Utils::String::stringToWideString(sLogPath).c_str(), mode); #else sFile.open(sLogPath.c_str(), mode); #endif } void Log::flush() { std::unique_lock lock {sLogMutex}; sFile.flush(); } void Log::close() { std::unique_lock lock {sLogMutex}; if (sFile.is_open()) sFile.close(); } std::ostringstream& Log::get(LogLevel level) { time_t t {time(nullptr)}; struct tm tm; #if defined(_WIN64) // Of course Windows does not follow standards and puts the parameters the other way // around compared to POSIX. localtime_s(&tm, &t); #else localtime_r(&t, &tm); #endif std::unique_lock lock {sLogMutex}; #if defined(RETRODECK) // Convert log level to uppercase for RetroDECK std::string levelUpper = mLogLevelMap[level]; std::transform(levelUpper.begin(), levelUpper.end(), levelUpper.begin(), ::toupper); mOutStringStream << "[" << std::put_time(&tm, "%Y-%m-%d %H:%M:%S") << "] [" << levelUpper << "] [ES-DE] "; #else mOutStringStream << std::put_time(&tm, "%b %d %H:%M:%S ") << mLogLevelMap[level] << (level == LogLevel::LogInfo || level == LogLevel::LogWarning ? ": " : ": "); #endif mMessageLevel = level; return mOutStringStream; } Log::~Log() { std::unique_lock lock {sLogMutex}; mOutStringStream << std::endl; if (!sFile.is_open()) { // Not open yet, print to stdout. #if defined(__ANDROID__) __android_log_print( ANDROID_LOG_ERROR, ANDROID_APPLICATION_ID, "Error: Tried to write to log file before it was open, the following won't be logged:"); __android_log_print(ANDROID_LOG_ERROR, ANDROID_APPLICATION_ID, "%s", mOutStringStream.str().c_str()); #else std::cerr << "Error: Tried to write to log file before it was open, " "the following won't be logged:\n"; std::cerr << mOutStringStream.str(); #endif return; } sFile << mOutStringStream.str(); #if defined(RETRODECK) sFile.flush(); #endif #if defined(__ANDROID__) if (mMessageLevel == LogError) { __android_log_print(ANDROID_LOG_ERROR, ANDROID_APPLICATION_ID, "%s", mOutStringStream.str().c_str()); } else if (sReportingLevel >= LogDebug) { if (mMessageLevel == LogInfo) __android_log_print(ANDROID_LOG_INFO, ANDROID_APPLICATION_ID, "%s", mOutStringStream.str().c_str()); else if (mMessageLevel == LogWarning) __android_log_print(ANDROID_LOG_WARN, ANDROID_APPLICATION_ID, "%s", mOutStringStream.str().c_str()); else __android_log_print(ANDROID_LOG_DEBUG, ANDROID_APPLICATION_ID, "%s", mOutStringStream.str().c_str()); } #else // If it's an error or the --debug flag has been set, then print to the console as well. if (mMessageLevel == LogError || sReportingLevel >= LogDebug) std::cerr << mOutStringStream.str(); #endif #if defined(RETRODECK) // Always write logs to the terminal as well when RetroDECK is defined std::cout << mOutStringStream.str(); #endif } // RetroDECK specific function #if defined(RETRODECK) void Log::setReportingLevelFromEnv() { // Check for the logging_level environment variable const char* logLevelEnv = std::getenv("logging_level"); std::string logLevel = logLevelEnv ? logLevelEnv : "info"; // Map string to LogLevel if (logLevel == "debug") sReportingLevel = LogDebug; else if (logLevel == "warning") sReportingLevel = LogWarning; else if (logLevel == "error") sReportingLevel = LogError; else sReportingLevel = LogInfo; // Default is Info } #endif