#pragma once #include "GuiComponent.h" #include "components/ImageComponent.h" class TextCache; class Font; // Used to display/edit a value between some min and max values. class SliderComponent : public GuiComponent { public: //Minimum value (far left of the slider), maximum value (far right of the slider), increment size (how much just pressing L/R moves by), unit to display (optional). SliderComponent(Window* window, float min, float max, float increment, const std::string& suffix = ""); void setValue(float val); float getValue(); bool input(InputConfig* config, Input input) override; void update(int deltaTime) override; void render(const Transform4x4f& parentTrans) override; void onSizeChanged() override; virtual std::vector getHelpPrompts() override; private: void onValueChanged(); float mMin, mMax; float mValue; float mSingleIncrement; float mMoveRate; int mMoveAccumulator; ImageComponent mKnob; std::string mSuffix; std::shared_ptr mFont; std::shared_ptr mValueCache; };