#include "GuiComponent.h" #include "components/NinePatchComponent.h" #include "components/ButtonComponent.h" #include "components/ComponentGrid.h" #include "components/TextEditComponent.h" #include "components/TextComponent.h" class GuiTextEditPopup : public GuiComponent { public: GuiTextEditPopup(Window* window, const std::string& title, const std::string& initValue, const std::function& okCallback, bool multiLine, const char* acceptBtnText = "OK"); bool input(InputConfig* config, Input input); void onSizeChanged(); std::vector getHelpPrompts() override; private: NinePatchComponent mBackground; ComponentGrid mGrid; std::shared_ptr mTitle; std::shared_ptr mText; std::shared_ptr mButtonGrid; bool mMultiLine; };