#include "GuiGameScraper.h" #include "../Renderer.h" #include "../Log.h" #include "../scrapers/Scraper.h" #include "../Settings.h" GuiGameScraper::GuiGameScraper(Window* window, ScraperSearchParams params, std::function doneFunc, std::function skipFunc) : GuiComponent(window), mList(window, Eigen::Vector2i(2, 7 + MAX_SCRAPER_RESULTS)), mBox(window, ":/frame.png"), mHeader(window, params.game->getBaseName(), Font::get(FONT_SIZE_MEDIUM)), mResultName(window, "", Font::get(FONT_SIZE_MEDIUM)), mResultInfo(window), mResultDesc(window, "", Font::get(FONT_SIZE_SMALL)), mResultThumbnail(window), mSearchLabel(window, "Search for: ", Font::get(FONT_SIZE_SMALL)), mSearchText(window), mSearchParams(params), mDoneFunc(doneFunc), mSkipFunc(skipFunc) { // FILE NAME //-------------------------------------- //Name................. | //Desc................. | PREVIEW //..................... | IMAGE? //....(autoscroll)..... | //-------------------------------------- //Search for: [_______________________] //-------------------------------------- //Result #1 Name //Result #2 Name //Result #3 Name //Result #4 Name //Result #5 Name addChild(&mBox); addChild(&mList); float sw = (float)Renderer::getScreenWidth(); float sh = (float)Renderer::getScreenHeight(); float colWidth = sw * 0.35f; mList.forceColumnWidth(0, (unsigned int)colWidth); mList.forceColumnWidth(1, (unsigned int)colWidth); using namespace Eigen; mList.setEntry(Vector2i(0, 0), Vector2i(2, 1), &mHeader, false, ComponentListComponent::AlignCenter); //y = 1 is a spacer row mResultName.setText(params.game->getName()); mResultName.setColor(0x3B56CCFF); mList.setEntry(Vector2i(0, 1), Vector2i(1, 1), &mResultName, false, ComponentListComponent::AlignLeft); mResultDesc.setText(params.game->metadata()->get("desc")); mResultDesc.setSize(colWidth, 0); mResultInfo.addChild(&mResultDesc); mResultInfo.setSize(mResultDesc.getSize().x(), mResultDesc.getFont()->getHeight() * 3.0f); mList.setEntry(Vector2i(0, 2), Vector2i(1, 1), &mResultInfo, false, ComponentListComponent::AlignLeft); mResultThumbnail.setOrigin(0.5f, 0.5f); mResultThumbnail.setResize(colWidth, mResultInfo.getSize().y(), false); mList.setEntry(Vector2i(1, 2), Vector2i(1, 1), &mResultThumbnail, false, ComponentListComponent::AlignCenter); //y = 3 is a spacer row mList.setEntry(Vector2i(0, 4), Vector2i(1, 1), &mSearchLabel, false, ComponentListComponent::AlignLeft); mSearchText.setValue(!params.nameOverride.empty() ? params.nameOverride : params.game->getCleanName()); mSearchText.setSize(colWidth * 2 - mSearchLabel.getSize().x() - 20, mSearchText.getSize().y()); mList.setEntry(Vector2i(1, 4), Vector2i(1, 1), &mSearchText, true, ComponentListComponent::AlignRight); //y = 5 is a spacer row std::shared_ptr font = Font::get(FONT_SIZE_SMALL); mResultNames.reserve(MAX_SCRAPER_RESULTS); for(int i = 0; i < MAX_SCRAPER_RESULTS; i ++) { mResultNames.push_back(TextComponent(mWindow, "RESULT...", font)); mResultNames.at(i).setColor(0x111111FF); mList.forceRowHeight(6 + i, (unsigned int)mResultNames.at(i).getSize().y()); } mList.setPosition((sw - mList.getSize().x()) / 2, (sh - mList.getSize().y()) / 2); mBox.fitTo(mList.getSize(), mList.getPosition()); mResultInfo.setAutoScroll(2200, 0.015f); mList.resetCursor(); } void GuiGameScraper::search() { //update mSearchParams mSearchParams.nameOverride = mSearchText.getValue(); Settings::getInstance()->getScraper()->getResultsAsync(mSearchParams, mWindow, std::bind(&GuiGameScraper::onSearchDone, this, std::placeholders::_1)); } void GuiGameScraper::onSearchDone(std::vector results) { mList.removeEntriesIn(Eigen::Vector2i(0, 6), Eigen::Vector2i(1, 5)); mScraperResults = results; const int end = results.size() > 5 ? 5 : results.size(); //at max display 5 if(end == 0) { mResultNames.at(0).setText("No games found!"); mList.setEntry(Eigen::Vector2i(0, 6), Eigen::Vector2i(1, 1), &mResultNames.at(0), false, ComponentListComponent::AlignLeft); }else{ for(int i = 0; i < end; i++) { mResultNames.at(i).setText(results.at(i).get("name")); mList.setEntry(Eigen::Vector2i(0, 6 + i), Eigen::Vector2i(1, 1), &mResultNames.at(i), true, ComponentListComponent::AlignLeft); } } } int GuiGameScraper::getSelectedIndex() { int index = 0; for(auto iter = mResultNames.begin(); iter != mResultNames.end(); iter++, index++) { if(&(*iter) == mList.getSelectedComponent()) return index; } return -1; } bool GuiGameScraper::input(InputConfig* config, Input input) { if(config->isMappedTo("a", input) && input.value != 0) { //if you're on a result if(getSelectedIndex() != -1) { mDoneFunc(mScraperResults.at(getSelectedIndex())); delete this; return true; } }else if(config->isMappedTo("b", input) && input.value != 0) { if(mSkipFunc) mSkipFunc(); delete this; return true; } bool wasEditing = mSearchText.isEditing(); bool ret = GuiComponent::input(config, input); if(config->isMappedTo("up", input) || config->isMappedTo("down", input) && input.value != 0) { //update game info pane int i = getSelectedIndex(); if(i != -1) { mResultName.setText(mScraperResults.at(i).get("name")); mResultDesc.setText(mScraperResults.at(i).get("desc")); mResultInfo.setScrollPos(Eigen::Vector2d(0, 0)); mResultInfo.resetAutoScrollTimer(); std::string thumb = mScraperResults.at(i).get("thumbnail"); mResultThumbnail.setImage(""); if(!thumb.empty()) mThumbnailReq = std::unique_ptr(new HttpReq(thumb)); else mThumbnailReq.reset(); } } //stopped editing if(wasEditing && !mSearchText.isEditing()) { //update results search(); } return ret; } void GuiGameScraper::update(int deltaTime) { if(mThumbnailReq && mThumbnailReq->status() != HttpReq::REQ_IN_PROGRESS) { updateThumbnail(); } GuiComponent::update(deltaTime); } void GuiGameScraper::updateThumbnail() { if(mThumbnailReq && mThumbnailReq->status() == HttpReq::REQ_SUCCESS) { std::string content = mThumbnailReq->getContent(); mResultThumbnail.setImage(content.data(), content.length()); }else{ LOG(LogWarning) << "thumbnail req failed: " << mThumbnailReq->getErrorMsg(); mResultThumbnail.setImage(""); } mThumbnailReq.reset(); }