#include "GuiBox.h" #include GuiBox::GuiBox(int offsetX, int offsetY, unsigned int width, unsigned int height) { setOffsetX(offsetX); setOffsetY(offsetY); mWidth = width; mHeight = height; } void GuiBox::setData(GuiBoxData data) { setBackgroundImage(data.backgroundPath, data.backgroundTiled); setHorizontalImage(data.horizontalPath, data.horizontalTiled); setVerticalImage(data.verticalPath, data.verticalTiled); setCornerImage(data.cornerPath); } void GuiBox::setHorizontalImage(std::string path, bool tiled) { mHorizontalImage.setResize(12, mHeight, true); mHorizontalImage.setTiling(tiled); mHorizontalImage.setOrigin(0, 0); mHorizontalImage.setImage(path); } void GuiBox::setVerticalImage(std::string path, bool tiled) { mVerticalImage.setResize(mWidth, 12, true); mVerticalImage.setTiling(tiled); mVerticalImage.setOrigin(0, 0); mVerticalImage.setImage(path); } void GuiBox::setBackgroundImage(std::string path, bool tiled) { mBackgroundImage.setResize(mWidth, mHeight, true); mBackgroundImage.setTiling(tiled); mBackgroundImage.setOffsetX(getOffsetX()); mBackgroundImage.setOffsetY(getOffsetY()); mBackgroundImage.setImage(path); } void GuiBox::setCornerImage(std::string path) { mCornerImage.setOrigin(0, 0); mCornerImage.setResize(getHorizontalBorderWidth(), getVerticalBorderWidth(), true); mCornerImage.setImage(path); } void GuiBox::onRender() { //left border mHorizontalImage.setOffsetX(getOffsetX() - getHorizontalBorderWidth()); mHorizontalImage.setOffsetY(getOffsetY()); mHorizontalImage.setFlipX(false); mHorizontalImage.render(); //Renderer::drawRect(getOffsetX() - getHorizontalBorderWidth(), getOffsetY(), getHorizontalBorderWidth(), mHeight, 0xFF0000); //right border mHorizontalImage.setOffsetX(getOffsetX() + mWidth); //same Y mHorizontalImage.setFlipX(true); mHorizontalImage.render(); //Renderer::drawRect(getOffsetX() + mWidth, getOffsetY(), getHorizontalBorderWidth(), mHeight, 0xFF0000); //top border mVerticalImage.setOffsetX(getOffsetX()); mVerticalImage.setOffsetY(getOffsetY() - getVerticalBorderWidth()); mVerticalImage.setFlipY(false); mVerticalImage.render(); //Renderer::drawRect(getOffsetX(), getOffsetY() - getVerticalBorderWidth(), mWidth, getVerticalBorderWidth(), 0x00FF00); //bottom border //same X mVerticalImage.setOffsetY(getOffsetY() + mHeight); mVerticalImage.setFlipY(true); mVerticalImage.render(); //Renderer::drawRect(getOffsetX(), getOffsetY() + mHeight, mWidth, getVerticalBorderWidth(), 0x00FF00); //corner top left mCornerImage.setOffsetX(getOffsetX() - getHorizontalBorderWidth()); mCornerImage.setOffsetY(getOffsetY() - getVerticalBorderWidth()); mCornerImage.setFlipX(false); mCornerImage.setFlipY(false); mCornerImage.render(); //top right mCornerImage.setOffsetX(getOffsetX() + mWidth); mCornerImage.setFlipX(true); mCornerImage.render(); //bottom right mCornerImage.setOffsetY(getOffsetY() + mHeight); mCornerImage.setFlipY(true); mCornerImage.render(); //bottom left mCornerImage.setOffsetX(getOffsetX() - getHorizontalBorderWidth()); mCornerImage.setFlipX(false); mCornerImage.render(); } void GuiBox::onInit() { mHorizontalImage.init(); mVerticalImage.init(); } void GuiBox::onDeinit() { mHorizontalImage.deinit(); mVerticalImage.deinit(); } int GuiBox::getHorizontalBorderWidth() { return 12; } int GuiBox::getVerticalBorderWidth() { return 12; }