# SPDX-License-Identifier: MIT # # ES-DE Frontend # CMakeLists.txt (es-app) # # CMake configuration for es-app # Also contains the application packaging configuration. # project(es-de) set(ES_HEADERS ${CMAKE_CURRENT_SOURCE_DIR}/src/ApplicationUpdater.h ${CMAKE_CURRENT_SOURCE_DIR}/src/CollectionSystemsManager.h ${CMAKE_CURRENT_SOURCE_DIR}/src/FileData.h ${CMAKE_CURRENT_SOURCE_DIR}/src/FileFilterIndex.h ${CMAKE_CURRENT_SOURCE_DIR}/src/FileSorts.h ${CMAKE_CURRENT_SOURCE_DIR}/src/GamelistFileParser.h ${CMAKE_CURRENT_SOURCE_DIR}/src/MediaViewer.h ${CMAKE_CURRENT_SOURCE_DIR}/src/MetaData.h ${CMAKE_CURRENT_SOURCE_DIR}/src/MiximageGenerator.h ${CMAKE_CURRENT_SOURCE_DIR}/src/PlatformId.h ${CMAKE_CURRENT_SOURCE_DIR}/src/PDFViewer.h ${CMAKE_CURRENT_SOURCE_DIR}/src/Screensaver.h ${CMAKE_CURRENT_SOURCE_DIR}/src/SystemData.h ${CMAKE_CURRENT_SOURCE_DIR}/src/UIModeController.h ${CMAKE_CURRENT_SOURCE_DIR}/src/VolumeControl.h # GUIs ${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiAlternativeEmulators.h ${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiApplicationUpdater.h ${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiCollectionSystemsOptions.h ${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiGamelistFilter.h ${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiGamelistOptions.h ${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiLaunchScreen.h ${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiMediaViewerOptions.h ${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiMenu.h ${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiMetaDataEd.h ${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiOfflineGenerator.h ${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiOrphanedDataCleanup.h ${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiScraperMenu.h ${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiScraperMulti.h ${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiScraperSearch.h ${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiScraperSingle.h ${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiScreensaverOptions.h ${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiSettings.h ${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiThemeDownloader.h # Scrapers ${CMAKE_CURRENT_SOURCE_DIR}/src/scrapers/GamesDBJSONScraper.h ${CMAKE_CURRENT_SOURCE_DIR}/src/scrapers/GamesDBJSONScraperResources.h ${CMAKE_CURRENT_SOURCE_DIR}/src/scrapers/Scraper.h ${CMAKE_CURRENT_SOURCE_DIR}/src/scrapers/ScreenScraper.h # Views ${CMAKE_CURRENT_SOURCE_DIR}/src/views/GamelistBase.h ${CMAKE_CURRENT_SOURCE_DIR}/src/views/GamelistView.h ${CMAKE_CURRENT_SOURCE_DIR}/src/views/SystemView.h ${CMAKE_CURRENT_SOURCE_DIR}/src/views/ViewController.h ) set(ES_SOURCES ${CMAKE_CURRENT_SOURCE_DIR}/src/ApplicationUpdater.cpp ${CMAKE_CURRENT_SOURCE_DIR}/src/CollectionSystemsManager.cpp ${CMAKE_CURRENT_SOURCE_DIR}/src/FileData.cpp ${CMAKE_CURRENT_SOURCE_DIR}/src/FileFilterIndex.cpp ${CMAKE_CURRENT_SOURCE_DIR}/src/FileSorts.cpp ${CMAKE_CURRENT_SOURCE_DIR}/src/GamelistFileParser.cpp ${CMAKE_CURRENT_SOURCE_DIR}/src/main.cpp ${CMAKE_CURRENT_SOURCE_DIR}/src/MediaViewer.cpp ${CMAKE_CURRENT_SOURCE_DIR}/src/MetaData.cpp ${CMAKE_CURRENT_SOURCE_DIR}/src/MiximageGenerator.cpp ${CMAKE_CURRENT_SOURCE_DIR}/src/PlatformId.cpp ${CMAKE_CURRENT_SOURCE_DIR}/src/PDFViewer.cpp ${CMAKE_CURRENT_SOURCE_DIR}/src/Screensaver.cpp ${CMAKE_CURRENT_SOURCE_DIR}/src/SystemData.cpp ${CMAKE_CURRENT_SOURCE_DIR}/src/UIModeController.cpp ${CMAKE_CURRENT_SOURCE_DIR}/src/VolumeControl.cpp # GUIs ${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiAlternativeEmulators.cpp ${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiApplicationUpdater.cpp ${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiCollectionSystemsOptions.cpp ${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiGamelistFilter.cpp ${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiGamelistOptions.cpp ${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiLaunchScreen.cpp ${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiMenu.cpp ${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiMediaViewerOptions.cpp ${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiMetaDataEd.cpp ${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiOfflineGenerator.cpp ${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiOrphanedDataCleanup.cpp ${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiScraperMenu.cpp ${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiScraperMulti.cpp ${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiScraperSearch.cpp ${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiScraperSingle.cpp ${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiScreensaverOptions.cpp ${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiSettings.cpp ${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiThemeDownloader.cpp # Scrapers ${CMAKE_CURRENT_SOURCE_DIR}/src/scrapers/GamesDBJSONScraper.cpp ${CMAKE_CURRENT_SOURCE_DIR}/src/scrapers/GamesDBJSONScraperResources.cpp ${CMAKE_CURRENT_SOURCE_DIR}/src/scrapers/Scraper.cpp ${CMAKE_CURRENT_SOURCE_DIR}/src/scrapers/ScreenScraper.cpp # Views ${CMAKE_CURRENT_SOURCE_DIR}/src/views/GamelistBase.cpp ${CMAKE_CURRENT_SOURCE_DIR}/src/views/GamelistView.cpp ${CMAKE_CURRENT_SOURCE_DIR}/src/views/SystemView.cpp ${CMAKE_CURRENT_SOURCE_DIR}/src/views/ViewController.cpp ) if(WIN32) LIST(APPEND ES_SOURCES ${CMAKE_CURRENT_SOURCE_DIR}/assets/ES-DE.rc) endif() #--------------------------------------------------------------------------------------------------- # OS-specific installation and package generation setup. # Define target. if(APPLE) include_directories(${COMMON_INCLUDE_DIRS} ${CMAKE_CURRENT_SOURCE_DIR}/src) add_executable(ES-DE ${ES_SOURCES} ${ES_HEADERS}) target_link_libraries(ES-DE ${COMMON_LIBRARIES} es-core) set_target_properties(ES-DE PROPERTIES INSTALL_RPATH_USE_LINK_PATH TRUE) if(CMAKE_CXX_COMPILER_VERSION GREATER_EQUAL 15.0.0) target_link_options(ES-DE PRIVATE LINKER:-no_warn_duplicate_libraries) endif() elseif(WIN32) include_directories(${COMMON_INCLUDE_DIRS} ${CMAKE_CURRENT_SOURCE_DIR}/src) add_executable(ES-DE WIN32 ${ES_SOURCES} ${ES_HEADERS}) target_link_libraries(ES-DE ${COMMON_LIBRARIES} es-core) set_target_properties(ES-DE PROPERTIES INSTALL_RPATH_USE_LINK_PATH TRUE) elseif(ANDROID) include_directories(${COMMON_INCLUDE_DIRS} ${CMAKE_CURRENT_SOURCE_DIR}/src) add_library(main MODULE ${ES_SOURCES} ${ES_HEADERS}) target_link_libraries(main PRIVATE ${COMMON_LIBRARIES} ${CMAKE_DL_LIBS} es-core es-pdf-convert) else() include_directories(${COMMON_INCLUDE_DIRS} ${CMAKE_CURRENT_SOURCE_DIR}/src) add_executable(es-de ${ES_SOURCES} ${ES_HEADERS}) target_link_libraries(es-de ${COMMON_LIBRARIES} ${CMAKE_DL_LIBS} es-core) set_target_properties(es-de PROPERTIES INSTALL_RPATH_USE_LINK_PATH TRUE) endif() # Setup for installation and package generation. if(WIN32) install(TARGETS ES-DE RUNTIME DESTINATION .) install(TARGETS es-pdf-convert RUNTIME DESTINATION es-pdf-converter) set(CMAKE_INSTALL_SYSTEM_RUNTIME_DESTINATION .) if(CMAKE_BUILD_TYPE MATCHES Debug) set(CMAKE_INSTALL_DEBUG_LIBRARIES TRUE) endif() install(FILES ../avcodec-60.dll ../avfilter-9.dll ../avformat-60.dll ../avutil-58.dll ../postproc-57.dll ../swresample-4.dll ../swscale-7.dll ../FreeImage.dll ../freetype.dll ../git2.dll ../glew32.dll ../libcrypto-3-x64.dll ../libcurl-x64.dll ../libssl-3-x64.dll ../lunasvg.dll ../pugixml.dll ../rlottie.dll ../SDL2.dll ../vcomp140.dll DESTINATION .) install(FILES ../es-pdf-converter/charset.dll ../es-pdf-converter/deflate.dll ../es-pdf-converter/freetype.dll ../es-pdf-converter/iconv.dll ../es-pdf-converter/jpeg8.dll ../es-pdf-converter/lcms2.dll ../es-pdf-converter/Lerc.dll ../es-pdf-converter/libcrypto-3-x64.dll ../es-pdf-converter/libcurl.dll ../es-pdf-converter/liblzma.dll ../es-pdf-converter/libpng16.dll ../es-pdf-converter/libssh2.dll ../es-pdf-converter/openjp2.dll ../es-pdf-converter/poppler.dll ../es-pdf-converter/poppler-cpp.dll ../es-pdf-converter/tiff.dll ../es-pdf-converter/zlib.dll ../es-pdf-converter/zstd.dll DESTINATION es-pdf-converter) install(FILES ../LICENSE DESTINATION .) install(DIRECTORY ${CMAKE_SOURCE_DIR}/licenses DESTINATION .) install(DIRECTORY ${CMAKE_SOURCE_DIR}/themes/linear-es-de DESTINATION themes) install(DIRECTORY ${CMAKE_SOURCE_DIR}/themes/modern-es-de DESTINATION themes) install(DIRECTORY ${CMAKE_SOURCE_DIR}/themes/slate-es-de DESTINATION themes) install(DIRECTORY ${CMAKE_SOURCE_DIR}/resources DESTINATION .) elseif(APPLE) # For completely unknown reasons, when generating a Bundle using cpack, an extra 'Resources' # directory is added to the target path. Simply adding the two dots as a prefix fixes the # problem, but doing so would break 'make install' which was actually behaving correctly. # So an extra 'Resources' directory was added to the CMAKE_INSTALL_PREFIX variable as well # to compensate for this. It's a bad solution to the problem and there must surely be a # better way to fix this. install(TARGETS ES-DE RUNTIME DESTINATION ../MacOS) install(TARGETS es-pdf-convert RUNTIME DESTINATION ../MacOS) install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/assets/ES-DE.icns DESTINATION ../Resources) install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/assets/ES-DE_Info.plist DESTINATION .. RENAME Info.plist) set(APPLE_DYLIB_PERMISSIONS OWNER_WRITE OWNER_READ OWNER_EXECUTE GROUP_READ GROUP_EXECUTE WORLD_READ WORLD_EXECUTE) install(FILES ${CMAKE_SOURCE_DIR}/libavcodec.60.dylib PERMISSIONS ${APPLE_DYLIB_PERMISSIONS} DESTINATION ../MacOS) install(FILES ${CMAKE_SOURCE_DIR}/libavfilter.9.dylib PERMISSIONS ${APPLE_DYLIB_PERMISSIONS} DESTINATION ../MacOS) install(FILES ${CMAKE_SOURCE_DIR}/libavformat.60.dylib PERMISSIONS ${APPLE_DYLIB_PERMISSIONS} DESTINATION ../MacOS) install(FILES ${CMAKE_SOURCE_DIR}/libavutil.58.dylib PERMISSIONS ${APPLE_DYLIB_PERMISSIONS} DESTINATION ../MacOS) install(FILES ${CMAKE_SOURCE_DIR}/libpostproc.57.dylib PERMISSIONS ${APPLE_DYLIB_PERMISSIONS} DESTINATION ../MacOS) install(FILES ${CMAKE_SOURCE_DIR}/libswresample.4.dylib PERMISSIONS ${APPLE_DYLIB_PERMISSIONS} DESTINATION ../MacOS) install(FILES ${CMAKE_SOURCE_DIR}/libswscale.7.dylib PERMISSIONS ${APPLE_DYLIB_PERMISSIONS} DESTINATION ../MacOS) install(FILES ${CMAKE_SOURCE_DIR}/libvorbis.0.4.9.dylib PERMISSIONS ${APPLE_DYLIB_PERMISSIONS} DESTINATION ../MacOS) install(FILES ${CMAKE_SOURCE_DIR}/libvorbisenc.2.0.12.dylib PERMISSIONS ${APPLE_DYLIB_PERMISSIONS} DESTINATION ../MacOS) install(FILES ${CMAKE_SOURCE_DIR}/libfontconfig.1.dylib PERMISSIONS ${APPLE_DYLIB_PERMISSIONS} DESTINATION ../MacOS) install(FILES ${CMAKE_SOURCE_DIR}/libfreetype.6.dylib PERMISSIONS ${APPLE_DYLIB_PERMISSIONS} DESTINATION ../MacOS) install(FILES ${CMAKE_SOURCE_DIR}/libgit2.1.7.dylib PERMISSIONS ${APPLE_DYLIB_PERMISSIONS} DESTINATION ../MacOS) install(FILES ${CMAKE_SOURCE_DIR}/libjpeg.62.dylib PERMISSIONS ${APPLE_DYLIB_PERMISSIONS} DESTINATION ../MacOS) install(FILES ${CMAKE_SOURCE_DIR}/libopenjp2.7.dylib PERMISSIONS ${APPLE_DYLIB_PERMISSIONS} DESTINATION ../MacOS) install(FILES ${CMAKE_SOURCE_DIR}/libpoppler-cpp.0.dylib PERMISSIONS ${APPLE_DYLIB_PERMISSIONS} DESTINATION ../MacOS) install(FILES ${CMAKE_SOURCE_DIR}/libpoppler.129.dylib PERMISSIONS ${APPLE_DYLIB_PERMISSIONS} DESTINATION ../MacOS) install(FILES ${CMAKE_SOURCE_DIR}/libtiff.6.dylib PERMISSIONS ${APPLE_DYLIB_PERMISSIONS} DESTINATION ../MacOS) install(FILES ${CMAKE_SOURCE_DIR}/libSDL2-2.0.0.dylib PERMISSIONS ${APPLE_DYLIB_PERMISSIONS} DESTINATION ../MacOS) install(FILES ${CMAKE_SOURCE_DIR}/LICENSE DESTINATION ../Resources) install(DIRECTORY ${CMAKE_SOURCE_DIR}/resources DESTINATION ../Resources) install(DIRECTORY ${CMAKE_SOURCE_DIR}/themes/linear-es-de DESTINATION ../Resources/themes) install(DIRECTORY ${CMAKE_SOURCE_DIR}/themes/modern-es-de DESTINATION ../Resources/themes) install(DIRECTORY ${CMAKE_SOURCE_DIR}/themes/slate-es-de DESTINATION ../Resources/themes) install(DIRECTORY ${CMAKE_SOURCE_DIR}/licenses DESTINATION ../Resources) elseif(NOT ANDROID) install(TARGETS es-de RUNTIME DESTINATION ${CMAKE_INSTALL_PREFIX}/bin) install(TARGETS es-pdf-convert RUNTIME DESTINATION ${CMAKE_INSTALL_PREFIX}/bin) if(CMAKE_SYSTEM_NAME MATCHES Linux) install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/assets/es-de.6.gz DESTINATION ${CMAKE_INSTALL_PREFIX}/share/man/man6) else() install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/assets/es-de.6.gz DESTINATION ${CMAKE_INSTALL_PREFIX}/man/man6) endif() install(FILES ${CMAKE_SOURCE_DIR}/LICENSE DESTINATION ${CMAKE_INSTALL_PREFIX}/share/es-de) install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/assets/org.es_de.frontend.desktop DESTINATION ${CMAKE_INSTALL_PREFIX}/share/applications) install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/assets/org.es_de.frontend.svg DESTINATION ${CMAKE_INSTALL_PREFIX}/share/pixmaps) install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/assets/org.es_de.frontend.svg DESTINATION ${CMAKE_INSTALL_PREFIX}/share/icons/hicolor/scalable/apps) install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/assets/org.es_de.frontend.appdata.xml DESTINATION ${CMAKE_INSTALL_PREFIX}/share/metainfo) install(DIRECTORY ${CMAKE_SOURCE_DIR}/licenses DESTINATION ${CMAKE_INSTALL_PREFIX}/share/es-de) install(DIRECTORY ${CMAKE_SOURCE_DIR}/themes/linear-es-de DESTINATION ${CMAKE_INSTALL_PREFIX}/share/es-de/themes) install(DIRECTORY ${CMAKE_SOURCE_DIR}/themes/modern-es-de DESTINATION ${CMAKE_INSTALL_PREFIX}/share/es-de/themes) install(DIRECTORY ${CMAKE_SOURCE_DIR}/themes/slate-es-de DESTINATION ${CMAKE_INSTALL_PREFIX}/share/es-de/themes) install(DIRECTORY ${CMAKE_SOURCE_DIR}/resources DESTINATION ${CMAKE_INSTALL_PREFIX}/share/es-de) endif() include(InstallRequiredSystemLibraries) #--------------------------------------------------------------------------------------------------- # General CPack settings. set(CPACK_PACKAGE_NAME es-de) set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "Gaming frontend") set(CPACK_PACKAGE_DESCRIPTION "ES-DE is a frontend for browsing and launching games from your multi-platform collection.") set(CPACK_PACKAGE_VERSION ${ES_VERSION}) if(APPLE) # Shorter line length license file to be able to fit inside the drag-and-drop installer window without introducing extra line breaks. set(CPACK_RESOURCE_FILE_LICENSE ${CMAKE_CURRENT_SOURCE_DIR}/assets/ES-DE_LICENSE_macOS) elseif(WIN32) # The installer window looks a bit different on Windows so a specific file for this OS is required. set(CPACK_RESOURCE_FILE_LICENSE ${CMAKE_CURRENT_SOURCE_DIR}/assets/ES-DE_LICENSE_Windows) else() set(CPACK_RESOURCE_FILE_LICENSE ${CMAKE_SOURCE_DIR}/LICENSE) endif() set(CPACK_PACKAGE_VENDOR "Leon Styhre") # Use the shorter x64 descriptor for the x86_64/AMD64 architecture. if(CMAKE_SYSTEM_PROCESSOR MATCHES x86_64 OR CMAKE_SYSTEM_PROCESSOR MATCHES AMD64) set(CPU_ARCHITECTURE x64) else() set(CPU_ARCHITECTURE ${CMAKE_SYSTEM_PROCESSOR}) endif() # Settings per operating system and generator type. if(APPLE) set(CPACK_GENERATOR Bundle) set(CPACK_PACKAGE_FILE_NAME ES-DE_${CPACK_PACKAGE_VERSION}-${CPU_ARCHITECTURE}) set(CPACK_DMG_VOLUME_NAME "ES-DE ${CPACK_PACKAGE_VERSION}") set(CPACK_PACKAGE_ICON ${CMAKE_CURRENT_SOURCE_DIR}/assets/ES-DE.icns) set(CPACK_DMG_DS_STORE ${CMAKE_CURRENT_SOURCE_DIR}/assets/ES-DE_DS_Store) set(CPACK_BUNDLE_NAME "ES-DE") set(CPACK_BUNDLE_ICON ${CMAKE_CURRENT_SOURCE_DIR}/assets/ES-DE.icns) set(CPACK_BUNDLE_PLIST ${CMAKE_CURRENT_SOURCE_DIR}/assets/ES-DE_Info.plist) if(MACOS_CODESIGN_IDENTITY) set(CPACK_BUNDLE_APPLE_CERT_APP "Developer ID Application: ${MACOS_CODESIGN_IDENTITY}") set(CPACK_BUNDLE_APPLE_CODESIGN_PARAMETER "--deep --force --options runtime") endif() elseif(WIN32) set(CPACK_GENERATOR NSIS) set(CPACK_PACKAGE_FILE_NAME ES-DE_${CPACK_PACKAGE_VERSION}-${CPU_ARCHITECTURE}) set(CPACK_PACKAGE_INSTALL_DIRECTORY ES-DE) set(CPACK_PACKAGE_EXECUTABLES ES-DE ES-DE) set(CPACK_NSIS_INSTALL_ROOT ${PROGRAMFILES64}) set(CPACK_NSIS_EXECUTABLES_DIRECTORY .) set(CPACK_NSIS_MUI_ICON ${CMAKE_CURRENT_SOURCE_DIR}/assets/ES-DE.ico) set(CPACK_NSIS_ENABLE_UNINSTALL_BEFORE_INSTALL ON) set(CPACK_NSIS_DISPLAY_NAME "ES-DE ${CPACK_PACKAGE_VERSION}") set(CPACK_NSIS_PACKAGE_NAME "ES-DE") set(CPACK_NSIS_INSTALLED_ICON_NAME ES-DE.exe) set(CPACK_NSIS_WELCOME_TITLE "ES-DE Installer") set(CPACK_NSIS_FINISH_TITLE "ES-DE Installation Completed") set(CPACK_NSIS_MANIFEST_DPI_AWARE ON) set(CPACK_NSIS_MENU_LINKS "https://es-de.org" "ES-DE Website") else() set(CPACK_PACKAGE_INSTALL_DIRECTORY es-de_${CMAKE_PACKAGE_VERSION}) set(CPACK_PACKAGE_EXECUTABLES es-de es-de) if(LINUX_CPACK_GENERATOR MATCHES DEB) set(CPACK_GENERATOR DEB) endif() set(CPACK_DEBIAN_FILE_NAME es-de_${CPACK_PACKAGE_VERSION}-${CPU_ARCHITECTURE}.deb) set(CPACK_DEBIAN_PACKAGE_MAINTAINER "Leon Styhre ") set(CPACK_DEBIAN_PACKAGE_HOMEPAGE https://es-de.org) set(CPACK_DEBIAN_PACKAGE_SECTION games) set(CPACK_DEBIAN_PACKAGE_PRIORITY optional) set(CPACK_DEBIAN_PACKAGE_SHLIBDEPS ON) if(LINUX_CPACK_GENERATOR MATCHES RPM) set(CPACK_GENERATOR RPM) endif() set(CPACK_RPM_FILE_NAME es-de_${CPACK_PACKAGE_VERSION}-${CPU_ARCHITECTURE}.rpm) set(CPACK_RPM_PACKAGE_DESCRIPTION ${CPACK_PACKAGE_DESCRIPTION}) set(CPACK_RPM_PACKAGE_LICENSE MIT) list(APPEND CPACK_RPM_EXCLUDE_FROM_AUTO_FILELIST_ADDITION ${CMAKE_INSTALL_PREFIX}) list(APPEND CPACK_RPM_EXCLUDE_FROM_AUTO_FILELIST_ADDITION ${CMAKE_INSTALL_PREFIX}/bin) list(APPEND CPACK_RPM_EXCLUDE_FROM_AUTO_FILELIST_ADDITION ${CMAKE_INSTALL_PREFIX}/share) list(APPEND CPACK_RPM_EXCLUDE_FROM_AUTO_FILELIST_ADDITION ${CMAKE_INSTALL_PREFIX}/share/icons) list(APPEND CPACK_RPM_EXCLUDE_FROM_AUTO_FILELIST_ADDITION ${CMAKE_INSTALL_PREFIX}/share/icons/hicolor) list(APPEND CPACK_RPM_EXCLUDE_FROM_AUTO_FILELIST_ADDITION ${CMAKE_INSTALL_PREFIX}/share/icons/hicolor/scalable) list(APPEND CPACK_RPM_EXCLUDE_FROM_AUTO_FILELIST_ADDITION ${CMAKE_INSTALL_PREFIX}/share/icons/hicolor/scalable/apps) list(APPEND CPACK_RPM_EXCLUDE_FROM_AUTO_FILELIST_ADDITION ${CMAKE_INSTALL_PREFIX}/share/man) list(APPEND CPACK_RPM_EXCLUDE_FROM_AUTO_FILELIST_ADDITION ${CMAKE_INSTALL_PREFIX}/share/man/man6) list(APPEND CPACK_RPM_EXCLUDE_FROM_AUTO_FILELIST_ADDITION ${CMAKE_INSTALL_PREFIX}/share/metainfo) list(APPEND CPACK_RPM_EXCLUDE_FROM_AUTO_FILELIST_ADDITION ${CMAKE_INSTALL_PREFIX}/share/pixmaps) list(APPEND CPACK_RPM_EXCLUDE_FROM_AUTO_FILELIST_ADDITION ${CMAKE_INSTALL_PREFIX}/share/applications) endif() include(CPack)