// SPDX-License-Identifier: MIT // // EmulationStation Desktop Edition // ButtonComponent.cpp // // Basic on/off button. // #include "components/ButtonComponent.h" #include "Settings.h" #include "resources/Font.h" #include "utils/StringUtil.h" ButtonComponent::ButtonComponent(Window* window, const std::string& text, const std::string& helpText, const std::function& func, bool upperCase, bool flatStyle) : GuiComponent{window} , mBox{window, ":/graphics/button.svg"} , mFont{Font::get(FONT_SIZE_MEDIUM)} , mPadding{{}} , mFocused{false} , mEnabled{true} , mFlatStyle{flatStyle} , mTextColorFocused{0xFFFFFFFF} , mTextColorUnfocused{0x777777FF} , mFlatColorFocused{0x878787FF} , mFlatColorUnfocused{0x60606025} { setPressedFunc(func); setText(text, helpText, upperCase); if (!mFlatStyle) updateImage(); } void ButtonComponent::onSizeChanged() { if (mFlatStyle) return; auto cornerSize = mBox.getCornerSize(); mBox.fitTo(glm::vec2{mSize.x - mPadding.x - mPadding.z, mSize.y - mPadding.y - mPadding.w}, glm::vec3{mPadding.x, mPadding.y, 0.0f}, glm::vec2{-cornerSize.x * 2.0f, -cornerSize.y * 2.0f}); } void ButtonComponent::onFocusGained() { mFocused = true; if (!mFlatStyle) updateImage(); } void ButtonComponent::onFocusLost() { mFocused = false; if (!mFlatStyle) updateImage(); } void ButtonComponent::setText(const std::string& text, const std::string& helpText, bool upperCase) { mText = upperCase ? Utils::String::toUpper(text) : text; mHelpText = helpText; mTextCache = std::unique_ptr(mFont->buildTextCache(mText, 0.0f, 0.0f, getCurTextColor())); float minWidth = mFont->sizeText("DELETE").x + (12.0f * Renderer::getScreenWidthModifier()); setSize(std::max(mTextCache->metrics.size.x + (12.0f * Renderer::getScreenWidthModifier()), minWidth), mTextCache->metrics.size.y); updateHelpPrompts(); } void ButtonComponent::setEnabled(bool state) { mEnabled = state; if (!mFlatStyle) updateImage(); } void ButtonComponent::setPadding(const glm::vec4 padding) { if (mPadding == padding) return; mPadding = padding; onSizeChanged(); } bool ButtonComponent::input(InputConfig* config, Input input) { if (config->isMappedTo("a", input) && input.value != 0) { if (mPressedFunc && mEnabled) mPressedFunc(); return true; } return GuiComponent::input(config, input); } void ButtonComponent::render(const glm::mat4& parentTrans) { glm::mat4 trans{parentTrans * getTransform()}; if (mFlatStyle) { if (mFocused) { Renderer::setMatrix(trans); Renderer::drawRect(mPadding.x, mPadding.y, mSize.x - mPadding.x - mPadding.z, mSize.y - mPadding.y - mPadding.w, mFlatColorFocused, mFlatColorFocused); } else { Renderer::setMatrix(trans); Renderer::drawRect(mPadding.x, mPadding.y, mSize.x - mPadding.x - mPadding.z, mSize.y - mPadding.y - mPadding.w, mFlatColorUnfocused, mFlatColorUnfocused); } } else { mBox.render(trans); } if (mTextCache) { glm::vec3 centerOffset{(mSize.x - mTextCache->metrics.size.x) / 2.0f, (mSize.y - mTextCache->metrics.size.y) / 2.0f, 0.0f}; trans = glm::translate(trans, centerOffset); if (Settings::getInstance()->getBool("DebugText")) { Renderer::drawRect(centerOffset.x, 0.0f, mTextCache->metrics.size.x, mSize.y, 0x00000033, 0x00000033); Renderer::drawRect(mBox.getPosition().x, 0.0f, mBox.getSize().x, mSize.y, 0x0000FF33, 0x0000FF33); } Renderer::setMatrix(trans); mTextCache->setColor(getCurTextColor()); mFont->renderTextCache(mTextCache.get()); trans = glm::translate(trans, -centerOffset); } renderChildren(trans); } std::vector ButtonComponent::getHelpPrompts() { std::vector prompts; prompts.push_back(HelpPrompt("a", mHelpText.empty() ? mText.c_str() : mHelpText.c_str())); return prompts; } unsigned int ButtonComponent::getCurTextColor() const { if (!mFocused) return mTextColorUnfocused; else return mTextColorFocused; } void ButtonComponent::updateImage() { if (!mEnabled || !mPressedFunc) { mBox.setImagePath(":/graphics/button_filled.svg"); mBox.setCenterColor(0x770000FF); mBox.setEdgeColor(0x770000FF); return; } mBox.setCenterColor(0xFFFFFFFF); mBox.setEdgeColor(0xFFFFFFFF); mBox.setImagePath(mFocused ? ":/graphics/button_filled.svg" : ":/graphics/button.svg"); }