#include "ThemeData.h" #include "Renderer.h" #include "resources/Font.h" #include "Sound.h" #include "resources/TextureResource.h" #include "Log.h" #include #include #include "pugiXML/pugixml.hpp" // Defaults std::map ThemeData::sDefaultFonts = boost::assign::map_list_of ("listFont", FontDef(0.045f, "")) ("descriptionFont", FontDef(0.035f, "")); std::map ThemeData::sDefaultColors = boost::assign::map_list_of ("listPrimaryColor", 0x0000FFFF) ("listSecondaryColor", 0x00FF00FF) ("listSelectorColor", 0x000000FF) ("listSelectedColor", 0x00000000) ("descriptionColor", 0x48474DFF); std::map ThemeData::sDefaultImages = boost::assign::map_list_of ("backgroundImage", ImageDef("", true)) ("headerImage", ImageDef("", false)); std::map ThemeData::sDefaultSounds = boost::assign::map_list_of ("scrollSound", SoundDef("")) ("gameSelectSound", SoundDef("")) ("backSound", SoundDef("")) ("menuOpenSound", SoundDef("")); const std::shared_ptr& ThemeData::getDefault() { static const std::shared_ptr def = std::shared_ptr(new ThemeData()); return def; } ThemeData::ThemeData() { setDefaults(); std::string defaultDir = getHomePath() + "/.emulationstation/es_theme_default.xml"; if(boost::filesystem::exists(defaultDir)) loadFile(defaultDir); } void ThemeData::setDefaults() { mFontMap.clear(); mImageMap.clear(); mColorMap.clear(); mSoundMap.clear(); mFontMap = sDefaultFonts; mImageMap = sDefaultImages; mColorMap = sDefaultColors; mSoundMap = sDefaultSounds; } unsigned int getHexColor(const char* str, unsigned int defaultColor) { if(!str) return defaultColor; size_t len = strlen(str); if(len != 6 && len != 8) { LOG(LogError) << "Invalid theme color \"" << str << "\" (must be 6 or 8 characters)"; return defaultColor; } unsigned int val; std::stringstream ss; ss << str; ss >> std::hex >> val; if(len == 6) val = (val << 8) | 0xFF; return val; } std::string resolvePath(const char* in, const std::string& relative) { if(!in || in[0] == '\0') return in; boost::filesystem::path relPath(relative); relPath = relPath.parent_path(); boost::filesystem::path path(in); // we use boost filesystem here instead of just string checks because // some directories could theoretically start with ~ or . if(*path.begin() == "~") { path = getHomePath() + (in + 1); }else if(*path.begin() == ".") { path = relPath / (in + 1); } return path.generic_string(); } void ThemeData::loadFile(const std::string& themePath) { if(themePath.empty() || !boost::filesystem::exists(themePath)) return; pugi::xml_document doc; pugi::xml_parse_result result = doc.load_file(themePath.c_str()); if(!result) { LOG(LogWarning) << "Could not parse theme file \"" << themePath << "\":\n " << result.description(); return; } pugi::xml_node root = doc.child("theme"); // Fonts for(auto it = mFontMap.begin(); it != mFontMap.end(); it++) { pugi::xml_node node = root.child(it->first.c_str()); if(node) { std::string path = resolvePath(node.child("path").text().as_string(it->second.path.c_str()), themePath); if(!boost::filesystem::exists(path)) { LOG(LogWarning) << "Font \"" << path << "\" doesn't exist!"; path = it->second.path; } float size = node.child("size").text().as_float(it->second.size); mFontMap[it->first] = FontDef(size, path); root.remove_child(node); } } // Images for(auto it = mImageMap.begin(); it != mImageMap.end(); it++) { pugi::xml_node node = root.child(it->first.c_str()); if(node) { std::string path = resolvePath(node.child("path").text().as_string(it->second.path.c_str()), themePath); if(!boost::filesystem::exists(path)) { LOG(LogWarning) << "Image \"" << path << "\" doesn't exist!"; path = it->second.path; } bool tile = node.child("tile").text().as_bool(it->second.tile); mImageMap[it->first] = ImageDef(path, tile); root.remove_child(node); } } // Colors for(auto it = mColorMap.begin(); it != mColorMap.end(); it++) { pugi::xml_node node = root.child(it->first.c_str()); if(node) { mColorMap[it->first] = getHexColor(node.text().as_string(NULL), it->second); root.remove_child(node); } } // Sounds for(auto it = mSoundMap.begin(); it != mSoundMap.end(); it++) { pugi::xml_node node = root.child(it->first.c_str()); if(node) { std::string path = resolvePath(node.text().as_string(it->second.path.c_str()), themePath); if(!boost::filesystem::exists(path)) { LOG(LogWarning) << "Sound \"" << path << "\" doesn't exist!"; path = it->second.path; } mSoundMap[it->first] = SoundDef(path); root.remove_child(node); } } if(root.begin() != root.end()) { std::stringstream ss; ss << "Unused theme identifiers:\n"; for(auto it = root.children().begin(); it != root.children().end(); it++) { ss << " " << it->name() << "\n"; } LOG(LogWarning) << ss.str(); } } void ThemeData::playSound(const std::string& identifier) const { mSoundMap.at(identifier).get()->play(); }