// // GuiMsgBox.cpp // // Popup message dialog with a notification text and a choice of one, // two or three buttons. // #include "guis/GuiMsgBox.h" #include "components/ButtonComponent.h" #include "components/MenuComponent.h" #define HORIZONTAL_PADDING_PX 20 GuiMsgBox::GuiMsgBox(Window* window, const std::string& text, const std::string& name1, const std::function& func1, const std::string& name2, const std::function& func2, const std::string& name3, const std::function& func3) : GuiComponent(window), mBackground(window, ":/frame.png"), mGrid(window, Vector2i(1, 2)) { float width = Renderer::getScreenWidth() * 0.6f; // Max width. float minWidth = Renderer::getScreenWidth() * 0.3f; // Minimum width. mMsg = std::make_shared(mWindow, text, Font::get(FONT_SIZE_MEDIUM), 0x777777FF, ALIGN_CENTER); mGrid.setEntry(mMsg, Vector2i(0, 0), false, false); // Create the buttons. mButtons.push_back(std::make_shared (mWindow, name1, name1, std::bind(&GuiMsgBox::deleteMeAndCall, this, func1))); if (!name2.empty()) mButtons.push_back(std::make_shared (mWindow, name2, name3, std::bind(&GuiMsgBox::deleteMeAndCall, this, func2))); if (!name3.empty()) mButtons.push_back(std::make_shared (mWindow, name3, name3, std::bind(&GuiMsgBox::deleteMeAndCall, this, func3))); // Set accelerator automatically (button to press when "b" is pressed). if (mButtons.size() == 1) { mAcceleratorFunc = mButtons.front()->getPressedFunc(); } else { for (auto it = mButtons.cbegin(); it != mButtons.cend(); it++) { if (Utils::String::toUpper((*it)->getText()) == "OK" || Utils::String::toUpper((*it)->getText()) == "NO") { mAcceleratorFunc = (*it)->getPressedFunc(); break; } } } // Put the buttons into a ComponentGrid. mButtonGrid = makeButtonGrid(mWindow, mButtons); mGrid.setEntry(mButtonGrid, Vector2i(0, 1), true, false, Vector2i(1, 1), GridFlags::BORDER_TOP); // Decide final width. if (mMsg->getSize().x() < width && mButtonGrid->getSize().x() < width) { // mMsg and buttons are narrower than width. width = Math::max(mButtonGrid->getSize().x(), mMsg->getSize().x()); width = Math::max(width, minWidth); } // Now that we know width, we can find height. mMsg->setSize(width, 0); // mMsg->getSize.y() now returns the proper length. const float msgHeight = Math::max(Font::get(FONT_SIZE_LARGE)->getHeight(), mMsg->getSize().y()*1.225f); setSize(width + HORIZONTAL_PADDING_PX*2, msgHeight + mButtonGrid->getSize().y()); // Center for good measure. setPosition((Renderer::getScreenWidth() - mSize.x()) / 2.0f, (Renderer::getScreenHeight() - mSize.y()) / 2.0f); addChild(&mBackground); addChild(&mGrid); } bool GuiMsgBox::input(InputConfig* config, Input input) { // Special case for when GuiMsgBox comes up to report errors before // anything has been configured. if (config->getDeviceId() == DEVICE_KEYBOARD && !config->isConfigured() && input.value && (input.id == SDLK_RETURN || input.id == SDLK_ESCAPE || input.id == SDLK_SPACE)) { mAcceleratorFunc(); return true; } if (mAcceleratorFunc && config->isMappedTo("b", input) && input.value != 0) { mAcceleratorFunc(); return true; } return GuiComponent::input(config, input); } void GuiMsgBox::onSizeChanged() { mGrid.setSize(mSize); mGrid.setRowHeightPerc(1, mButtonGrid->getSize().y() / mSize.y()); // Update messagebox size. mMsg->setSize(mSize.x() - HORIZONTAL_PADDING_PX*2, mGrid.getRowHeight(0)); mGrid.onSizeChanged(); mBackground.fitTo(mSize, Vector3f::Zero(), Vector2f(-32, -32)); } void GuiMsgBox::deleteMeAndCall(const std::function& func) { auto funcCopy = func; delete this; if (funcCopy) funcCopy(); } std::vector GuiMsgBox::getHelpPrompts() { return mGrid.getHelpPrompts(); }