#include "MenuComponent.h" #include "ButtonComponent.h" using namespace Eigen; MenuComponent::MenuComponent(Window* window, const char* title) : GuiComponent(window), mBackground(window), mGrid(window, Vector2i(1, 3)) { addChild(&mBackground); addChild(&mGrid); mBackground.setImagePath(":/frame.png"); // set up title which will never change mTitle = std::make_shared(mWindow, title, Font::get(FONT_SIZE_LARGE), 0x555555FF, true); mGrid.setEntry(mTitle, Vector2i(0, 0), false); // set up list which will never change (externally, anyway) mList = std::make_shared(mWindow); mGrid.setEntry(mList, Vector2i(0, 1), true); setSize(Renderer::getScreenWidth() * 0.5f, Renderer::getScreenHeight() * 0.75f); updateGrid(); mGrid.resetCursor(); } void MenuComponent::onSizeChanged() { mBackground.fitTo(mSize, Eigen::Vector3f::Zero(), Eigen::Vector2f(-32, -32)); // update grid row/col sizes mGrid.setRowHeightPerc(0, mTitle->getSize().y() / mSize.y()); mGrid.setRowHeightPerc(2, mButtonGrid ? (mButtonGrid->getSize().y() + 32) / mSize.y() : 0.07f); mGrid.setSize(mSize); } void MenuComponent::addButton(const std::string& name, const std::string& helpText, const std::function& callback) { mButtons.push_back(std::make_shared(mWindow, name, helpText, callback)); updateGrid(); onSizeChanged(); } void MenuComponent::updateGrid() { if(mButtonGrid) mGrid.removeEntry(mButtonGrid); if(mButtons.size()) { mButtonGrid = std::make_shared(mWindow, Vector2i(mButtons.size(), 1)); float buttonGridWidth = 16.0f * mButtons.size(); // initialize to padding for(int i = 0; i < (int)mButtons.size(); i++) { mButtonGrid->setEntry(mButtons.at(i), Vector2i(i, 0), true, false); buttonGridWidth += mButtons.at(i)->getSize().x(); } mButtonGrid->setSize(buttonGridWidth, mButtons.at(0)->getSize().y()); mGrid.setEntry(mButtonGrid, Vector2i(0, 2), true, false); }else{ mButtonGrid.reset(); } }