// SPDX-License-Identifier: MIT // // EmulationStation Desktop Edition // PlatformId.h // // Index of all supported systems/platforms. // #ifndef ES_APP_PLATFORM_ID_H #define ES_APP_PLATFORM_ID_H #include namespace PlatformIds { enum PlatformId : unsigned int { PLATFORM_UNKNOWN = 0, THREEDO, // Names can't start with a number. GAMEENGINE_ADVENTUREGAMESTUDIO, COMMODORE_AMIGA, COMMODORE_AMIGA_CD32, AMSTRAD_CPC, GOOGLE_ANDROID, APPLE_II, APPLE_IIGS, ARCADE, BALLY_ASTROCADE, ATARI_2600, ATARI_5200, ATARI_7800, ATARI_800, ATARI_JAGUAR, ATARI_JAGUAR_CD, ATARI_LYNX, ATARI_ST, ATARI_XE, ATOMISWAVE, BBC_MICRO, COMMODORE_64, CAVESTORY, PHILIPS_CDI, COMMODORE_CDTV, FAIRCHILD_CHANNELF, TANDY_COLOR_COMPUTER, COLECOVISION, DAPHNE, DOS, DRAGON32, SEGA_DREAMCAST, NINTENDO_FAMICOM, NINTENDO_FAMICOM_DISK_SYSTEM, NINTENDO_GAME_AND_WATCH, SEGA_GAME_GEAR, NINTENDO_GAME_BOY, NINTENDO_GAME_BOY_ADVANCE, NINTENDO_GAME_BOY_COLOR, NINTENDO_GAMECUBE, SEGA_GENESIS, AMSTRAD_GX4000, INTELLIVISION, GAMEENGINE_LOVE, GAMEENGINE_LUTRO, APPLE_MACINTOSH, SEGA_MASTER_SYSTEM, SEGA_MEGA_DRIVE, MESS, MOONLIGHT, THOMSON_MOTO, MSX, MSX2, MSX_TURBO_R, NINTENDO_3DS, NINTENDO_64, SEGA_NAOMI, NINTENDO_DS, SNK_NEO_GEO, SNK_NEO_GEO_CD, NINTENDO_ENTERTAINMENT_SYSTEM, SNK_NEO_GEO_POCKET, SNK_NEO_GEO_POCKET_COLOR, VIDEOPAC_ODYSSEY2, GAMEENGINE_OPENBOR, TANGERINE_ORIC, PALM_OS, PC, NEC_PC_8800, NEC_PC_9800, NEC_PC_ENGINE, NEC_PC_ENGINE_CD, NEC_PCFX, NINTENDO_POKEMON_MINI, SONY_PLAYSTATION_2, SONY_PLAYSTATION_3, SONY_PLAYSTATION_4, SONY_PLAYSTATION_PORTABLE, SONY_PLAYSTATION_VITA, SONY_PLAYSTATION, GAMEENGINE_RESIDUALVM, SAMCOUPE, NINTENDO_SATELLAVIEW, SEGA_SATURN, GAMEENGINE_SCUMMVM, SEGA_32X, SEGA_CD, SEGA_SG1000, SUPER_NINTENDO, GAMEENGINE_SOLARUS, SPECTRAVIDEO, VALVE_STEAM, GAMEENGINE_STRATAGUS, BANDAI_SUFAMI_TURBO, NEC_SUPERGRAFX, NINTENDO_SWITCH, TEXAS_INSTRUMENTS_TI99, GAMEENGINE_TIC80, TANDY_TRS80, UZEBOX, VECTREX, COMMODORE_VIC20, PHILIPS_VIDEOPAC, NINTENDO_VIRTUAL_BOY, NINTENDO_WII, NINTENDO_WII_U, BANDAI_WONDERSWAN, BANDAI_WONDERSWAN_COLOR, SHARP_X1, SHARP_X68000, MICROSOFT_XBOX, MICROSOFT_XBOX_360, GAMEENGINE_Z_MACHINE, SINCLAIR_ZX81_SINCLAR, SINCLAIR_ZX_SPECTRUM, PLATFORM_IGNORE, // Do not allow scraping for this system. PLATFORM_COUNT }; PlatformId getPlatformId(const std::string& str); const std::string getPlatformName(PlatformId id); } // namespace PlatformIds #endif // ES_APP_PLATFORM_ID_H