/// @ref gtx /// @file glm/gtx/scalar_multiplication.hpp /// @author Joshua Moerman /// /// Include <glm/gtx/scalar_multiplication.hpp> to use the features of this extension. /// /// Enables scalar multiplication for all types /// /// Since GLSL is very strict about types, the following (often used) combinations do not work: /// double * vec4 /// int * vec4 /// vec4 / int /// So we'll fix that! Of course "float * vec4" should remain the same (hence the enable_if magic) #pragma once #include "../detail/setup.hpp" #if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED) # ifndef GLM_ENABLE_EXPERIMENTAL # pragma message("GLM: GLM_GTX_scalar_multiplication is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it.") # else # pragma message("GLM: GLM_GTX_scalar_multiplication extension included") # endif #endif #include "../vec2.hpp" #include "../vec3.hpp" #include "../vec4.hpp" #include "../mat2x2.hpp" #include <type_traits> namespace glm { template<typename T, typename Vec> using return_type_scalar_multiplication = typename std::enable_if< !std::is_same<T, float>::value // T may not be a float && std::is_arithmetic<T>::value, Vec // But it may be an int or double (no vec3 or mat3, ...) >::type; #define GLM_IMPLEMENT_SCAL_MULT(Vec) \ template<typename T> \ return_type_scalar_multiplication<T, Vec> \ operator*(T const& s, Vec rh){ \ return rh *= static_cast<float>(s); \ } \ \ template<typename T> \ return_type_scalar_multiplication<T, Vec> \ operator*(Vec lh, T const& s){ \ return lh *= static_cast<float>(s); \ } \ \ template<typename T> \ return_type_scalar_multiplication<T, Vec> \ operator/(Vec lh, T const& s){ \ return lh *= 1.0f / static_cast<float>(s); \ } GLM_IMPLEMENT_SCAL_MULT(vec2) GLM_IMPLEMENT_SCAL_MULT(vec3) GLM_IMPLEMENT_SCAL_MULT(vec4) GLM_IMPLEMENT_SCAL_MULT(mat2) GLM_IMPLEMENT_SCAL_MULT(mat2x3) GLM_IMPLEMENT_SCAL_MULT(mat2x4) GLM_IMPLEMENT_SCAL_MULT(mat3x2) GLM_IMPLEMENT_SCAL_MULT(mat3) GLM_IMPLEMENT_SCAL_MULT(mat3x4) GLM_IMPLEMENT_SCAL_MULT(mat4x2) GLM_IMPLEMENT_SCAL_MULT(mat4x3) GLM_IMPLEMENT_SCAL_MULT(mat4) #undef GLM_IMPLEMENT_SCAL_MULT } // namespace glm