/// @ref core /// @file glm/vector_relational.hpp /// /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7 Vector Relational Functions</a> /// /// @defgroup core_func_vector_relational Vector Relational Functions /// @ingroup core /// /// Relational and equality operators (<, <=, >, >=, ==, !=) are defined to /// operate on scalars and produce scalar Boolean results. For vector results, /// use the following built-in functions. /// /// In all cases, the sizes of all the input and return vectors for any particular /// call must match. /// /// Include <glm/vector_relational.hpp> to use these core features. /// /// @see ext_vector_relational #pragma once #include "detail/qualifier.hpp" #include "detail/setup.hpp" namespace glm { /// @addtogroup core_func_vector_relational /// @{ /// Returns the component-wise comparison result of x < y. /// /// @tparam L An integer between 1 and 4 included that qualify the dimension of the vector. /// @tparam T A floating-point or integer scalar type. /// /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/lessThan.xml">GLSL lessThan man page</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7 Vector Relational Functions</a> template<length_t L, typename T, qualifier Q> GLM_FUNC_DECL GLM_CONSTEXPR vec<L, bool, Q> lessThan(vec<L, T, Q> const& x, vec<L, T, Q> const& y); /// Returns the component-wise comparison of result x <= y. /// /// @tparam L An integer between 1 and 4 included that qualify the dimension of the vector. /// @tparam T A floating-point or integer scalar type. /// /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/lessThanEqual.xml">GLSL lessThanEqual man page</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7 Vector Relational Functions</a> template<length_t L, typename T, qualifier Q> GLM_FUNC_DECL GLM_CONSTEXPR vec<L, bool, Q> lessThanEqual(vec<L, T, Q> const& x, vec<L, T, Q> const& y); /// Returns the component-wise comparison of result x > y. /// /// @tparam L An integer between 1 and 4 included that qualify the dimension of the vector. /// @tparam T A floating-point or integer scalar type. /// /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/greaterThan.xml">GLSL greaterThan man page</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7 Vector Relational Functions</a> template<length_t L, typename T, qualifier Q> GLM_FUNC_DECL GLM_CONSTEXPR vec<L, bool, Q> greaterThan(vec<L, T, Q> const& x, vec<L, T, Q> const& y); /// Returns the component-wise comparison of result x >= y. /// /// @tparam L An integer between 1 and 4 included that qualify the dimension of the vector. /// @tparam T A floating-point or integer scalar type. /// /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/greaterThanEqual.xml">GLSL greaterThanEqual man page</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7 Vector Relational Functions</a> template<length_t L, typename T, qualifier Q> GLM_FUNC_DECL GLM_CONSTEXPR vec<L, bool, Q> greaterThanEqual(vec<L, T, Q> const& x, vec<L, T, Q> const& y); /// Returns the component-wise comparison of result x == y. /// /// @tparam L An integer between 1 and 4 included that qualify the dimension of the vector. /// @tparam T A floating-point, integer or bool scalar type. /// /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/equal.xml">GLSL equal man page</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7 Vector Relational Functions</a> template<length_t L, typename T, qualifier Q> GLM_FUNC_DECL GLM_CONSTEXPR vec<L, bool, Q> equal(vec<L, T, Q> const& x, vec<L, T, Q> const& y); /// Returns the component-wise comparison of result x != y. /// /// @tparam L An integer between 1 and 4 included that qualify the dimension of the vector. /// @tparam T A floating-point, integer or bool scalar type. /// /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/notEqual.xml">GLSL notEqual man page</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7 Vector Relational Functions</a> template<length_t L, typename T, qualifier Q> GLM_FUNC_DECL GLM_CONSTEXPR vec<L, bool, Q> notEqual(vec<L, T, Q> const& x, vec<L, T, Q> const& y); /// Returns true if any component of x is true. /// /// @tparam L An integer between 1 and 4 included that qualify the dimension of the vector. /// /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/any.xml">GLSL any man page</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7 Vector Relational Functions</a> template<length_t L, qualifier Q> GLM_FUNC_DECL GLM_CONSTEXPR bool any(vec<L, bool, Q> const& v); /// Returns true if all components of x are true. /// /// @tparam L An integer between 1 and 4 included that qualify the dimension of the vector. /// /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/all.xml">GLSL all man page</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7 Vector Relational Functions</a> template<length_t L, qualifier Q> GLM_FUNC_DECL GLM_CONSTEXPR bool all(vec<L, bool, Q> const& v); /// Returns the component-wise logical complement of x. /// /!\ Because of language incompatibilities between C++ and GLSL, GLM defines the function not but not_ instead. /// /// @tparam L An integer between 1 and 4 included that qualify the dimension of the vector. /// /// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/not.xml">GLSL not man page</a> /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 8.7 Vector Relational Functions</a> template<length_t L, qualifier Q> GLM_FUNC_DECL GLM_CONSTEXPR vec<L, bool, Q> not_(vec<L, bool, Q> const& v); /// @} }//namespace glm #include "detail/func_vector_relational.inl"