#  SPDX-License-Identifier: MIT
#
#  EmulationStation Desktop Edition
#  CMakeLists.txt (es-app)
#
#  CMake configuration for es-app.
#  Also contains the application packaging configuration.
#

project(emulationstation-de)

set(ES_HEADERS
    ${CMAKE_CURRENT_SOURCE_DIR}/src/CollectionSystemsManager.h
    ${CMAKE_CURRENT_SOURCE_DIR}/src/EmulationStation.h
    ${CMAKE_CURRENT_SOURCE_DIR}/src/FileData.h
    ${CMAKE_CURRENT_SOURCE_DIR}/src/FileFilterIndex.h
    ${CMAKE_CURRENT_SOURCE_DIR}/src/FileSorts.h
    ${CMAKE_CURRENT_SOURCE_DIR}/src/GamelistFileParser.h
    ${CMAKE_CURRENT_SOURCE_DIR}/src/MediaViewer.h
    ${CMAKE_CURRENT_SOURCE_DIR}/src/MetaData.h
    ${CMAKE_CURRENT_SOURCE_DIR}/src/MiximageGenerator.h
    ${CMAKE_CURRENT_SOURCE_DIR}/src/PlatformId.h
    ${CMAKE_CURRENT_SOURCE_DIR}/src/Screensaver.h
    ${CMAKE_CURRENT_SOURCE_DIR}/src/SystemData.h
    ${CMAKE_CURRENT_SOURCE_DIR}/src/UIModeController.h
    ${CMAKE_CURRENT_SOURCE_DIR}/src/VolumeControl.h

    # GUIs
    ${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiAlternativeEmulators.h
    ${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiCollectionSystemsOptions.h
    ${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiGamelistFilter.h
    ${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiGamelistOptions.h
    ${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiLaunchScreen.h
    ${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiMediaViewerOptions.h
    ${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiMenu.h
    ${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiMetaDataEd.h
    ${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiOfflineGenerator.h
    ${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiScraperMenu.h
    ${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiScraperMulti.h
    ${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiScraperSearch.h
    ${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiScraperSingle.h
    ${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiScreensaverOptions.h
    ${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiSettings.h

    # Scrapers
    ${CMAKE_CURRENT_SOURCE_DIR}/src/scrapers/GamesDBJSONScraper.h
    ${CMAKE_CURRENT_SOURCE_DIR}/src/scrapers/GamesDBJSONScraperResources.h
    ${CMAKE_CURRENT_SOURCE_DIR}/src/scrapers/Scraper.h
    ${CMAKE_CURRENT_SOURCE_DIR}/src/scrapers/ScreenScraper.h

    # Views
    ${CMAKE_CURRENT_SOURCE_DIR}/src/views/GamelistBase.h
    ${CMAKE_CURRENT_SOURCE_DIR}/src/views/GamelistLegacy.h
    ${CMAKE_CURRENT_SOURCE_DIR}/src/views/GamelistView.h
    ${CMAKE_CURRENT_SOURCE_DIR}/src/views/SystemView.h
    ${CMAKE_CURRENT_SOURCE_DIR}/src/views/ViewController.h
)

set(ES_SOURCES
    ${CMAKE_CURRENT_SOURCE_DIR}/src/CollectionSystemsManager.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/src/FileData.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/src/FileFilterIndex.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/src/FileSorts.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/src/GamelistFileParser.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/src/main.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/src/MediaViewer.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/src/MetaData.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/src/MiximageGenerator.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/src/PlatformId.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/src/Screensaver.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/src/SystemData.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/src/UIModeController.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/src/VolumeControl.cpp

    # GUIs
    ${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiAlternativeEmulators.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiCollectionSystemsOptions.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiGamelistFilter.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiGamelistOptions.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiLaunchScreen.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiMenu.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiMediaViewerOptions.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiMetaDataEd.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiOfflineGenerator.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiScraperMenu.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiScraperMulti.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiScraperSearch.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiScraperSingle.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiScreensaverOptions.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiSettings.cpp

    # Scrapers
    ${CMAKE_CURRENT_SOURCE_DIR}/src/scrapers/GamesDBJSONScraper.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/src/scrapers/GamesDBJSONScraperResources.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/src/scrapers/Scraper.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/src/scrapers/ScreenScraper.cpp

    # Views
    ${CMAKE_CURRENT_SOURCE_DIR}/src/views/GamelistBase.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/src/views/GamelistView.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/src/views/SystemView.cpp
    ${CMAKE_CURRENT_SOURCE_DIR}/src/views/ViewController.cpp
)

if(WIN32)
    LIST(APPEND ES_SOURCES ${CMAKE_CURRENT_SOURCE_DIR}/assets/EmulationStation.rc)
endif()

#---------------------------------------------------------------------------------------------------
# OS-specific installation and package generation setup.

# Define target.
if(APPLE OR WIN32)
    include_directories(${COMMON_INCLUDE_DIRS} ${CMAKE_CURRENT_SOURCE_DIR}/src)
    add_executable(EmulationStation ${ES_SOURCES} ${ES_HEADERS})
    target_link_libraries(EmulationStation ${COMMON_LIBRARIES} es-core)
    set_target_properties(EmulationStation PROPERTIES INSTALL_RPATH_USE_LINK_PATH TRUE)
else()
    include_directories(${COMMON_INCLUDE_DIRS} ${CMAKE_CURRENT_SOURCE_DIR}/src)
    add_executable(emulationstation ${ES_SOURCES} ${ES_HEADERS})
    target_link_libraries(emulationstation ${COMMON_LIBRARIES} ${CMAKE_DL_LIBS} es-core)
    set_target_properties(emulationstation PROPERTIES INSTALL_RPATH_USE_LINK_PATH TRUE)
endif()

# Setup for installation and package generation.
if(WIN32)
    install(TARGETS EmulationStation RUNTIME DESTINATION .)
    if(CMAKE_CXX_COMPILER_ID MATCHES MSVC)
        install(FILES ../avcodec-59.dll
                      ../avfilter-8.dll
                      ../avformat-59.dll
                      ../avutil-57.dll
                      ../postproc-56.dll
                      ../swresample-4.dll
                      ../swscale-6.dll
                      ../FreeImage.dll
                      ../freetype.dll
                      ../glew32.dll
                      ../libcrypto-1_1-x64.dll
                      ../libcurl-x64.dll
                      ../libssl-1_1-x64.dll
                      ../MSVCP140.dll
                      ../pugixml.dll
                      ../rlottie.dll
                      ../SDL2.dll
                      ../VCOMP140.DLL
                      ../VCRUNTIME140.dll
                      ../VCRUNTIME140_1.dll
                      DESTINATION .)
    else()
        install(FILES ../avcodec-59.dll
                      ../avfilter-8.dll
                      ../avformat-59.dll
                      ../avutil-57.dll
                      ../postproc-56.dll
                      ../swresample-4.dll
                      ../swscale-6.dll
                      ../FreeImage.dll
                      ../glew32.dll
                      ../libcrypto-1_1-x64.dll
                      ../libcurl-x64.dll
                      ../libfreetype.dll
                      ../libpugixml.dll
                      ../librlottie.dll
                      ../libssl-1_1-x64.dll
                      ../SDL2.dll
                      ../vcomp140.dll
                      DESTINATION .)
    endif()

    install(FILES ../LICENSE DESTINATION .)
    install(DIRECTORY ${CMAKE_SOURCE_DIR}/licenses DESTINATION .)
    install(DIRECTORY ${CMAKE_SOURCE_DIR}/themes DESTINATION .)
    install(DIRECTORY ${CMAKE_SOURCE_DIR}/resources DESTINATION .)
elseif(APPLE)
    # For completely unknown reasons, when generating a Bundle using cpack, an extra 'Resources'
    # directory is added to the target path. Simply adding the two dots as a prefix fixes the
    # problem, but doing so would break 'make install' which was actually behaving correctly.
    # So an extra 'Resources' directory was added to the CMAKE_INSTALL_PREFIX variable as well
    # to compensate for this. It's a bad solution to the problem and there must surely be a
    # better way to fix this.
    install(TARGETS EmulationStation RUNTIME DESTINATION ../MacOS)
    install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/assets/EmulationStation-DE.icns DESTINATION ../Resources)
    install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/assets/EmulationStation-DE_Info.plist DESTINATION .. RENAME Info.plist)

    set(APPLE_DYLIB_PERMISSIONS OWNER_WRITE OWNER_READ OWNER_EXECUTE
                                GROUP_READ GROUP_EXECUTE
                                WORLD_READ WORLD_EXECUTE)

    install(FILES ${CMAKE_SOURCE_DIR}/libavcodec.59.dylib
        PERMISSIONS ${APPLE_DYLIB_PERMISSIONS} DESTINATION ../MacOS)
    install(FILES ${CMAKE_SOURCE_DIR}/libavfilter.8.dylib
        PERMISSIONS ${APPLE_DYLIB_PERMISSIONS} DESTINATION ../MacOS)
    install(FILES ${CMAKE_SOURCE_DIR}/libavformat.59.dylib
        PERMISSIONS ${APPLE_DYLIB_PERMISSIONS} DESTINATION ../MacOS)
    install(FILES ${CMAKE_SOURCE_DIR}/libavutil.57.dylib
        PERMISSIONS ${APPLE_DYLIB_PERMISSIONS} DESTINATION ../MacOS)
    install(FILES ${CMAKE_SOURCE_DIR}/libpostproc.56.dylib
        PERMISSIONS ${APPLE_DYLIB_PERMISSIONS} DESTINATION ../MacOS)
    install(FILES ${CMAKE_SOURCE_DIR}/libswresample.4.dylib
        PERMISSIONS ${APPLE_DYLIB_PERMISSIONS} DESTINATION ../MacOS)
    install(FILES ${CMAKE_SOURCE_DIR}/libswscale.6.dylib
        PERMISSIONS ${APPLE_DYLIB_PERMISSIONS} DESTINATION ../MacOS)
    install(FILES ${CMAKE_SOURCE_DIR}/libvorbis.0.4.9.dylib
        PERMISSIONS ${APPLE_DYLIB_PERMISSIONS} DESTINATION ../MacOS)
    install(FILES ${CMAKE_SOURCE_DIR}/libvorbisenc.2.0.12.dylib
        PERMISSIONS ${APPLE_DYLIB_PERMISSIONS} DESTINATION ../MacOS)
    install(FILES ${CMAKE_SOURCE_DIR}/libfreetype.6.dylib
        PERMISSIONS ${APPLE_DYLIB_PERMISSIONS} DESTINATION ../MacOS)
    install(FILES ${CMAKE_SOURCE_DIR}/libSDL2-2.0.dylib
        PERMISSIONS ${APPLE_DYLIB_PERMISSIONS} DESTINATION ../MacOS)

    install(FILES ${CMAKE_SOURCE_DIR}/LICENSE DESTINATION ../Resources)
    install(DIRECTORY ${CMAKE_SOURCE_DIR}/resources DESTINATION ../Resources)
    install(DIRECTORY ${CMAKE_SOURCE_DIR}/themes DESTINATION ../Resources)
    install(DIRECTORY ${CMAKE_SOURCE_DIR}/licenses DESTINATION ../Resources)
else()
    install(TARGETS emulationstation RUNTIME DESTINATION ${CMAKE_INSTALL_PREFIX}/bin)
    if(CMAKE_SYSTEM_NAME MATCHES Linux)
        install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/assets/emulationstation.6.gz
            DESTINATION ${CMAKE_INSTALL_PREFIX}/share/man/man6)
    else()
        install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/assets/emulationstation.6.gz
            DESTINATION ${CMAKE_INSTALL_PREFIX}/man/man6)
    endif()
    install(FILES ${CMAKE_SOURCE_DIR}/LICENSE
        DESTINATION ${CMAKE_INSTALL_PREFIX}/share/emulationstation)
    install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/assets/org.es_de.emulationstation-de.desktop
        DESTINATION ${CMAKE_INSTALL_PREFIX}/share/applications)
    install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/assets/org.es_de.emulationstation-de.svg
        DESTINATION ${CMAKE_INSTALL_PREFIX}/share/pixmaps)
    install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/assets/org.es_de.emulationstation-de.svg
        DESTINATION ${CMAKE_INSTALL_PREFIX}/share/icons/hicolor/scalable/apps)
    install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/assets/org.es_de.emulationstation-de.appdata.xml
        DESTINATION ${CMAKE_INSTALL_PREFIX}/share/metainfo)
    install(DIRECTORY ${CMAKE_SOURCE_DIR}/licenses
        DESTINATION ${CMAKE_INSTALL_PREFIX}/share/emulationstation)
    install(DIRECTORY ${CMAKE_SOURCE_DIR}/themes
        DESTINATION ${CMAKE_INSTALL_PREFIX}/share/emulationstation)
    install(DIRECTORY ${CMAKE_SOURCE_DIR}/resources
        DESTINATION ${CMAKE_INSTALL_PREFIX}/share/emulationstation)
endif()

include(InstallRequiredSystemLibraries)

#---------------------------------------------------------------------------------------------------
# General CPack settings.

set(CPACK_PACKAGE_NAME emulationstation-de)
set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "Emulator frontend")
set(CPACK_PACKAGE_DESCRIPTION "EmulationStation Desktop Edition (ES-DE) is a frontend for browsing and launching games from your multi-platform game collection.")
set(CPACK_PACKAGE_VERSION ${ES_VERSION})

if(APPLE)
    # Shorter line length license file to be able to fit inside the drag-and-drop installer window without introducing extra line breaks.
    set(CPACK_RESOURCE_FILE_LICENSE ${CMAKE_CURRENT_SOURCE_DIR}/assets/EmulationStation-DE_LICENSE_macOS)
elseif(WIN32)
    # The installer window looks a bit different on Windows so a specific file for this OS is required.
    set(CPACK_RESOURCE_FILE_LICENSE ${CMAKE_CURRENT_SOURCE_DIR}/assets/EmulationStation-DE_LICENSE_Windows)
else()
    set(CPACK_RESOURCE_FILE_LICENSE ${CMAKE_SOURCE_DIR}/LICENSE)
endif()
set(CPACK_PACKAGE_VENDOR "Leon Styhre")

# Use the shorter x64 descriptor for the x86_64/AMD64 architecture.
if(CMAKE_HOST_SYSTEM_PROCESSOR MATCHES x86_64 OR CMAKE_HOST_SYSTEM_PROCESSOR MATCHES AMD64)
    set(CPU_ARCHITECTURE x64)
else()
    set(CPU_ARCHITECTURE ${CMAKE_HOST_SYSTEM_PROCESSOR})
endif()

# Settings per operating system and generator type.
if(APPLE)
    set(CPACK_GENERATOR Bundle)
    if(CMAKE_OSX_DEPLOYMENT_TARGET VERSION_LESS 10.14)
        set(CPACK_PACKAGE_FILE_NAME EmulationStation-DE-${CPACK_PACKAGE_VERSION}-${CPU_ARCHITECTURE}_legacy)
        set(CPACK_DMG_VOLUME_NAME "EmulationStation Desktop Edition ${CPACK_PACKAGE_VERSION}_legacy")
    else()
        set(CPACK_PACKAGE_FILE_NAME EmulationStation-DE-${CPACK_PACKAGE_VERSION}-${CPU_ARCHITECTURE})
        set(CPACK_DMG_VOLUME_NAME "EmulationStation Desktop Edition ${CPACK_PACKAGE_VERSION}")
    endif()
    set(CPACK_PACKAGE_ICON ${CMAKE_CURRENT_SOURCE_DIR}/assets/EmulationStation-DE.icns)
    set(CPACK_DMG_DS_STORE ${CMAKE_CURRENT_SOURCE_DIR}/assets/EmulationStation-DE_DS_Store)
    set(CPACK_BUNDLE_NAME "EmulationStation Desktop Edition")
    set(CPACK_BUNDLE_ICON ${CMAKE_CURRENT_SOURCE_DIR}/assets/EmulationStation-DE.icns)
    set(CPACK_BUNDLE_PLIST ${CMAKE_CURRENT_SOURCE_DIR}/assets/EmulationStation-DE_Info.plist)
    if(MACOS_CODESIGN_IDENTITY)
        set(CPACK_BUNDLE_APPLE_CERT_APP "Developer ID Application: ${MACOS_CODESIGN_IDENTITY}")
        if(CMAKE_OSX_DEPLOYMENT_TARGET VERSION_GREATER 10.13)
            set(CPACK_BUNDLE_APPLE_CODESIGN_PARAMETER "--deep --force --options runtime")
        endif()
    endif()
elseif(WIN32)
    set(CPACK_GENERATOR NSIS)
    set(CPACK_PACKAGE_FILE_NAME EmulationStation-DE-${CPACK_PACKAGE_VERSION}-${CPU_ARCHITECTURE})
    set(CPACK_PACKAGE_INSTALL_DIRECTORY EmulationStation-DE)
    set(CPACK_PACKAGE_EXECUTABLES EmulationStation EmulationStation)
    set(CPACK_NSIS_INSTALL_ROOT ${PROGRAMFILES64})
    set(CPACK_NSIS_EXECUTABLES_DIRECTORY .)
    set(CPACK_NSIS_MUI_ICON ${CMAKE_CURRENT_SOURCE_DIR}/assets/EmulationStation.ico)
    set(CPACK_NSIS_ENABLE_UNINSTALL_BEFORE_INSTALL ON)
    set(CPACK_NSIS_DISPLAY_NAME "EmulationStation Desktop Edition ${CPACK_PACKAGE_VERSION}")
    set(CPACK_NSIS_PACKAGE_NAME "EmulationStation Desktop Edition")
    set(CPACK_NSIS_INSTALLED_ICON_NAME EmulationStation.exe)
    set(CPACK_NSIS_WELCOME_TITLE "EmulationStation Desktop Edition Installer")
    set(CPACK_NSIS_FINISH_TITLE "EmulationStation Desktop Edition Installation Completed")
    set(CPACK_NSIS_MANIFEST_DPI_AWARE ON)
    set(CPACK_NSIS_MENU_LINKS "https://es-de.org" "ES-DE Website" "https://es-de.org/#Donations" "Please Donate")
else()
    set(CPACK_PACKAGE_INSTALL_DIRECTORY emulationstation_${CMAKE_PACKAGE_VERSION})
    set(CPACK_PACKAGE_EXECUTABLES emulationstation emulationstation)
    if(LINUX_CPACK_GENERATOR MATCHES DEB)
        set(CPACK_GENERATOR DEB)
    endif()
    set(CPACK_DEBIAN_FILE_NAME emulationstation-de-${CPACK_PACKAGE_VERSION}-${CPU_ARCHITECTURE}.deb)
    set(CPACK_DEBIAN_PACKAGE_MAINTAINER "Leon Styhre <info@es-de.org>")
    set(CPACK_DEBIAN_PACKAGE_HOMEPAGE https://es-de.org)
    set(CPACK_DEBIAN_PACKAGE_SECTION games)
    set(CPACK_DEBIAN_PACKAGE_PRIORITY optional)
    set(CPACK_DEBIAN_PACKAGE_SHLIBDEPS ON)
    if(LINUX_CPACK_GENERATOR MATCHES RPM)
        set(CPACK_GENERATOR RPM)
    endif()
    set(CPACK_RPM_FILE_NAME emulationstation-de-${CPACK_PACKAGE_VERSION}-${CPU_ARCHITECTURE}.rpm)
    set(CPACK_RPM_PACKAGE_DESCRIPTION ${CPACK_PACKAGE_DESCRIPTION})
    set(CPACK_RPM_PACKAGE_LICENSE MIT)
    list(APPEND CPACK_RPM_EXCLUDE_FROM_AUTO_FILELIST_ADDITION ${CMAKE_INSTALL_PREFIX})
    list(APPEND CPACK_RPM_EXCLUDE_FROM_AUTO_FILELIST_ADDITION ${CMAKE_INSTALL_PREFIX}/bin)
    list(APPEND CPACK_RPM_EXCLUDE_FROM_AUTO_FILELIST_ADDITION ${CMAKE_INSTALL_PREFIX}/share)
    list(APPEND CPACK_RPM_EXCLUDE_FROM_AUTO_FILELIST_ADDITION ${CMAKE_INSTALL_PREFIX}/share/icons)
    list(APPEND CPACK_RPM_EXCLUDE_FROM_AUTO_FILELIST_ADDITION ${CMAKE_INSTALL_PREFIX}/share/icons/hicolor)
    list(APPEND CPACK_RPM_EXCLUDE_FROM_AUTO_FILELIST_ADDITION ${CMAKE_INSTALL_PREFIX}/share/icons/hicolor/scalable)
    list(APPEND CPACK_RPM_EXCLUDE_FROM_AUTO_FILELIST_ADDITION ${CMAKE_INSTALL_PREFIX}/share/icons/hicolor/scalable/apps)
    list(APPEND CPACK_RPM_EXCLUDE_FROM_AUTO_FILELIST_ADDITION ${CMAKE_INSTALL_PREFIX}/share/man)
    list(APPEND CPACK_RPM_EXCLUDE_FROM_AUTO_FILELIST_ADDITION ${CMAKE_INSTALL_PREFIX}/share/man/man6)
    list(APPEND CPACK_RPM_EXCLUDE_FROM_AUTO_FILELIST_ADDITION ${CMAKE_INSTALL_PREFIX}/share/metainfo)
    list(APPEND CPACK_RPM_EXCLUDE_FROM_AUTO_FILELIST_ADDITION ${CMAKE_INSTALL_PREFIX}/share/pixmaps)
    list(APPEND CPACK_RPM_EXCLUDE_FROM_AUTO_FILELIST_ADDITION ${CMAKE_INSTALL_PREFIX}/share/applications)
endif()

include(CPack)