// SPDX-License-Identifier: MIT // // EmulationStation Desktop Edition // GuiTextEditPopup.cpp // // Simple text edit popup with a title, a text input box and OK and Cancel buttons. // #include "guis/GuiTextEditPopup.h" #include "Window.h" #include "components/ButtonComponent.h" #include "components/MenuComponent.h" #include "components/TextEditComponent.h" #include "guis/GuiMsgBox.h" GuiTextEditPopup::GuiTextEditPopup(Window* window, const HelpStyle& helpstyle, const std::string& title, const std::string& initValue, const std::function& okCallback, bool multiLine, const std::string& acceptBtnText, const std::string& saveConfirmationText) : GuiComponent(window) , mHelpStyle(helpstyle) , mBackground(window, ":/graphics/frame.svg") , mGrid(window, Vector2i(1, 3)) , mMultiLine(multiLine) , mInitValue(initValue) , mOkCallback(okCallback) , mSaveConfirmationText(saveConfirmationText) { addChild(&mBackground); addChild(&mGrid); mTitle = std::make_shared(mWindow, Utils::String::toUpper(title), Font::get(FONT_SIZE_MEDIUM), 0x555555FF, ALIGN_CENTER); mText = std::make_shared(mWindow); mText->setValue(initValue); std::vector> buttons; buttons.push_back(std::make_shared(mWindow, acceptBtnText, acceptBtnText, [this, okCallback] { okCallback(mText->getValue()); delete this; })); buttons.push_back(std::make_shared(mWindow, "CLEAR", "clear", [this] { mText->setValue(""); })); buttons.push_back(std::make_shared(mWindow, "CANCEL", "discard changes", [this] { delete this; })); mButtonGrid = makeButtonGrid(mWindow, buttons); mGrid.setEntry(mTitle, Vector2i(0, 0), false, true); mGrid.setEntry(mText, Vector2i(0, 1), true, false, Vector2i(1, 1), GridFlags::BORDER_TOP | GridFlags::BORDER_BOTTOM); mGrid.setEntry(mButtonGrid, Vector2i(0, 2), true, false); float textHeight = mText->getFont()->getHeight(); if (multiLine) textHeight *= 6.0f; mText->setSize(0, textHeight); // Adjust the width relative to the aspect ratio of the screen to make the GUI look coherent // regardless of screen type. The 1.778 aspect ratio value is the 16:9 reference. float aspectValue = 1.778f / Renderer::getScreenAspectRatio(); float width = Math::clamp(0.50f * aspectValue, 0.40f, 0.70f) * Renderer::getScreenWidth(); setSize(width, mTitle->getFont()->getHeight() + textHeight + mButtonGrid->getSize().y() + mButtonGrid->getSize().y() / 2.0f); setPosition((Renderer::getScreenWidth() - mSize.x()) / 2.0f, (Renderer::getScreenHeight() - mSize.y()) / 2.0f); mText->startEditing(); } void GuiTextEditPopup::onSizeChanged() { mBackground.fitTo(mSize, Vector3f::Zero(), Vector2f(-32.0f, -32.0f)); mText->setSize(mSize.x() - 40, mText->getSize().y()); // Update grid. mGrid.setRowHeightPerc(0, mTitle->getFont()->getHeight() / mSize.y()); mGrid.setRowHeightPerc(2, mButtonGrid->getSize().y() / mSize.y()); mGrid.setSize(mSize); } bool GuiTextEditPopup::input(InputConfig* config, Input input) { if (GuiComponent::input(config, input)) return true; // Pressing back when not text editing closes us. if (config->isMappedTo("b", input) && input.value) { if (mText->getValue() != mInitValue) { // Changes were made, ask if the user wants to save them. mWindow->pushGui(new GuiMsgBox( mWindow, mHelpStyle, mSaveConfirmationText, "YES", [this] { this->mOkCallback(mText->getValue()); delete this; return true; }, "NO", [this] { delete this; return false; })); } else { delete this; } } return false; } std::vector GuiTextEditPopup::getHelpPrompts() { std::vector prompts = mGrid.getHelpPrompts(); prompts.push_back(HelpPrompt("b", "back")); return prompts; }