mirror of
https://github.com/RetroDECK/ES-DE.git
synced 2024-11-24 15:15:38 +00:00
XargonWan
1167c4be41
* Added initial text shaping support * Fixed some font issues * (Windows) Added initial text shaping support * (macOS) Added initial text shaping support * Disabled building of HarfBuzz-subset on Windows and macOS * (Android) Added initial text shaping support * Added the nl_NL locale to locale/languages * Changed the font VRAM usage calculation to actually only include texture data * Moved the HarfBuzz segment building to a separate function Also implemented segment caching and fixed an issue where missing glyphs were not handled correctly * Moved the text shaping to a separate function * Fixed a text shaping issue when there was a font change for the last character of a string * Added support for the pl_PL locale * Changed two font calculation functions to use shaped text Also consolidated the HarfBuzz segment creation and shaping into a single function * Added a hack to make shaped text wrap somehow correctly * Changed the text shaping function to return the segment vector * Text shaping segments are no longer created by space characters * RTL text segments are now flagged as such * Fixed an issue where text was not correctly centered after line breaks * Reverted some font changes that were not needed after all * Changed to having HarfBuzz set the horizontal glyph advance * Fixed another failure mode for the wrapText shaped text hack * Added a precaution to prevent crashes in case of broken fonts being used * Made accurate text layout work correctly using HarfBuzz * Removed the offensive wrapText hacks and added some optimizations Also changed the three dots to an actual ellipsis Unicode character when abbreviating text * Reverted a change in TextComponent as it caused unforeseen issues * Changed Font::shapeText() to pass the segments vector by reference * Removed a temporary member variable in Font and replaced it with proper argument passing * Fixed a regression where text shaping stopped working * Added sharing of glyph atlas entries between shaped glyph entries that need the same texture * Added support for the ar_EG locale * Some font-related code and comments cleanup * Fixed a source file header typo * Documentation update * Removed a lot of unnecessary text processing * Added the ICU library as a dependency * (Android) Added the ICU library as a dependency * (macOS) Added the ICU library as a dependency * (Windows) Added the ICU library as a dependency * (Windows) Fixed an MSVC compiler warning * Replaced all built-in Unicode case conversion logic and lookup tables with facilities from the ICU library * Documentation update * Updated the pl_PL translations * Added a menu title font size adjustment for the pl_PL translations * Removed support for NetBSD and OpenBSD * Changed a code comment that referred to BSD Unix * Documentation update * Silenced some Clang compiler warnings * Added experimental support for building on Haiku * (Haiku) Added a ScreenScraper platform identifier * (Haiku) Added support for the Sony PlayStation Portable (psp) game system * (Haiku) Added support for the ScummVM Game Engine (scummvm) game system * Documentation update * Updated the pl_PL translations * Changed ScreenSaver to use TextComponent instead of using Font facilities directly * Changed Window to use TextComponent instead of using Font facilities directly * Changed ButtonComponent to use TextComponent instead of using Font facilities directly * Changed SliderComponent to use TextComponent instead of using Font facilities directly * Reverted ButtonComponent and SliderComponent to render the debug overlays themselves * Changed DateTimeEditComponent to use TextComponent instead of using Font facilities directly * Minor code cleanup * Changed TextEditComponent to use TextComponent instead of using Font facilities directly * Changed Font::buildTextCache() and Font::renderTextCache() to protected functions * Changed a compiler silencing option to only apply to Clang * (Haiku) Updated CMake configuration to make ES-DE build on Haiku Nightly (but no longer on R1/beta4) * Documentation update * (Haiku) Added find rule configuration for RetroArch Also added a single core for testing purposes * Removed direct use of Font::wrapText() from OptionListComponent, TextEditComponent and TextListComponent * Removed direct use of Font::wrapText() from TextComponent * Fixed an issue where ComponentList could generate elements with negative widths * Added an assertion to GuiComponent::setSize() to check for negative mSize values * DateTimeEditComponent no longer renders the debug overlay unless there is a string to display * (FreeBSD) Added support for building with DEINIT_ON_LAUNCH * (FreeBSD) Added the man page to the CPack configuration * (FreeBSD) Added support for rebooting and powering off from inside ES-DE * (FreeBSD) Added fallback method to locate binary * Added layout and line wrapping support for shaped text and for mixing of LTR and RTL scripts * Fixed a special line wrapping scenario where a trailing space should be removed * (Windows) Fixed some MSVC compiler warnings * Fixed some Clang compiler warnings * Fixed an issue where theme names in the theme downloader could get abbreviated * Added support for the ca_AD locale * Documentation update * (Android) Fonts and locales are now copied earlier than the other assets as HarfBuzz and libintl need them earlier in the startup process * Documentation update * Added support for the de_DE locale * (Android) Added a new default find rule entry for Flycast as its application ID has been changed * Documentation update * Fixed an issue where text shaping could be permanently disabled after editing text * Fixed a potential issue where globally disabling text shaping could cause space detection to fail * Added a check for whether a text element has a width defined when the container property is set * (Android) Changed ePSXe to use %ROM% instead of %ROMSAF% * (Haiku) Added support for the PDF viewer * Updated the el_GR.po, es_ES.po, fr_FR.po, it_IT.po, ja_JP.po, ru_RU.po and zh_CN.po locale files * Documentation update * (Haiku) Added correct installation directories to the CMake configuration * (Haiku) Changed to correct installation directories * (Haiku) Added support for the correct system resource directories * (Haiku) Made sure es-pdf-convert is found under all circumstances * Updated the fr_FR translations * Updated the es_ES translations * Updated the it_IT translations * Added a menu title font size adjustment for the it_IT translations * Updated the ja_JP translations * Updated the zh_CN translations * Fixed an issue where scraping using TheGamesDB would crash the application * Added an extra check in OptionListComponent to avoid potential crashes * Removed support for the ca_AD locale * Added a code comment clarification in FileSystemUtil * Updated the pl_PL translations * Some minor code modernization in MameNames * Fixed an issue where returning from a game would sometimes make the helpsystem use the dimmed theme properties * (Haiku) Added a resource file * Added a menu title font size adjustment for the de_DE translations * (Haiku) Added support for some game systems * (Haiku) Added a HaikuPorts recipe * (Haiku) Fixed an URI issue in the HaikuPorts recipe * Documentation update * (Haiku) Added configuration for a number of game systems * Updated the it_IT translations * Documentation update * (Haiku) Updated the srcGitRev value in the HaikuPorts recipe * (Haiku) Added configuration for a number of game systems * Documentation update * (Haiku) Updated the srcGitRev value in the HaikuPorts recipe * (Haiku) Added configuration for a number of game systems * Documentation update * (Haiku) Added configuration for a number of game systems * Documentation update * (Haiku) Updated the srcGitRev value in the HaikuPorts recipe * Added basic configuration support and menu entries for theme localization * Changed a theme loading debug message * (linear-es-de) Fixed an issue where the system logo for saturnjp was incorrectly showing the western variant * (modern-es-de) Fixed an issue where the system logo for saturnjp was incorrectly showing the western variant * Updated the it_IT translations * Added support for using language variables in the theme configuration * Added localization support to DateTimeComponent * Added translations for the automatic collection names when used as theme system variables * Added localization support for the theme game counter * Added theme contextual hinting to the custom collection summary text in CollectionSystemsManager Also added translation support for a string that was previously missed * Added localization support to the label entries in capabilities.xml * Fixed a regression where horizontal text containers would sometimes not work correctly * Fixed an issue where text elements defined as gamecount using the systemdata property could not scroll horizontally * Added support for including theme files from within the colorScheme and fontSize tag pairs * Added translations for the automatic collection names (short name versions) when used as theme system variables * Fixed an incorrect code comment in CollectionSystemsManager * Added translations for the name and fullname systemdata properties for the text element * Added translation support for the metadata property for the text element * Updated all locale (.po) files with the theme engine localization additions * (linear-es-de) Added translations for en_US, en_GB and sv_SE * Documentation update * Updated the fr_FR translations * (linear-es-de) Added translations for fr_FR * Updated the ja_JP translations * Updated the zh_CN translations * (modern-es-de) Added translations for en_US, en_GB, fr_FR and sv_SE * Updated the es_ES translations * Updated the ro_RO translations * (linear-es-de) Added translations for es_ES * (linear-es-de) Added translations for ro_RO * (slate-es-de) Added translations for en_US, en_GB and sv_SE * (linear-es-de) Updated the es_ES translations * (modern-es-de) Updated the fr_FR translations * (linear-es-de) Some minor translation changes * (modern-es-de) Added translations for ro_RO * (slate-es-de) Added translations for ro_RO * Updated the it_IT translations * Updated the pt_BR translations * (linear-es-de) Added translations for it_IT * (modern-es-de) Decreased the helpsystem entry spacing * (modern-es-de) Added translations for es_ES and it_IT * (slate-es-de) Added translations for es_ES, fr_FR and it_IT * (linear-es-de) Added translations for pt_BR * (modern-es-de) Added translations for pt_BR * (slate-es-de) Added translations for pt_BR * (Haiku) Added support for the c64, plus4 and vic20 systems * Documentation update * (Haiku) Updated the srcGitRev value in the HaikuPorts recipe * Updated SDL to 2.30.6 on Android, Windows, macOS and the Linux AppImage builds * Added an ICU filter configuration file * (macOS) Reduced the ICU library size via a data filter file * (Windows) Reduced the ICU library size via a data filter file * Updated the ru_RU translations * (linear-es-de) Added translations for ru_RU * (modern-es-de) Added translations for ru_RU * (slate-es-de) Added translations for ru_RU * Added a menu title font size adjustment for the ru_RU translations * Removed an unnecessary element resize in ScrollableContainer * Fixed a line breaking issue * Added theme engine translations for 'unknown' metadata values for developer, publisher, genre and players * Added theme engine translations for 'never' and 'unknown' date values * (linear-es-de) Added translations for ja_JP and zh_CN * (modern-es-de) Added translations for ja_JP and zh_CN * (slate-es-de) Added translations for ja_JP and zh_CN * Updated all locales with new theme engine translations * Fixed an issue where the text element defaultValue property no longer worked correctly * (modern-es-de) Added some capitalized default metadata values * Documentation update * pdated the el_GR translations * (linear-es-de) Updated the system metadata * (linear-es-de) Added sv_SE translations for all system hardware types * Updated the de_DE translations * Updated the pl_PL translations * Bundled the July 2024 release of the Mozilla TLS/SSL certificates * Updated the MAME index files to include ROMs up to MAME version 0.269 * (linear-es-de) Added translations for pl_PL * Added the VirtualXT RetroArch core as an alternative emulator for the dos and pc systems * Added the Stella 2023 RetroArch core as an alternative emulator for the atari2600 system * Removed support for the ar_EG, de_DE, el_GR and nl_NL locales and moved their .po files to an archive directory * Documentation update * (modern-es-de) Added translations for pl_PL * (slate-es-de) Added translations for pl_PL * Updated SDL to 2.30.7 on Android, Windows, macOS and the Linux AppImage builds * Updated the fr_FR translations * Added support for the new Lime3DS binary names on Linux, macOS and Windows * Added some missing find rules for Lime3DS * (Windows) Added 'Shortcut' as an alternative emulator for the switch system Also added the .lnk file extension * Added jgenesis as an alternative emulator for the famicom, gamegear, gb, gbc, genesis, mastersystem, megacd, megacdjp, megadrive, megadrivejp, nes, segacd, sfc, snes and snesna systems on Linux and Windows * Documentation update * Added izapple2 standalone as an alternative emulator for the apple2 system on Linux and Windows * (Android) Added support for the Microsoft Windows (windows) game system using the Winlator emulator * (Android) Added Winlator PRoot Cmod standalone as an alternative emulator for the windows system * Documentation update * (Android) Added support for the PC Arcade Systems (pcarcade) and Taito Type X (type-x) game systems * Bumped the version to 3.1.0 * (modern-es-de) Eliminated an annoying debug message * (linear-es-de) Added some missing metadata files * (linear-es-de) Added some missing sv_SE translations * Updated the Winlator emulator names * Documentation update * Documentation update for the 3.1.0 release * Updated latest_release.json for the 3.1.0 release * Fixed a typo in the changelog * Documentation update * (Haiku) Updated the srcGitRev value in the HaikuPorts recipe * Bumped the version to 3.1.1-alpha * Video player resources are now completely freed up after finishing view transitions * Changed a rounding in ScrollableContainer to slightly decrease the risk of glyphs getting cut off at the bottom of the container * Added the Nanum Square Neo Korean font * Added support for the ko_KR locale * Fixed an issue where newly entered ScreenScraper username and password values were positioned incorrectly vertically in the account settings menu * Documentation update * Changed the position of the ko_KR language * Changed the ja_JP position in the languages file * Fixed an issue where attempting to view media for a game that had no downloaded media paused the playback of all static theme videos * Documentation update * Added support for the de_DE locale * Updated the fr_FR translations * Documentation update * Updated the de_DE translations --------- Co-authored-by: Leon Styhre <leon@leonstyhre.com>
204 lines
7.2 KiB
CMake
204 lines
7.2 KiB
CMake
# Copyright (c) 2012, Intel Corporation
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# Copyright (c) 2019 Sony Interactive Entertainment Inc.
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#
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# Redistribution and use in source and binary forms, with or without
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# modification, are permitted provided that the following conditions are met:
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#
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# * Redistributions of source code must retain the above copyright notice, this
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# list of conditions and the following disclaimer.
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# * Redistributions in binary form must reproduce the above copyright notice,
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# this list of conditions and the following disclaimer in the documentation
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# and/or other materials provided with the distribution.
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# * Neither the name of Intel Corporation nor the names of its contributors may
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# be used to endorse or promote products derived from this software without
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# specific prior written permission.
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#
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# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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# AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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# IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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# ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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# LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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# CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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# SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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# INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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# CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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# ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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# POSSIBILITY OF SUCH DAMAGE.
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#
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# Try to find Harfbuzz include and library directories.
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#
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# After successful discovery, this will set for inclusion where needed:
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# HarfBuzz_INCLUDE_DIRS - containg the HarfBuzz headers
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# HarfBuzz_LIBRARIES - containg the HarfBuzz library
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#[=======================================================================[.rst:
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FindHarfBuzz
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--------------
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Find HarfBuzz headers and libraries.
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Imported Targets
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^^^^^^^^^^^^^^^^
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``HarfBuzz::HarfBuzz``
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The HarfBuzz library, if found.
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``HarfBuzz::ICU``
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The HarfBuzz ICU library, if found.
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Result Variables
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^^^^^^^^^^^^^^^^
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This will define the following variables in your project:
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``HarfBuzz_FOUND``
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true if (the requested version of) HarfBuzz is available.
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``HarfBuzz_VERSION``
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the version of HarfBuzz.
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``HarfBuzz_LIBRARIES``
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the libraries to link against to use HarfBuzz.
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``HarfBuzz_INCLUDE_DIRS``
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where to find the HarfBuzz headers.
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``HarfBuzz_COMPILE_OPTIONS``
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this should be passed to target_compile_options(), if the
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target is not used for linking
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#]=======================================================================]
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find_package(PkgConfig QUIET)
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pkg_check_modules(PC_HARFBUZZ QUIET harfbuzz)
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set(HarfBuzz_COMPILE_OPTIONS ${PC_HARFBUZZ_CFLAGS_OTHER})
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set(HarfBuzz_VERSION ${PC_HARFBUZZ_CFLAGS_VERSION})
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find_path(HarfBuzz_INCLUDE_DIR
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NAMES hb.h
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HINTS ${PC_HARFBUZZ_INCLUDEDIR} ${PC_HARFBUZZ_INCLUDE_DIRS}
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PATH_SUFFIXES harfbuzz
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)
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find_library(HarfBuzz_LIBRARY
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NAMES ${HarfBuzz_NAMES} harfbuzz
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HINTS ${PC_HARFBUZZ_LIBDIR} ${PC_HARFBUZZ_LIBRARY_DIRS}
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)
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if (HarfBuzz_INCLUDE_DIR AND NOT HarfBuzz_VERSION)
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if (EXISTS "${HarfBuzz_INCLUDE_DIR}/hb-version.h")
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file(READ "${HarfBuzz_INCLUDE_DIR}/hb-version.h" _harfbuzz_version_content)
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string(REGEX MATCH "#define +HB_VERSION_STRING +\"([0-9]+\\.[0-9]+\\.[0-9]+)\"" _dummy "${_harfbuzz_version_content}")
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set(HarfBuzz_VERSION "${CMAKE_MATCH_1}")
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endif ()
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endif ()
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if ("${HarfBuzz_FIND_VERSION}" VERSION_GREATER "${HarfBuzz_VERSION}")
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if (HarfBuzz_FIND_REQUIRED)
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message(FATAL_ERROR
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"Required version (" ${HarfBuzz_FIND_VERSION} ")"
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" is higher than found version (" ${HarfBuzz_VERSION} ")")
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else ()
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message(WARNING
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"Required version (" ${HarfBuzz_FIND_VERSION} ")"
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" is higher than found version (" ${HarfBuzz_VERSION} ")")
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unset(HarfBuzz_VERSION)
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unset(HarfBuzz_INCLUDE_DIRS)
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unset(HarfBuzz_LIBRARIES)
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return ()
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endif ()
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endif ()
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# Find components
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if (HarfBuzz_INCLUDE_DIR AND HarfBuzz_LIBRARY)
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set(_HarfBuzz_REQUIRED_LIBS_FOUND ON)
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set(HarfBuzz_LIBS_FOUND "HarfBuzz (required): ${HarfBuzz_LIBRARY}")
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else ()
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set(_HarfBuzz_REQUIRED_LIBS_FOUND OFF)
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set(HarfBuzz_LIBS_NOT_FOUND "HarfBuzz (required)")
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endif ()
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if (NOT CMAKE_VERSION VERSION_LESS 3.3)
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if ("ICU" IN_LIST HarfBuzz_FIND_COMPONENTS)
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pkg_check_modules(PC_HARFBUZZ_ICU QUIET harfbuzz-icu)
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set(HarfBuzz_ICU_COMPILE_OPTIONS ${PC_HARFBUZZ_ICU_CFLAGS_OTHER})
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find_path(HarfBuzz_ICU_INCLUDE_DIR
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NAMES hb-icu.h
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HINTS ${PC_HARFBUZZ_ICU_INCLUDEDIR} ${PC_HARFBUZZ_ICU_INCLUDE_DIRS}
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PATH_SUFFIXES harfbuzz
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)
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find_library(HarfBuzz_ICU_LIBRARY
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NAMES ${HarfBuzz_ICU_NAMES} harfbuzz-icu
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HINTS ${PC_HARFBUZZ_ICU_LIBDIR} ${PC_HARFBUZZ_ICU_LIBRARY_DIRS}
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)
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if (HarfBuzz_ICU_LIBRARY)
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if (HarfBuzz_FIND_REQUIRED_ICU)
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list(APPEND HarfBuzz_LIBS_FOUND "ICU (required): ${HarfBuzz_ICU_LIBRARY}")
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else ()
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list(APPEND HarfBuzz_LIBS_FOUND "ICU (optional): ${HarfBuzz_ICU_LIBRARY}")
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endif ()
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else ()
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if (HarfBuzz_FIND_REQUIRED_ICU)
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set(_HarfBuzz_REQUIRED_LIBS_FOUND OFF)
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list(APPEND HarfBuzz_LIBS_NOT_FOUND "ICU (required)")
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else ()
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list(APPEND HarfBuzz_LIBS_NOT_FOUND "ICU (optional)")
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endif ()
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endif ()
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endif ()
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endif ()
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if (NOT HarfBuzz_FIND_QUIETLY)
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if (HarfBuzz_LIBS_FOUND)
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message(STATUS "Found the following HarfBuzz libraries:")
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foreach (found ${HarfBuzz_LIBS_FOUND})
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message(STATUS " ${found}")
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endforeach ()
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endif ()
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if (HarfBuzz_LIBS_NOT_FOUND)
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message(STATUS "The following HarfBuzz libraries were not found:")
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foreach (found ${HarfBuzz_LIBS_NOT_FOUND})
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message(STATUS " ${found}")
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endforeach ()
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endif ()
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endif ()
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include(FindPackageHandleStandardArgs)
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find_package_handle_standard_args(HarfBuzz
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FOUND_VAR HarfBuzz_FOUND
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REQUIRED_VARS HarfBuzz_INCLUDE_DIR HarfBuzz_LIBRARY _HarfBuzz_REQUIRED_LIBS_FOUND
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VERSION_VAR HarfBuzz_VERSION
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)
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if (NOT CMAKE_VERSION VERSION_LESS 3.1)
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if (HarfBuzz_LIBRARY AND NOT TARGET HarfBuzz::HarfBuzz)
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add_library(HarfBuzz::HarfBuzz UNKNOWN IMPORTED GLOBAL)
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set_target_properties(HarfBuzz::HarfBuzz PROPERTIES
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IMPORTED_LOCATION "${HarfBuzz_LIBRARY}"
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INTERFACE_COMPILE_OPTIONS "${HarfBuzz_COMPILE_OPTIONS}"
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INTERFACE_INCLUDE_DIRECTORIES "${HarfBuzz_INCLUDE_DIR}"
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)
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endif ()
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if (HarfBuzz_ICU_LIBRARY AND NOT TARGET HarfBuzz::ICU)
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add_library(HarfBuzz::ICU UNKNOWN IMPORTED GLOBAL)
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set_target_properties(HarfBuzz::ICU PROPERTIES
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IMPORTED_LOCATION "${HarfBuzz_ICU_LIBRARY}"
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INTERFACE_COMPILE_OPTIONS "${HarfBuzz_ICU_COMPILE_OPTIONS}"
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INTERFACE_INCLUDE_DIRECTORIES "${HarfBuzz_ICU_INCLUDE_DIR}"
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)
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endif ()
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endif ()
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mark_as_advanced(
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HarfBuzz_INCLUDE_DIR
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HarfBuzz_ICU_INCLUDE_DIR
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HarfBuzz_LIBRARY
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HarfBuzz_ICU_LIBRARY
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)
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if (HarfBuzz_FOUND)
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set(HarfBuzz_LIBRARIES ${HarfBuzz_LIBRARY} ${HarfBuzz_ICU_LIBRARY})
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set(HarfBuzz_INCLUDE_DIRS ${HarfBuzz_INCLUDE_DIR} ${HarfBuzz_ICU_INCLUDE_DIR})
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endif ()
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