ES-DE/glm/ext/quaternion_transform.inl
Leon Styhre 0116f4b65d Squashed 'external/glm/' content from commit bf71a8349
git-subtree-dir: external/glm
git-subtree-split: bf71a834948186f4097caa076cd2663c69a10e1e
2021-08-13 15:26:10 +02:00

25 lines
629 B
C++

namespace glm
{
template<typename T, qualifier Q>
GLM_FUNC_QUALIFIER qua<T, Q> rotate(qua<T, Q> const& q, T const& angle, vec<3, T, Q> const& v)
{
vec<3, T, Q> Tmp = v;
// Axis of rotation must be normalised
T len = glm::length(Tmp);
if(abs(len - static_cast<T>(1)) > static_cast<T>(0.001))
{
T oneOverLen = static_cast<T>(1) / len;
Tmp.x *= oneOverLen;
Tmp.y *= oneOverLen;
Tmp.z *= oneOverLen;
}
T const AngleRad(angle);
T const Sin = sin(AngleRad * static_cast<T>(0.5));
return q * qua<T, Q>(cos(AngleRad * static_cast<T>(0.5)), Tmp.x * Sin, Tmp.y * Sin, Tmp.z * Sin);
}
}//namespace glm