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0116f4b65d
git-subtree-dir: external/glm git-subtree-split: bf71a834948186f4097caa076cd2663c69a10e1e
49 lines
1.3 KiB
C++
49 lines
1.3 KiB
C++
/// @ref gtx_polar_coordinates
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/// @file glm/gtx/polar_coordinates.hpp
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///
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/// @see core (dependence)
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///
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/// @defgroup gtx_polar_coordinates GLM_GTX_polar_coordinates
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/// @ingroup gtx
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///
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/// Include <glm/gtx/polar_coordinates.hpp> to use the features of this extension.
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///
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/// Conversion from Euclidean space to polar space and revert.
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#pragma once
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// Dependency:
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#include "../glm.hpp"
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#if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
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# ifndef GLM_ENABLE_EXPERIMENTAL
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# pragma message("GLM: GLM_GTX_polar_coordinates is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it.")
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# else
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# pragma message("GLM: GLM_GTX_polar_coordinates extension included")
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# endif
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#endif
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namespace glm
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{
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/// @addtogroup gtx_polar_coordinates
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/// @{
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/// Convert Euclidean to Polar coordinates, x is the latitude, y the longitude and z the xz distance.
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///
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/// @see gtx_polar_coordinates
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template<typename T, qualifier Q>
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GLM_FUNC_DECL vec<3, T, Q> polar(
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vec<3, T, Q> const& euclidean);
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/// Convert Polar to Euclidean coordinates.
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///
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/// @see gtx_polar_coordinates
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template<typename T, qualifier Q>
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GLM_FUNC_DECL vec<3, T, Q> euclidean(
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vec<2, T, Q> const& polar);
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/// @}
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}//namespace glm
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#include "polar_coordinates.inl"
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