ES-DE/es-core/src/components
2020-12-16 17:35:23 +01:00
..
AnimatedImageComponent.cpp Changed to C++ casts throughout the application. 2020-11-17 23:06:54 +01:00
AnimatedImageComponent.h Added SPDX license identifiers to all source files. 2020-09-21 19:17:34 +02:00
BusyComponent.cpp Added SPDX license identifiers to all source files. 2020-09-21 19:17:34 +02:00
BusyComponent.h Added SPDX license identifiers to all source files. 2020-09-21 19:17:34 +02:00
ButtonComponent.cpp Added support for graying out menu entries via switch callbacks. 2020-12-15 18:49:43 +01:00
ButtonComponent.h Added support for graying out menu entries via switch callbacks. 2020-12-15 18:49:43 +01:00
ComponentGrid.cpp Added SPDX license identifiers to all source files. 2020-09-21 19:17:34 +02:00
ComponentGrid.h Some cosmetic code cleanup and some small documentation updates. 2020-11-08 22:58:06 +01:00
ComponentList.cpp Changed to C++ casts throughout the application. 2020-11-17 23:06:54 +01:00
ComponentList.h Added SPDX license identifiers to all source files. 2020-09-21 19:17:34 +02:00
DateTimeComponent.cpp Added SPDX license identifiers to all source files. 2020-09-21 19:17:34 +02:00
DateTimeComponent.h Added SPDX license identifiers to all source files. 2020-09-21 19:17:34 +02:00
DateTimeEditComponent.cpp Changed to C++ casts throughout the application. 2020-11-17 23:06:54 +01:00
DateTimeEditComponent.h Added SPDX license identifiers to all source files. 2020-09-21 19:17:34 +02:00
GridTileComponent.cpp Changed to C++ casts throughout the application. 2020-11-17 23:06:54 +01:00
GridTileComponent.h Added SPDX license identifiers to all source files. 2020-09-21 19:17:34 +02:00
HelpComponent.cpp Changed to C++ casts throughout the application. 2020-11-17 23:06:54 +01:00
HelpComponent.h Added SPDX license identifiers to all source files. 2020-09-21 19:17:34 +02:00
IList.h When marking or unmarking a game as favorite, the cursor position is now retained. 2020-09-20 10:05:03 +02:00
ImageComponent.cpp Some cosmetic code cleanup and some small documentation updates. 2020-11-08 22:58:06 +01:00
ImageComponent.h Some cosmetic code cleanup and some small documentation updates. 2020-11-08 22:58:06 +01:00
ImageGridComponent.h Changed to C++ casts throughout the application. 2020-11-17 23:06:54 +01:00
MenuComponent.cpp Changed to C++ casts throughout the application. 2020-11-17 23:06:54 +01:00
MenuComponent.h Rewrote collection settings to the new settings logic. 2020-11-06 20:27:41 +01:00
NinePatchComponent.cpp Changed to C++ casts throughout the application. 2020-11-17 23:06:54 +01:00
NinePatchComponent.h Added SPDX license identifiers to all source files. 2020-09-21 19:17:34 +02:00
OptionListComponent.h The scraper filter setting is now retained throughout the program session. 2020-12-16 17:35:23 +01:00
RatingComponent.cpp Changed to C++ casts throughout the application. 2020-11-17 23:06:54 +01:00
RatingComponent.h Implemented (somehow) proper inversions for images in menus. 2020-11-08 13:03:45 +01:00
ScrollableContainer.cpp Overhaul of the screensaver. 2020-11-10 22:18:20 +01:00
ScrollableContainer.h Text scrolling now stops when launching a game and when the screensaver starts. 2020-09-17 22:00:07 +02:00
SliderComponent.cpp Changed to C++ casts throughout the application. 2020-11-17 23:06:54 +01:00
SliderComponent.h Added SPDX license identifiers to all source files. 2020-09-21 19:17:34 +02:00
SwitchComponent.cpp Added support for graying out menu entries via switch callbacks. 2020-12-15 18:49:43 +01:00
SwitchComponent.h Added support for graying out menu entries via switch callbacks. 2020-12-15 18:49:43 +01:00
TextComponent.cpp Changed to C++ casts throughout the application. 2020-11-17 23:06:54 +01:00
TextComponent.h Added support for hidden text fields (intended for passwords). 2020-11-07 12:50:30 +01:00
TextEditComponent.cpp Fixed an issue where the cursor would end up outside text fields for long strings. 2020-09-18 18:16:12 +02:00
TextEditComponent.h Editing now starts by default for the text edit popups. 2020-11-07 12:45:57 +01:00
TextListComponent.h Overhaul of the screensaver. 2020-11-10 22:18:20 +01:00
VideoComponent.cpp Cosmetic code cleanup of VideoComponent. 2020-11-17 22:13:33 +01:00
VideoComponent.h Cosmetic code cleanup of VideoComponent. 2020-11-17 22:13:33 +01:00
VideoOmxComponent.cpp Changed to C++ casts throughout the application. 2020-11-17 23:06:54 +01:00
VideoOmxComponent.h Renamed VideoPlayerComponent to VideoOmxComponent. 2020-11-12 17:40:06 +01:00
VideoVlcComponent.cpp Fixed an issue where game media would not get rendered during gamelist transitions. 2020-11-18 22:26:58 +01:00
VideoVlcComponent.h Added a menu option to enable and disable video pillarboxes. 2020-11-17 17:20:25 +01:00