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AnimatedImageComponent.cpp
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Changed to C++ casts throughout the application.
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2020-11-17 23:06:54 +01:00 |
AnimatedImageComponent.h
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Added SPDX license identifiers to all source files.
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2020-09-21 19:17:34 +02:00 |
BusyComponent.cpp
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Added SPDX license identifiers to all source files.
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2020-09-21 19:17:34 +02:00 |
BusyComponent.h
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Added SPDX license identifiers to all source files.
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2020-09-21 19:17:34 +02:00 |
ButtonComponent.cpp
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Added support for graying out menu entries via switch callbacks.
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2020-12-15 18:49:43 +01:00 |
ButtonComponent.h
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Added support for graying out menu entries via switch callbacks.
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2020-12-15 18:49:43 +01:00 |
ComponentGrid.cpp
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Added SPDX license identifiers to all source files.
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2020-09-21 19:17:34 +02:00 |
ComponentGrid.h
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Some cosmetic code cleanup and some small documentation updates.
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2020-11-08 22:58:06 +01:00 |
ComponentList.cpp
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Changed to C++ casts throughout the application.
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2020-11-17 23:06:54 +01:00 |
ComponentList.h
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Added SPDX license identifiers to all source files.
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2020-09-21 19:17:34 +02:00 |
DateTimeComponent.cpp
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Added SPDX license identifiers to all source files.
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2020-09-21 19:17:34 +02:00 |
DateTimeComponent.h
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Added SPDX license identifiers to all source files.
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2020-09-21 19:17:34 +02:00 |
DateTimeEditComponent.cpp
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Changed to C++ casts throughout the application.
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2020-11-17 23:06:54 +01:00 |
DateTimeEditComponent.h
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Added SPDX license identifiers to all source files.
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2020-09-21 19:17:34 +02:00 |
GridTileComponent.cpp
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Changed to C++ casts throughout the application.
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2020-11-17 23:06:54 +01:00 |
GridTileComponent.h
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Added SPDX license identifiers to all source files.
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2020-09-21 19:17:34 +02:00 |
HelpComponent.cpp
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Changed to C++ casts throughout the application.
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2020-11-17 23:06:54 +01:00 |
HelpComponent.h
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Added SPDX license identifiers to all source files.
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2020-09-21 19:17:34 +02:00 |
IList.h
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When marking or unmarking a game as favorite, the cursor position is now retained.
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2020-09-20 10:05:03 +02:00 |
ImageComponent.cpp
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Some cosmetic code cleanup and some small documentation updates.
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2020-11-08 22:58:06 +01:00 |
ImageComponent.h
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Some cosmetic code cleanup and some small documentation updates.
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2020-11-08 22:58:06 +01:00 |
ImageGridComponent.h
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Changed to C++ casts throughout the application.
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2020-11-17 23:06:54 +01:00 |
MenuComponent.cpp
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Changed to C++ casts throughout the application.
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2020-11-17 23:06:54 +01:00 |
MenuComponent.h
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Rewrote collection settings to the new settings logic.
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2020-11-06 20:27:41 +01:00 |
NinePatchComponent.cpp
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Changed to C++ casts throughout the application.
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2020-11-17 23:06:54 +01:00 |
NinePatchComponent.h
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Added SPDX license identifiers to all source files.
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2020-09-21 19:17:34 +02:00 |
OptionListComponent.h
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The scraper filter setting is now retained throughout the program session.
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2020-12-16 17:35:23 +01:00 |
RatingComponent.cpp
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Changed to C++ casts throughout the application.
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2020-11-17 23:06:54 +01:00 |
RatingComponent.h
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Implemented (somehow) proper inversions for images in menus.
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2020-11-08 13:03:45 +01:00 |
ScrollableContainer.cpp
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Overhaul of the screensaver.
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2020-11-10 22:18:20 +01:00 |
ScrollableContainer.h
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Text scrolling now stops when launching a game and when the screensaver starts.
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2020-09-17 22:00:07 +02:00 |
SliderComponent.cpp
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Changed to C++ casts throughout the application.
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2020-11-17 23:06:54 +01:00 |
SliderComponent.h
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Added SPDX license identifiers to all source files.
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2020-09-21 19:17:34 +02:00 |
SwitchComponent.cpp
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Added support for graying out menu entries via switch callbacks.
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2020-12-15 18:49:43 +01:00 |
SwitchComponent.h
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Added support for graying out menu entries via switch callbacks.
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2020-12-15 18:49:43 +01:00 |
TextComponent.cpp
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Changed to C++ casts throughout the application.
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2020-11-17 23:06:54 +01:00 |
TextComponent.h
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Added support for hidden text fields (intended for passwords).
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2020-11-07 12:50:30 +01:00 |
TextEditComponent.cpp
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Fixed an issue where the cursor would end up outside text fields for long strings.
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2020-09-18 18:16:12 +02:00 |
TextEditComponent.h
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Editing now starts by default for the text edit popups.
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2020-11-07 12:45:57 +01:00 |
TextListComponent.h
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Overhaul of the screensaver.
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2020-11-10 22:18:20 +01:00 |
VideoComponent.cpp
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Cosmetic code cleanup of VideoComponent.
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2020-11-17 22:13:33 +01:00 |
VideoComponent.h
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Cosmetic code cleanup of VideoComponent.
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2020-11-17 22:13:33 +01:00 |
VideoOmxComponent.cpp
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Changed to C++ casts throughout the application.
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2020-11-17 23:06:54 +01:00 |
VideoOmxComponent.h
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Renamed VideoPlayerComponent to VideoOmxComponent.
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2020-11-12 17:40:06 +01:00 |
VideoVlcComponent.cpp
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Fixed an issue where game media would not get rendered during gamelist transitions.
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2020-11-18 22:26:58 +01:00 |
VideoVlcComponent.h
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Added a menu option to enable and disable video pillarboxes.
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2020-11-17 17:20:25 +01:00 |