mirror of
https://github.com/RetroDECK/ES-DE.git
synced 2024-11-23 14:45:38 +00:00
6ee33634fb
Also fixed an issue where a fractional last text line would sometimes get rendered.
947 lines
38 KiB
C++
947 lines
38 KiB
C++
// SPDX-License-Identifier: MIT
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//
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// EmulationStation Desktop Edition
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// GuiScraperSearch.cpp
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//
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// User interface for the scraper where the user is able to see an overview
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// of the game being scraped and an option to override the game search string.
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// Used by both single-game scraping from the GuiMetaDataEd menu as well as
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// to resolve scraping conflicts when run from GuiScraperMenu.
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// The function to properly save scraped metadata is located here too.
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//
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// This GUI is called from GuiGameScraper for single-game scraping and
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// from GuiScraperMulti for multi-game scraping.
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//
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#include "guis/GuiScraperSearch.h"
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#include "CollectionSystemsManager.h"
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#include "FileData.h"
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#include "Log.h"
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#include "MameNames.h"
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#include "PlatformId.h"
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#include "SystemData.h"
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#include "Window.h"
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#include "components/ComponentList.h"
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#include "components/DateTimeEditComponent.h"
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#include "components/ImageComponent.h"
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#include "components/RatingComponent.h"
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#include "components/ScrollableContainer.h"
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#include "components/TextComponent.h"
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#include "guis/GuiMsgBox.h"
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#include "guis/GuiTextEditKeyboardPopup.h"
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#include "guis/GuiTextEditPopup.h"
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#include "resources/Font.h"
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#include "utils/StringUtil.h"
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#include "views/ViewController.h"
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#define FAILED_VERIFICATION_RETRIES 8
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GuiScraperSearch::GuiScraperSearch(Window* window, SearchType type, unsigned int scrapeCount)
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: GuiComponent(window)
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, mGrid(window, glm::ivec2{4, 3})
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, mSearchType(type)
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, mScrapeCount(scrapeCount)
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, mRefinedSearch(false)
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, mFoundGame(false)
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, mScrapeRatings(false)
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, mBusyAnim(window)
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{
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addChild(&mGrid);
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mBlockAccept = false;
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mAcceptedResult = false;
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mRetrySearch = false;
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mRetryCount = 0;
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// Left spacer (empty component, needed for borders).
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mGrid.setEntry(std::make_shared<GuiComponent>(mWindow), glm::ivec2{0, 0}, false, false,
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glm::ivec2{1, 3}, GridFlags::BORDER_TOP | GridFlags::BORDER_BOTTOM);
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// Selected result name.
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mResultName = std::make_shared<TextComponent>(mWindow, "Result name",
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Font::get(FONT_SIZE_MEDIUM), 0x777777FF);
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// Selected result thumbnail.
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mResultThumbnail = std::make_shared<ImageComponent>(mWindow);
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mGrid.setEntry(mResultThumbnail, glm::ivec2{1, 1}, false, false, glm::ivec2{1, 1});
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// Selected result description and container.
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mDescContainer = std::make_shared<ScrollableContainer>(mWindow);
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// Adjust the game description text scrolling parameters depending on the search type.
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if (mSearchType == NEVER_AUTO_ACCEPT)
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mDescContainer->setScrollParameters(3000.0f, 3000.0f, 0.8f);
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else
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mDescContainer->setScrollParameters(6000.0f, 3000.0f, 0.8f);
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mResultDesc = std::make_shared<TextComponent>(mWindow, "Result desc",
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Font::get(FONT_SIZE_SMALL), 0x777777FF);
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mDescContainer->addChild(mResultDesc.get());
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mDescContainer->setAutoScroll(true);
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// Metadata.
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auto font = Font::get(FONT_SIZE_SMALL); // Placeholder, gets replaced in onSizeChanged().
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const unsigned int mdColor = 0x777777FF;
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const unsigned int mdLblColor = 0x666666FF;
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mMD_Rating = std::make_shared<RatingComponent>(mWindow);
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mMD_ReleaseDate = std::make_shared<DateTimeEditComponent>(mWindow);
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mMD_ReleaseDate->setColor(mdColor);
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mMD_ReleaseDate->setUppercase(true);
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mMD_Developer = std::make_shared<TextComponent>(mWindow, "", font, mdColor, ALIGN_LEFT,
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glm::vec3{}, glm::vec2{}, 0x00000000, 0.02f);
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mMD_Publisher = std::make_shared<TextComponent>(mWindow, "", font, mdColor, ALIGN_LEFT,
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glm::vec3{}, glm::vec2{}, 0x00000000, 0.02f);
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mMD_Genre = std::make_shared<TextComponent>(mWindow, "", font, mdColor, ALIGN_LEFT, glm::vec3{},
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glm::vec2{}, 0x00000000, 0.02f);
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mMD_Players = std::make_shared<TextComponent>(mWindow, "", font, mdColor, ALIGN_LEFT,
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glm::vec3{}, glm::vec2{}, 0x00000000, 0.02f);
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mMD_Filler = std::make_shared<TextComponent>(mWindow, "", font, mdColor);
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if (Settings::getInstance()->getString("Scraper") != "thegamesdb")
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mScrapeRatings = true;
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if (mScrapeRatings)
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mMD_Pairs.push_back(
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MetaDataPair(std::make_shared<TextComponent>(mWindow, "RATING:", font, mdLblColor),
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mMD_Rating, false));
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mMD_Pairs.push_back(MetaDataPair(
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std::make_shared<TextComponent>(mWindow, "RELEASED:", font, mdLblColor), mMD_ReleaseDate));
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mMD_Pairs.push_back(MetaDataPair(
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std::make_shared<TextComponent>(mWindow, "DEVELOPER:", font, mdLblColor), mMD_Developer));
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mMD_Pairs.push_back(MetaDataPair(
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std::make_shared<TextComponent>(mWindow, "PUBLISHER:", font, mdLblColor), mMD_Publisher));
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mMD_Pairs.push_back(MetaDataPair(
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std::make_shared<TextComponent>(mWindow, "GENRE:", font, mdLblColor), mMD_Genre));
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mMD_Pairs.push_back(MetaDataPair(
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std::make_shared<TextComponent>(mWindow, "PLAYERS:", font, mdLblColor), mMD_Players));
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// If no rating is being scraped, add a filler to make sure that the fonts keep the same
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// size so the GUI looks consistent.
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if (!mScrapeRatings)
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mMD_Pairs.push_back(MetaDataPair(
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std::make_shared<TextComponent>(mWindow, "", font, mdLblColor), mMD_Filler));
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mMD_Grid = std::make_shared<ComponentGrid>(
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mWindow, glm::ivec2{2, static_cast<int>(mMD_Pairs.size() * 2 - 1)});
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unsigned int i = 0;
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for (auto it = mMD_Pairs.cbegin(); it != mMD_Pairs.cend(); it++) {
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mMD_Grid->setEntry(it->first, glm::ivec2{0, i}, false, true);
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mMD_Grid->setEntry(it->second, glm::ivec2{1, i}, false, it->resize);
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i += 2;
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}
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mGrid.setEntry(mMD_Grid, glm::ivec2{2, 1}, false, false);
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// Result list.
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mResultList = std::make_shared<ComponentList>(mWindow);
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mResultList->setCursorChangedCallback([this](CursorState state) {
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if (state == CURSOR_STOPPED)
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updateInfoPane();
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});
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updateViewStyle();
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}
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GuiScraperSearch::~GuiScraperSearch()
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{
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// The following manual resets are required to avoid a race condition when the
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// STOP button is pressed in the multi-scraper. Without this code there will be
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// a memory leak as the cURL easy handle is not cleaned up. For a normally completed
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// scraping however, the destructor will already have been called in HttpReq.
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if (mSearchHandle)
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mSearchHandle.reset();
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if (mMDRetrieveURLsHandle)
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mMDRetrieveURLsHandle.reset();
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if (mMDResolveHandle)
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mMDResolveHandle.reset();
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if (mThumbnailReqMap.size() > 0)
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mThumbnailReqMap.clear();
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HttpReq::cleanupCurlMulti();
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// This is required to properly refresh the gamelist view if the user aborted the
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// scraping when the miximage was getting generated.
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if (Settings::getInstance()->getBool("MiximageGenerate") &&
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mMiximageGeneratorThread.joinable()) {
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mScrapeResult.savedNewMedia = true;
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// We always let the miximage generator thread complete.
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mMiximageGeneratorThread.join();
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mMiximageGenerator.reset();
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TextureResource::manualUnload(mLastSearch.game->getMiximagePath(), false);
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ViewController::get()->onFileChanged(mLastSearch.game, true);
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}
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}
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void GuiScraperSearch::onSizeChanged()
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{
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mGrid.setSize(mSize);
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if (mSize.x == 0 || mSize.y == 0)
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return;
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// Column widths.
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if (mSearchType == ALWAYS_ACCEPT_FIRST_RESULT)
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mGrid.setColWidthPerc(0, 0.02f); // Looks better when this is higher in auto mode.
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else
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mGrid.setColWidthPerc(0, 0.01f);
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mGrid.setColWidthPerc(1, 0.25f);
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if (mSearchType == ALWAYS_ACCEPT_FIRST_RESULT)
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mGrid.setColWidthPerc(2, 0.25f);
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else
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mGrid.setColWidthPerc(2, 0.28f);
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// Row heights.
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if (mSearchType == ALWAYS_ACCEPT_FIRST_RESULT) // Show name.
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mGrid.setRowHeightPerc(0, (mResultName->getFont()->getHeight() * 1.6f) /
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mGrid.getSize().y); // Result name.
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else
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mGrid.setRowHeightPerc(0, 0.0825f); // Hide name but do padding.
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if (mSearchType == ALWAYS_ACCEPT_FIRST_RESULT)
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mGrid.setRowHeightPerc(2, 0.2f);
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else
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mGrid.setRowHeightPerc(1, 0.505f);
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const float boxartCellScale = 0.9f;
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// Limit thumbnail size using setMaxHeight - we do this instead of letting mGrid
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// call setSize because it maintains the aspect ratio.
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// We also pad a little so it doesn't rub up against the metadata labels.
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mResultThumbnail->setMaxSize(mGrid.getColWidth(1) * boxartCellScale, mGrid.getRowHeight(1));
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// Metadata.
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resizeMetadata();
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if (mSearchType != ALWAYS_ACCEPT_FIRST_RESULT)
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mDescContainer->setSize(mGrid.getColWidth(1) * boxartCellScale + mGrid.getColWidth(2),
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mResultDesc->getFont()->getHeight() * 3.0f);
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else
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mDescContainer->setSize(mGrid.getColWidth(3) * boxartCellScale,
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mResultDesc->getFont()->getHeight() * 6.0f);
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// Make description text wrap at edge of container.
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mResultDesc->setSize(mDescContainer->getSize().x, 0.0f);
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// Set the width of mResultName to the cell width so that text abbreviation will work correctly.
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glm::vec2 resultNameSize{mResultName->getSize()};
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mResultName->setSize(mGrid.getColWidth(3), resultNameSize.y);
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mGrid.onSizeChanged();
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mBusyAnim.setSize(mSize);
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}
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void GuiScraperSearch::resizeMetadata()
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{
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mMD_Grid->setSize(mGrid.getColWidth(2), mGrid.getRowHeight(1));
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if (mMD_Grid->getSize().y > mMD_Pairs.size()) {
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const int fontHeight = static_cast<int>(mMD_Grid->getSize().y / mMD_Pairs.size() * 0.8f);
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auto fontLbl = Font::get(fontHeight, FONT_PATH_REGULAR);
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auto fontComp = Font::get(fontHeight, FONT_PATH_LIGHT);
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// Update label fonts.
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float maxLblWidth = 0;
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for (auto it = mMD_Pairs.cbegin(); it != mMD_Pairs.cend(); it++) {
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it->first->setFont(fontLbl);
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it->first->setSize(0, 0);
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if (it->first->getSize().x > maxLblWidth)
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maxLblWidth = it->first->getSize().x + (16.0f * Renderer::getScreenWidthModifier());
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}
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for (unsigned int i = 0; i < mMD_Pairs.size(); i++)
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mMD_Grid->setRowHeightPerc(
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i * 2, (fontLbl->getLetterHeight() + (2.0f * Renderer::getScreenHeightModifier())) /
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mMD_Grid->getSize().y);
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// Update component fonts.
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mMD_ReleaseDate->setFont(fontComp);
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mMD_Developer->setFont(fontComp);
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mMD_Publisher->setFont(fontComp);
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mMD_Genre->setFont(fontComp);
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mMD_Players->setFont(fontComp);
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mMD_Grid->setColWidthPerc(0, maxLblWidth / mMD_Grid->getSize().x);
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if (mScrapeRatings) {
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// Rating is manually sized.
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mMD_Rating->setSize(mMD_Grid->getColWidth(1), fontLbl->getHeight() * 0.65f);
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mMD_Grid->onSizeChanged();
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}
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// Make result font follow label font.
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mResultDesc->setFont(Font::get(fontHeight, FONT_PATH_REGULAR));
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}
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}
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void GuiScraperSearch::updateViewStyle()
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{
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// Unlink description, result list and result name.
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mGrid.removeEntry(mResultName);
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mGrid.removeEntry(mResultDesc);
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mGrid.removeEntry(mResultList);
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// Add them back depending on search type.
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if (mSearchType == ALWAYS_ACCEPT_FIRST_RESULT) {
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// Show name.
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mGrid.setEntry(mResultName, glm::ivec2{1, 0}, false, false, glm::ivec2{2, 1},
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GridFlags::BORDER_TOP);
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// Need a border on the bottom left.
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mGrid.setEntry(std::make_shared<GuiComponent>(mWindow), glm::ivec2{0, 2}, false, false,
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glm::ivec2{3, 1}, GridFlags::BORDER_BOTTOM);
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// Show description on the right.
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mGrid.setEntry(mDescContainer, glm::ivec2{3, 0}, false, false, glm::ivec2{1, 3},
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GridFlags::BORDER_TOP | GridFlags::BORDER_BOTTOM);
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// Make description text wrap at edge of container.
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mResultDesc->setSize(mDescContainer->getSize().x, 0.0f);
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}
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else {
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// Fake row where name would be.
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mGrid.setEntry(std::make_shared<GuiComponent>(mWindow), glm::ivec2{1, 0}, false, true,
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glm::ivec2{2, 1}, GridFlags::BORDER_TOP);
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// Show result list on the right.
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mGrid.setEntry(mResultList, glm::ivec2{3, 0}, true, true, glm::ivec2{1, 3},
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GridFlags::BORDER_LEFT | GridFlags::BORDER_TOP | GridFlags::BORDER_BOTTOM);
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// Show description under image/info.
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mGrid.setEntry(mDescContainer, glm::ivec2{1, 2}, false, false, glm::ivec2{2, 1},
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GridFlags::BORDER_BOTTOM);
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// Make description text wrap at edge of container.
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mResultDesc->setSize(mDescContainer->getSize().x, 0);
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}
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}
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void GuiScraperSearch::search(const ScraperSearchParams& params)
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{
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mBlockAccept = true;
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mAcceptedResult = false;
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mMiximageResult = false;
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mFoundGame = false;
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mScrapeResult = {};
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mResultList->clear();
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mScraperResults.clear();
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mMDRetrieveURLsHandle.reset();
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mThumbnailReqMap.clear();
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mMDResolveHandle.reset();
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updateInfoPane();
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mLastSearch = params;
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mSearchHandle = startScraperSearch(params);
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}
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void GuiScraperSearch::stop()
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{
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mThumbnailReqMap.clear();
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mSearchHandle.reset();
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mMDResolveHandle.reset();
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mMDRetrieveURLsHandle.reset();
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mMiximageGenerator.reset();
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mBlockAccept = false;
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mAcceptedResult = false;
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mMiximageResult = false;
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mScrapeResult = {};
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}
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void GuiScraperSearch::onSearchDone(const std::vector<ScraperSearchResult>& results)
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{
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mResultList->clear();
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mScraperResults = results;
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auto font = Font::get(FONT_SIZE_MEDIUM);
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unsigned int color = 0x777777FF;
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if (results.empty()) {
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// Check if the scraper used is still valid.
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if (!isValidConfiguredScraper()) {
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mWindow->pushGui(new GuiMsgBox(
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mWindow, getHelpStyle(),
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Utils::String::toUpper("Configured scraper is no longer available.\n"
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"Please change the scraping source in the settings."),
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"FINISH", mSkipCallback));
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}
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else {
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mFoundGame = false;
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ComponentListRow row;
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row.addElement(std::make_shared<TextComponent>(mWindow, "NO GAMES FOUND", font, color),
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true);
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if (mSkipCallback)
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row.makeAcceptInputHandler(mSkipCallback);
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mResultList->addRow(row);
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mGrid.resetCursor();
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}
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}
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else {
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mFoundGame = true;
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ComponentListRow row;
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for (size_t i = 0; i < results.size(); i++) {
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row.elements.clear();
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row.addElement(
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std::make_shared<TextComponent>(
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mWindow, Utils::String::toUpper(results.at(i).mdl.get("name")), font, color),
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true);
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row.makeAcceptInputHandler([this, i] { returnResult(mScraperResults.at(i)); });
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mResultList->addRow(row);
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}
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mGrid.resetCursor();
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}
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mBlockAccept = false;
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updateInfoPane();
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// If there is no thumbnail to download and we're in semi-automatic mode, proceed to return
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// the results or we'll get stuck forever waiting for a thumbnail to be downloaded.
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if (mSearchType == ACCEPT_SINGLE_MATCHES && results.size() == 1 &&
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mScraperResults.front().thumbnailImageUrl == "")
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returnResult(mScraperResults.front());
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// For automatic mode, if there's no thumbnail to download or no matching games found,
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// proceed directly or we'll get stuck forever.
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if (mSearchType == ALWAYS_ACCEPT_FIRST_RESULT) {
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if (mScraperResults.size() == 0 ||
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(mScraperResults.size() > 0 && mScraperResults.front().thumbnailImageUrl == "")) {
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if (mScraperResults.size() == 0)
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mSkipCallback();
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else
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returnResult(mScraperResults.front());
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}
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}
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}
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void GuiScraperSearch::onSearchError(const std::string& error, HttpReq::Status status)
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{
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// This is a workaround for a somehow frequently recurring issue with screenscraper.fr
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// where requests to download the thumbnails are randomly met with TLS verification errors.
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// It's unclear why it only happens to the thumbnail requests, but it usually goes away
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// after a few days or so. If this issue occurs and the corresponding setting has been
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// enabled, we'll retry the search automatically up to FAILED_VERIFICATION_RETRIES number
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// of times. Usually a few retries is enough to get the thumbnail to download. If not,
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// the error dialog will be presented to the user, and if the "Retry" button is pressed,
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// a new round of retries will take place.
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if (status == HttpReq::REQ_FAILED_VERIFICATION && mRetryCount < FAILED_VERIFICATION_RETRIES &&
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Settings::getInstance()->getBool("ScraperRetryPeerVerification")) {
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LOG(LogError) << "GuiScraperSearch: " << Utils::String::replace(error, "\n", "");
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mRetrySearch = true;
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mRetryCount++;
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LOG(LogError) << "GuiScraperSearch: Attempting automatic retry " << mRetryCount << " of "
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<< FAILED_VERIFICATION_RETRIES;
|
|
return;
|
|
}
|
|
else {
|
|
mRetryCount = 0;
|
|
}
|
|
|
|
if (mScrapeCount > 1) {
|
|
LOG(LogError) << "GuiScraperSearch: " << Utils::String::replace(error, "\n", "");
|
|
mWindow->pushGui(new GuiMsgBox(mWindow, getHelpStyle(), Utils::String::toUpper(error),
|
|
"RETRY",
|
|
std::bind(&GuiScraperSearch::search, this, mLastSearch),
|
|
"SKIP", mSkipCallback, "CANCEL", mCancelCallback, true));
|
|
}
|
|
else {
|
|
LOG(LogError) << "GuiScraperSearch: " << Utils::String::replace(error, "\n", "");
|
|
mWindow->pushGui(new GuiMsgBox(mWindow, getHelpStyle(), Utils::String::toUpper(error),
|
|
"RETRY",
|
|
std::bind(&GuiScraperSearch::search, this, mLastSearch),
|
|
"CANCEL", mCancelCallback, "", nullptr, true));
|
|
}
|
|
}
|
|
|
|
int GuiScraperSearch::getSelectedIndex()
|
|
{
|
|
if (!mScraperResults.size() || mGrid.getSelectedComponent() != mResultList)
|
|
return -1;
|
|
|
|
return mResultList->getCursorId();
|
|
}
|
|
|
|
void GuiScraperSearch::updateInfoPane()
|
|
{
|
|
int i = getSelectedIndex();
|
|
if (mSearchType == ALWAYS_ACCEPT_FIRST_RESULT && mScraperResults.size())
|
|
i = 0;
|
|
|
|
if (i != -1 && static_cast<int>(mScraperResults.size()) > i) {
|
|
ScraperSearchResult& res = mScraperResults.at(i);
|
|
|
|
mResultName->setText(Utils::String::toUpper(res.mdl.get("name")));
|
|
mResultDesc->setText(Utils::String::toUpper(res.mdl.get("desc")));
|
|
mDescContainer->reset();
|
|
|
|
mResultThumbnail->setImage("");
|
|
const std::string& thumb = res.screenshotUrl.empty() ? res.coverUrl : res.screenshotUrl;
|
|
mScraperResults[i].thumbnailImageUrl = thumb;
|
|
|
|
// Cache the thumbnail image in mScraperResults so that we don't need to download
|
|
// it every time the list is scrolled back and forth.
|
|
if (mScraperResults[i].thumbnailImageData.size() > 0) {
|
|
std::string content = mScraperResults[i].thumbnailImageData;
|
|
mResultThumbnail->setImage(content.data(), content.length());
|
|
mGrid.onSizeChanged(); // A hack to fix the thumbnail position since its size changed.
|
|
}
|
|
// If it's not cached in mScraperResults it should mean that it's the first time
|
|
// we access the entry, and therefore we need to download the image.
|
|
else {
|
|
if (!thumb.empty()) {
|
|
// Make sure we don't attempt to download the same thumbnail twice.
|
|
if (mScraperResults[i].thumbnailDownloadStatus != IN_PROGRESS) {
|
|
mScraperResults[i].thumbnailDownloadStatus = IN_PROGRESS;
|
|
// Add an entry into the thumbnail map, this way we can track and download
|
|
// each thumbnail separately even as they're downloading while scrolling
|
|
// through the result list.
|
|
mThumbnailReqMap.insert(std::pair<std::string, std::unique_ptr<HttpReq>>(
|
|
mScraperResults[i].thumbnailImageUrl,
|
|
std::unique_ptr<HttpReq>(new HttpReq(thumb))));
|
|
}
|
|
}
|
|
}
|
|
|
|
// Metadata.
|
|
if (mScrapeRatings) {
|
|
mMD_Rating->setValue(Utils::String::toUpper(res.mdl.get("rating")));
|
|
mMD_Rating->setOpacity(255);
|
|
}
|
|
mMD_ReleaseDate->setValue(Utils::String::toUpper(res.mdl.get("releasedate")));
|
|
mMD_Developer->setText(Utils::String::toUpper(res.mdl.get("developer")));
|
|
mMD_Publisher->setText(Utils::String::toUpper(res.mdl.get("publisher")));
|
|
mMD_Genre->setText(Utils::String::toUpper(res.mdl.get("genre")));
|
|
mMD_Players->setText(Utils::String::toUpper(res.mdl.get("players")));
|
|
mGrid.onSizeChanged();
|
|
}
|
|
else {
|
|
mResultName->setText("");
|
|
mResultDesc->setText("");
|
|
mResultThumbnail->setImage("");
|
|
|
|
// Metadata.
|
|
if (mScrapeRatings) {
|
|
mMD_Rating->setValue("");
|
|
mMD_Rating->setOpacity(0);
|
|
}
|
|
// Set the release date to this value to force DateTimeEditComponent to put a
|
|
// blank instead of the text 'unknown' prior to the scrape result being returned.
|
|
mMD_ReleaseDate->setValue("19700101T010101");
|
|
mMD_Developer->setText("");
|
|
mMD_Publisher->setText("");
|
|
mMD_Genre->setText("");
|
|
mMD_Players->setText("");
|
|
}
|
|
}
|
|
|
|
bool GuiScraperSearch::input(InputConfig* config, Input input)
|
|
{
|
|
if (config->isMappedTo("a", input) && input.value != 0) {
|
|
if (mBlockAccept || mScraperResults.empty())
|
|
return true;
|
|
}
|
|
|
|
// Check whether we should allow a refine of the game name.
|
|
if (!mAcceptedResult && config->isMappedTo("y", input) && input.value != 0) {
|
|
bool allowRefine = false;
|
|
|
|
// Previously refined.
|
|
if (mRefinedSearch)
|
|
allowRefine = true;
|
|
// Interactive mode and "Auto-accept single game matches" not enabled.
|
|
else if (mSearchType != ACCEPT_SINGLE_MATCHES)
|
|
allowRefine = true;
|
|
// Interactive mode with "Auto-accept single game matches" enabled and more than one result.
|
|
else if (mSearchType == ACCEPT_SINGLE_MATCHES && mScraperResults.size() > 1)
|
|
allowRefine = true;
|
|
// Dito but there were no games found, or the search has not been completed.
|
|
else if (mSearchType == ACCEPT_SINGLE_MATCHES && !mFoundGame)
|
|
allowRefine = true;
|
|
|
|
if (allowRefine)
|
|
openInputScreen(mLastSearch);
|
|
}
|
|
|
|
// If multi-scraping, skip game unless the result has already been accepted.
|
|
if (mSkipCallback != nullptr && !mAcceptedResult && // Line break.
|
|
config->isMappedTo("x", input) && input.value)
|
|
mSkipCallback();
|
|
|
|
return GuiComponent::input(config, input);
|
|
}
|
|
|
|
void GuiScraperSearch::render(const glm::mat4& parentTrans)
|
|
{
|
|
glm::mat4 trans{parentTrans * getTransform()};
|
|
|
|
renderChildren(trans);
|
|
Renderer::drawRect(0.0f, 0.0f, mSize.x, mSize.y, 0x00000009, 0x00000009);
|
|
|
|
if (mBlockAccept) {
|
|
Renderer::setMatrix(trans);
|
|
mBusyAnim.render(trans);
|
|
}
|
|
}
|
|
|
|
void GuiScraperSearch::returnResult(ScraperSearchResult result)
|
|
{
|
|
|
|
mBlockAccept = true;
|
|
mAcceptedResult = true;
|
|
|
|
// Resolve metadata image before returning.
|
|
if (result.mediaFilesDownloadStatus != COMPLETED) {
|
|
result.mediaFilesDownloadStatus = IN_PROGRESS;
|
|
mMDResolveHandle = resolveMetaDataAssets(result, mLastSearch);
|
|
return;
|
|
}
|
|
|
|
mScrapeCount -= 1;
|
|
mAcceptCallback(result);
|
|
mRefinedSearch = false;
|
|
mRetryCount = 0;
|
|
}
|
|
|
|
void GuiScraperSearch::update(int deltaTime)
|
|
{
|
|
GuiComponent::update(deltaTime);
|
|
|
|
// There was a failure and we're attempting an automatic retry.
|
|
if (mRetrySearch) {
|
|
mRetrySearch = false;
|
|
stop();
|
|
search(mLastSearch);
|
|
return;
|
|
}
|
|
|
|
if (mBlockAccept)
|
|
mBusyAnim.update(deltaTime);
|
|
|
|
// Check if the thumbnail for the currently selected game has finished downloading.
|
|
if (mScraperResults.size() > 0) {
|
|
auto it =
|
|
mThumbnailReqMap.find(mScraperResults[mResultList->getCursorId()].thumbnailImageUrl);
|
|
if (it != mThumbnailReqMap.end() && it->second->status() != HttpReq::REQ_IN_PROGRESS)
|
|
updateThumbnail();
|
|
}
|
|
|
|
if (mSearchHandle && mSearchHandle->status() != ASYNC_IN_PROGRESS) {
|
|
auto status = mSearchHandle->status();
|
|
mScraperResults = mSearchHandle->getResults();
|
|
auto statusString = mSearchHandle->getStatusString();
|
|
|
|
// We reset here because onSearchDone in auto mode can call mSkipCallback() which
|
|
// can call another search() which will set our mSearchHandle to something important.
|
|
mSearchHandle.reset();
|
|
|
|
if (status == ASYNC_DONE && mScraperResults.size() == 0)
|
|
onSearchDone(mScraperResults);
|
|
|
|
if (status == ASYNC_DONE && mScraperResults.size() > 0) {
|
|
if (mScraperResults.front().mediaURLFetch == COMPLETED) {
|
|
onSearchDone(mScraperResults);
|
|
}
|
|
else {
|
|
std::string gameIDs;
|
|
for (auto it = mScraperResults.cbegin(); it != mScraperResults.cend(); it++)
|
|
gameIDs += it->gameID + ',';
|
|
|
|
// Remove the last comma
|
|
gameIDs.pop_back();
|
|
mMDRetrieveURLsHandle = startMediaURLsFetch(gameIDs);
|
|
}
|
|
}
|
|
else if (status == ASYNC_ERROR) {
|
|
onSearchError(statusString);
|
|
}
|
|
}
|
|
|
|
if (mMDRetrieveURLsHandle && mMDRetrieveURLsHandle->status() != ASYNC_IN_PROGRESS) {
|
|
if (mMDRetrieveURLsHandle->status() == ASYNC_DONE) {
|
|
auto results_media = mMDRetrieveURLsHandle->getResults();
|
|
auto statusString_media = mMDRetrieveURLsHandle->getStatusString();
|
|
auto results_scrape = mScraperResults;
|
|
mMDRetrieveURLsHandle.reset();
|
|
mScraperResults.clear();
|
|
|
|
// Combine the intial scrape results with the media URL results.
|
|
for (auto it = results_media.cbegin(); it != results_media.cend(); it++) {
|
|
for (unsigned int i = 0; i < results_scrape.size(); i++) {
|
|
if (results_scrape[i].gameID == it->gameID) {
|
|
results_scrape[i].box3DUrl = it->box3DUrl;
|
|
results_scrape[i].coverUrl = it->coverUrl;
|
|
results_scrape[i].marqueeUrl = it->marqueeUrl;
|
|
results_scrape[i].screenshotUrl = it->screenshotUrl;
|
|
results_scrape[i].videoUrl = it->videoUrl;
|
|
results_scrape[i].scraperRequestAllowance = it->scraperRequestAllowance;
|
|
results_scrape[i].mediaURLFetch = COMPLETED;
|
|
}
|
|
}
|
|
}
|
|
onSearchDone(results_scrape);
|
|
}
|
|
else if (mMDRetrieveURLsHandle->status() == ASYNC_ERROR) {
|
|
onSearchError(mMDRetrieveURLsHandle->getStatusString());
|
|
mMDRetrieveURLsHandle.reset();
|
|
}
|
|
}
|
|
|
|
// Check if a miximage generator thread was started, and if the processing has been completed.
|
|
if (mMiximageGenerator && mGeneratorFuture.valid()) {
|
|
// Only wait one millisecond as this update() function runs very frequently.
|
|
if (mGeneratorFuture.wait_for(std::chrono::milliseconds(1)) == std::future_status::ready) {
|
|
mMDResolveHandle.reset();
|
|
// We always let the miximage generator thread complete.
|
|
mMiximageGeneratorThread.join();
|
|
if (!mGeneratorFuture.get())
|
|
mScrapeResult.savedNewMedia = true;
|
|
returnResult(mScrapeResult);
|
|
mMiximageGenerator.reset();
|
|
}
|
|
}
|
|
|
|
if (mMDResolveHandle && mMDResolveHandle->status() != ASYNC_IN_PROGRESS) {
|
|
if (mMDResolveHandle->status() == ASYNC_DONE) {
|
|
mScrapeResult = mMDResolveHandle->getResult();
|
|
mScrapeResult.mediaFilesDownloadStatus = COMPLETED;
|
|
mMDResolveHandle.reset();
|
|
|
|
if (mScrapeResult.mediaFilesDownloadStatus == COMPLETED &&
|
|
Settings::getInstance()->getBool("MiximageGenerate")) {
|
|
std::string currentMiximage = mLastSearch.game->getMiximagePath();
|
|
if (currentMiximage == "" ||
|
|
(currentMiximage != "" &&
|
|
Settings::getInstance()->getBool("MiximageOverwrite"))) {
|
|
|
|
mMiximageGenerator =
|
|
std::make_unique<MiximageGenerator>(mLastSearch.game, mResultMessage);
|
|
|
|
// The promise/future mechanism is used as signaling for the thread to
|
|
// indicate that processing has been completed. The reason to run a separate
|
|
// thread is that the busy animation will then be played and that the user
|
|
// interface does not become completely unresponsive during the miximage
|
|
// generation.
|
|
std::promise<bool>().swap(mGeneratorPromise);
|
|
mGeneratorFuture = mGeneratorPromise.get_future();
|
|
|
|
mMiximageGeneratorThread =
|
|
std::thread(&MiximageGenerator::startThread, mMiximageGenerator.get(),
|
|
&mGeneratorPromise);
|
|
}
|
|
else {
|
|
returnResult(mScrapeResult);
|
|
}
|
|
}
|
|
else {
|
|
returnResult(mScrapeResult);
|
|
}
|
|
}
|
|
else if (mMDResolveHandle->status() == ASYNC_ERROR) {
|
|
onSearchError(mMDResolveHandle->getStatusString());
|
|
mMDResolveHandle.reset();
|
|
}
|
|
}
|
|
}
|
|
|
|
void GuiScraperSearch::updateThumbnail()
|
|
{
|
|
auto it = mThumbnailReqMap.find(mScraperResults[mResultList->getCursorId()].thumbnailImageUrl);
|
|
|
|
if (it != mThumbnailReqMap.end() && it->second->status() == HttpReq::REQ_SUCCESS) {
|
|
// Save thumbnail to mScraperResults cache and set the flag that the
|
|
// thumbnail download has been completed for this game.
|
|
if (mScraperResults[mResultList->getCursorId()].thumbnailDownloadStatus == IN_PROGRESS) {
|
|
mScraperResults[mResultList->getCursorId()].thumbnailImageData =
|
|
it->second->getContent();
|
|
mScraperResults[mResultList->getCursorId()].thumbnailDownloadStatus = COMPLETED;
|
|
}
|
|
// Activate the thumbnail in the GUI.
|
|
std::string content = mScraperResults[mResultList->getCursorId()].thumbnailImageData;
|
|
if (content.size() > 0) {
|
|
mResultThumbnail->setImage(content.data(), content.length());
|
|
mGrid.onSizeChanged(); // A hack to fix the thumbnail position since its size changed.
|
|
}
|
|
}
|
|
else {
|
|
mResultThumbnail->setImage("");
|
|
onSearchError("Error downloading thumbnail:\n " + it->second->getErrorMsg(),
|
|
it->second->status());
|
|
}
|
|
|
|
mThumbnailReqMap.erase(it);
|
|
|
|
// When the thumbnail has been downloaded and we are in automatic mode, or if
|
|
// we are in semi-automatic mode with a single matching game result, we proceed
|
|
// to immediately download the rest of the media files.
|
|
if ((mSearchType == ALWAYS_ACCEPT_FIRST_RESULT ||
|
|
(mSearchType == ACCEPT_SINGLE_MATCHES && mScraperResults.size() == 1 &&
|
|
mRefinedSearch == false)) &&
|
|
mScraperResults.front().thumbnailDownloadStatus == COMPLETED) {
|
|
mRefinedSearch = false;
|
|
if (mScraperResults.size() == 0)
|
|
mSkipCallback();
|
|
else
|
|
returnResult(mScraperResults.front());
|
|
}
|
|
}
|
|
|
|
void GuiScraperSearch::openInputScreen(ScraperSearchParams& params)
|
|
{
|
|
auto searchForFunc = [&](std::string name) {
|
|
// Trim leading and trailing whitespaces.
|
|
name = Utils::String::trim(name);
|
|
stop();
|
|
mRefinedSearch = true;
|
|
params.nameOverride = name;
|
|
search(params);
|
|
};
|
|
|
|
mRetryCount = 0;
|
|
|
|
std::string searchString;
|
|
|
|
if (params.nameOverride.empty()) {
|
|
// If the setting to search based on metadata name has been set, then show this string
|
|
// regardless of whether the entry is an arcade game and TheGamesDB is used.
|
|
if (Settings::getInstance()->getBool("ScraperSearchMetadataName")) {
|
|
searchString = Utils::String::removeParenthesis(params.game->metadata.get("name"));
|
|
}
|
|
else {
|
|
// If searching based on the actual file name, then expand to the full game name
|
|
// in case the scraper is set to TheGamesDB and it's an arcade game. This is
|
|
// required as TheGamesDB does not support searches using the short MAME names.
|
|
if (params.game->isArcadeGame() &&
|
|
Settings::getInstance()->getString("Scraper") == "thegamesdb")
|
|
searchString = MameNames::getInstance()->getCleanName(params.game->getCleanName());
|
|
else
|
|
searchString = params.game->getCleanName();
|
|
}
|
|
}
|
|
else {
|
|
searchString = params.nameOverride;
|
|
}
|
|
|
|
if (Settings::getInstance()->getBool("VirtualKeyboard")) {
|
|
mWindow->pushGui(new GuiTextEditKeyboardPopup(mWindow, getHelpStyle(), "REFINE SEARCH",
|
|
searchString, searchForFunc, false, "SEARCH",
|
|
"SEARCH USING REFINED NAME?"));
|
|
}
|
|
else {
|
|
mWindow->pushGui(new GuiTextEditPopup(mWindow, getHelpStyle(), "REFINE SEARCH",
|
|
searchString, searchForFunc, false, "SEARCH",
|
|
"SEARCH USING REFINED NAME?"));
|
|
}
|
|
}
|
|
|
|
bool GuiScraperSearch::saveMetadata(const ScraperSearchResult& result,
|
|
MetaDataList& metadata,
|
|
FileData* scrapedGame)
|
|
{
|
|
bool metadataUpdated = false;
|
|
bool hasDefaultName = false;
|
|
std::vector<MetaDataDecl> mMetaDataDecl = metadata.getMDD();
|
|
std::string defaultName;
|
|
|
|
// Get the default name, which is either the MAME name or the name of the physical file
|
|
// or directory.
|
|
if (scrapedGame->isArcadeGame())
|
|
defaultName = MameNames::getInstance()->getCleanName(scrapedGame->getCleanName());
|
|
else
|
|
defaultName = Utils::FileSystem::getStem(scrapedGame->getFileName());
|
|
|
|
// We want the comparison to be case sensitive.
|
|
if (defaultName == metadata.get("name"))
|
|
hasDefaultName = true;
|
|
|
|
for (unsigned int i = 0; i < mMetaDataDecl.size(); i++) {
|
|
|
|
// Skip elements that are tagged not to be scraped.
|
|
if (!mMetaDataDecl.at(i).shouldScrape)
|
|
continue;
|
|
|
|
const std::string& key = mMetaDataDecl.at(i).key;
|
|
|
|
// Skip element if the setting to not scrape metadata has been set,
|
|
// unless its type is rating or name.
|
|
if (!Settings::getInstance()->getBool("ScrapeMetadata") &&
|
|
(key != "rating" && key != "name"))
|
|
continue;
|
|
|
|
// Skip saving of rating if the corresponding option has been set to false.
|
|
if (key == "rating" && !Settings::getInstance()->getBool("ScrapeRatings"))
|
|
continue;
|
|
|
|
// Skip saving of game name if the corresponding option has been set to false.
|
|
if (key == "name" && !Settings::getInstance()->getBool("ScrapeGameNames"))
|
|
continue;
|
|
|
|
// Skip elements that are empty.
|
|
if (result.mdl.get(key) == "")
|
|
continue;
|
|
|
|
// Skip elements that are the same as the default metadata value.
|
|
if (result.mdl.get(key) == mMetaDataDecl.at(i).defaultValue)
|
|
continue;
|
|
|
|
// Skip elements that are identical to the existing value.
|
|
if (result.mdl.get(key) == metadata.get(key))
|
|
continue;
|
|
|
|
// Make sure to set releasedate to the proper default value.
|
|
if (key == "releasedate" && metadata.get(key) == "19700101T010000")
|
|
metadata.set(key, mMetaDataDecl.at(i).defaultValue);
|
|
|
|
// Overwrite all the other values if the flag to overwrite data has been set.
|
|
if (Settings::getInstance()->getBool("ScraperOverwriteData")) {
|
|
metadata.set(key, result.mdl.get(key));
|
|
metadataUpdated = true;
|
|
}
|
|
// If the key is the game name and it's set to its default value, then update.
|
|
else if (key == "name" && hasDefaultName) {
|
|
metadata.set(key, result.mdl.get(key));
|
|
metadataUpdated = true;
|
|
}
|
|
// Else only update the value if it is set to the default metadata value.
|
|
else if (metadata.get(key) == mMetaDataDecl.at(i).defaultValue) {
|
|
metadata.set(key, result.mdl.get(key));
|
|
metadataUpdated = true;
|
|
}
|
|
|
|
// For the description, expand any escaped HTML quotation marks to literal
|
|
// quotation marks.
|
|
if (key == "desc" && metadataUpdated)
|
|
metadata.set(key, Utils::String::replace(metadata.get(key), """, "\""));
|
|
}
|
|
|
|
return metadataUpdated;
|
|
}
|
|
|
|
std::vector<HelpPrompt> GuiScraperSearch::getHelpPrompts()
|
|
{
|
|
std::vector<HelpPrompt> prompts;
|
|
|
|
prompts.push_back(HelpPrompt("y", "refine search"));
|
|
|
|
// Only show the skip prompt during multi-scraping.
|
|
if (mSkipCallback != nullptr)
|
|
prompts.push_back(HelpPrompt("x", "skip"));
|
|
|
|
if (mFoundGame && (mRefinedSearch || mSearchType != ACCEPT_SINGLE_MATCHES ||
|
|
(mSearchType == ACCEPT_SINGLE_MATCHES && mScraperResults.size() > 1)))
|
|
prompts.push_back(HelpPrompt("a", "accept result"));
|
|
|
|
return prompts;
|
|
}
|
|
|
|
HelpStyle GuiScraperSearch::getHelpStyle()
|
|
{
|
|
HelpStyle style = HelpStyle();
|
|
style.applyTheme(ViewController::get()->getState().getSystem()->getTheme(), "system");
|
|
return style;
|
|
}
|