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102 lines
2.6 KiB
C++
102 lines
2.6 KiB
C++
#define GLM_ENABLE_EXPERIMENTAL
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#include <glm/gtx/extended_min_max.hpp>
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#include <glm/gtc/vec1.hpp>
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#include <glm/gtc/constants.hpp>
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#include <glm/ext/scalar_relational.hpp>
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#include <glm/ext/vector_relational.hpp>
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// This file has divisions by zero to test isnan
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#if GLM_COMPILER & GLM_COMPILER_VC
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# pragma warning(disable : 4723)
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#endif
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namespace fmin_
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{
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static int test()
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{
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int Error = 0;
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float Zero_f = 0.0f;
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glm::vec1 A0 = glm::fmin(glm::vec1(1), glm::vec1(Zero_f / 0.0f));
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Error += glm::equal(A0.x, 1.0f, glm::epsilon<float>()) ? 0 : 1;
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glm::vec1 A1 = glm::fmin(glm::vec1(Zero_f / 0.0f), glm::vec1(1));
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Error += glm::equal(A1.x, 1.0f, glm::epsilon<float>()) ? 0 : 1;
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glm::vec2 B0 = glm::fmin(glm::vec2(1), glm::vec2(1));
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glm::vec2 B1 = glm::fmin(glm::vec2(1), 1.0f);
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bool B2 = glm::all(glm::equal(B0, B1, glm::epsilon<float>()));
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Error += B2 ? 0 : 1;
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glm::vec3 C0 = glm::fmin(glm::vec3(1), glm::vec3(1));
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glm::vec3 C1 = glm::fmin(glm::vec3(1), 1.0f);
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bool C2 = glm::all(glm::equal(C0, C1, glm::epsilon<float>()));
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Error += C2 ? 0 : 1;
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glm::vec4 D0 = glm::fmin(glm::vec4(1), glm::vec4(1));
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glm::vec4 D1 = glm::fmin(glm::vec4(1), 1.0f);
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bool D2 = glm::all(glm::equal(D0, D1, glm::epsilon<float>()));
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Error += D2 ? 0 : 1;
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return Error;
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}
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}//namespace fmin_
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namespace fmax_
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{
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static int test()
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{
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int Error = 0;
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float Zero_f = 0.0f;
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glm::vec1 A0 = glm::fmax(glm::vec1(1), glm::vec1(Zero_f / 0.0f));
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Error += glm::equal(A0.x, 1.0f, glm::epsilon<float>()) ? 0 : 1;
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glm::vec1 A1 = glm::fmax(glm::vec1(Zero_f / 0.0f), glm::vec1(1));
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Error += glm::equal(A0.x, 1.0f, glm::epsilon<float>()) ? 0 : 1;
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glm::vec2 B0 = glm::fmax(glm::vec2(1), glm::vec2(1));
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glm::vec2 B1 = glm::fmax(glm::vec2(1), 1.0f);
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bool B2 = glm::all(glm::equal(B0, B1, glm::epsilon<float>()));
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Error += B2 ? 0 : 1;
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glm::vec3 C0 = glm::fmax(glm::vec3(1), glm::vec3(1));
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glm::vec3 C1 = glm::fmax(glm::vec3(1), 1.0f);
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bool C2 = glm::all(glm::equal(C0, C1, glm::epsilon<float>()));
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Error += C2 ? 0 : 1;
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glm::vec4 D0 = glm::fmax(glm::vec4(1), glm::vec4(1));
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glm::vec4 D1 = glm::fmax(glm::vec4(1), 1.0f);
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bool D2 = glm::all(glm::equal(D0, D1, glm::epsilon<float>()));
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Error += D2 ? 0 : 1;
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return Error;
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}
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}//namespace fmax_
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namespace fclamp_
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{
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static int test()
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{
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int Error = 0;
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float Zero_f = 0.0f;
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glm::vec1 A0 = glm::fclamp(glm::vec1(1), glm::vec1(Zero_f / 0.0f), glm::vec1(2.0f));
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Error += glm::equal(A0.x, 1.0f, glm::epsilon<float>()) ? 0 : 1;
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return Error;
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}
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}//namespace fclamp_
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int main()
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{
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int Error = 0;
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Error += fmin_::test();
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Error += fmax_::test();
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Error += fclamp_::test();
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return Error;
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}
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