ES-DE/es-app/src/scrapers/GamesDBJSONScraper.cpp

481 lines
17 KiB
C++

// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// GamesDBJSONScraper.cpp
//
// Functions specifically for scraping from thegamesdb.net
// Called from Scraper.
//
#if defined(_MSC_VER) // MSVC compiler.
#define _SILENCE_CXX17_ITERATOR_BASE_CLASS_DEPRECATION_WARNING
#endif
#include "scrapers/GamesDBJSONScraper.h"
#include "scrapers/GamesDBJSONScraperResources.h"
#include "FileData.h"
#include "Log.h"
#include "MameNames.h"
#include "PlatformId.h"
#include "Settings.h"
#include "SystemData.h"
#include "utils/StringUtil.h"
#include "utils/TimeUtil.h"
#include <exception>
#include <map>
#include <pugixml.hpp>
#include <rapidjson/document.h>
#include <rapidjson/error/en.h>
using namespace PlatformIds;
using namespace rapidjson;
namespace
{
TheGamesDBJSONRequestResources resources;
}
const std::map<PlatformId, std::string> gamesdb_new_platformid_map{
{THREEDO, "25"},
{COMMODORE_AMIGA, "4911"},
{COMMODORE_AMIGA_CD32, "4947"},
{AMSTRAD_CPC, "4914"},
{APPLE_II, "4942"},
{ARCADE, "23"},
{ATARI_800, "4943"},
{ATARI_2600, "22"},
{ATARI_5200, "26"},
{ATARI_7800, "27"},
{ATARI_JAGUAR, "28"},
{ATARI_JAGUAR_CD, "29"},
{ATARI_LYNX, "4924"},
{ATARI_ST, "4937"},
{ATARI_XE, "30"},
{CAVESTORY, "1"},
{COLECOVISION, "31"},
{COMMODORE_64, "40"},
{DAPHNE, "23"},
{INTELLIVISION, "32"},
{APPLE_MACINTOSH, "37"},
{MICROSOFT_XBOX, "14"},
{MICROSOFT_XBOX_360, "15"},
{MOONLIGHT, "1"},
{MSX, "4929"},
{MSX2, "4929"},
{MSX_TURBO_R, "4929"},
{SNK_NEO_GEO, "24"},
{SNK_NEO_GEO_CD, "24"},
{SNK_NEO_GEO_POCKET, "4922"},
{SNK_NEO_GEO_POCKET_COLOR, "4923"},
{NINTENDO_3DS, "4912"},
{NINTENDO_64, "3"},
{NINTENDO_DS, "8"},
{NINTENDO_FAMICOM, "7"},
{NINTENDO_FAMICOM_DISK_SYSTEM, "4936"},
{NINTENDO_ENTERTAINMENT_SYSTEM, "7"},
{NINTENDO_GAME_BOY, "4"},
{NINTENDO_GAME_BOY_ADVANCE, "5"},
{NINTENDO_GAME_BOY_COLOR, "41"},
{NINTENDO_GAMECUBE, "2"},
{NINTENDO_WII, "9"},
{NINTENDO_WII_U, "38"},
{NINTENDO_VIRTUAL_BOY, "4918"},
{NINTENDO_GAME_AND_WATCH, "4950"},
{NINTENDO_POKEMON_MINI, "4957"},
{NINTENDO_SATELLAVIEW, "6"},
{NINTENDO_SWITCH, "4971"},
{BANDAI_SUFAMI_TURBO, "6"},
{DOS, "1"},
{PC, "1"},
{VALVE_STEAM, "1"},
{NEC_PCFX, "4930"},
{SEGA_32X, "33"},
{SEGA_CD, "21"},
{SEGA_DREAMCAST, "16"},
{SEGA_GAME_GEAR, "20"},
{SEGA_GENESIS, "18"},
{SEGA_MASTER_SYSTEM, "35"},
{SEGA_MEGA_DRIVE, "36"},
{SEGA_SATURN, "17"},
{SEGA_SG1000, "4949"},
{SONY_PLAYSTATION, "10"},
{SONY_PLAYSTATION_2, "11"},
{SONY_PLAYSTATION_3, "12"},
{SONY_PLAYSTATION_4, "4919"},
{SONY_PLAYSTATION_VITA, "39"},
{SONY_PLAYSTATION_PORTABLE, "13"},
{SUPER_NINTENDO, "6"},
{SHARP_X1, "4977"},
{SHARP_X68000, "4931"},
{NEC_SUPERGRAFX, "34"},
{NEC_PC_8800, "4933"},
{NEC_PC_9800, "4934"},
{NEC_PC_ENGINE, "34"},
{NEC_PC_ENGINE_CD, "4955"},
{BANDAI_WONDERSWAN, "4925"},
{BANDAI_WONDERSWAN_COLOR, "4926"},
{SINCLAIR_ZX_SPECTRUM, "4913"},
{VIDEOPAC_ODYSSEY2, "4927"},
{VECTREX, "4939"},
{TANDY_COLOR_COMPUTER, "4941"},
{TANDY_TRS80, "4941"},
};
void thegamesdb_generate_json_scraper_requests(
const ScraperSearchParams& params,
std::queue<std::unique_ptr<ScraperRequest>>& requests,
std::vector<ScraperSearchResult>& results)
{
resources.prepare();
std::string path = "https://api.thegamesdb.net/v1";
bool usingGameID = false;
const std::string apiKey = std::string("apikey=") + resources.getApiKey();
std::string cleanName = params.nameOverride;
if (!cleanName.empty() && cleanName.substr(0, 3) == "id:") {
std::string gameID = cleanName.substr(3);
path += "/Games/ByGameID?" + apiKey +
"&fields=players,publishers,genres,overview,last_updated,rating,"
"platform,coop,youtube,os,processor,ram,hdd,video,sound,alternates&id=" +
HttpReq::urlEncode(gameID);
usingGameID = true;
}
else {
if (cleanName.empty()) {
// If the setting to search based on the metadata name has been set, then search
// using this regardless of whether the entry is an arcade game.
if (Settings::getInstance()->getBool("ScraperSearchMetadataName")) {
cleanName = Utils::String::removeParenthesis(params.game->metadata.get("name"));
}
else {
// If not searching based on the metadata name, then check whether it's an
// arcade game and if so expand to the full game name. This is required as
// TheGamesDB has issues with searching using the short MAME names.
if (params.game->isArcadeGame())
cleanName = MameNames::getInstance()->getCleanName(params.game->getCleanName());
else
cleanName = params.game->getCleanName();
}
}
path += "/Games/ByGameName?" + apiKey +
"&fields=players,publishers,genres,overview,last_updated,rating,"
"platform,coop,youtube,os,processor,ram,hdd,video,sound,alternates&name=" +
HttpReq::urlEncode(cleanName);
}
if (usingGameID) {
// If we have the ID already, we don't need the GetGameList request.
requests.push(std::unique_ptr<ScraperRequest>(new TheGamesDBJSONRequest(results, path)));
}
else {
std::string platformQueryParam;
auto& platforms = params.system->getPlatformIds();
if (!platforms.empty()) {
bool first = true;
platformQueryParam += "&filter%5Bplatform%5D=";
for (auto platformIt = platforms.cbegin(); // Line break.
platformIt != platforms.cend(); platformIt++) {
auto mapIt = gamesdb_new_platformid_map.find(*platformIt);
if (mapIt != gamesdb_new_platformid_map.cend()) {
if (!first)
platformQueryParam += ",";
platformQueryParam += HttpReq::urlEncode(mapIt->second);
first = false;
}
else {
LOG(LogWarning)
<< "TheGamesDB scraper: No support for platform \""
<< getPlatformName(*platformIt) << "\", search will be inaccurate";
}
}
path += platformQueryParam;
}
else {
LOG(LogWarning) << "TheGamesDB scraper: No platform defined, search will be inaccurate";
}
requests.push(
std::unique_ptr<ScraperRequest>(new TheGamesDBJSONRequest(requests, results, path)));
}
}
void thegamesdb_generate_json_scraper_requests(
const std::string& gameIDs,
std::queue<std::unique_ptr<ScraperRequest>>& requests,
std::vector<ScraperSearchResult>& results)
{
resources.prepare();
std::string path = "https://api.thegamesdb.net/v1";
const std::string apiKey = std::string("apikey=") + resources.getApiKey();
path += "/Games/Images/GamesImages?" + apiKey + "&games_id=" + gameIDs;
requests.push(
std::unique_ptr<ScraperRequest>(new TheGamesDBJSONRequest(requests, results, path)));
}
namespace
{
std::string getStringOrThrow(const Value& v, const std::string& key)
{
if (!v.HasMember(key.c_str()) || !v[key.c_str()].IsString()) {
throw std::runtime_error(
"rapidjson internal assertion failure: missing or non string key:" + key);
}
return v[key.c_str()].GetString();
}
int getIntOrThrow(const Value& v, const std::string& key)
{
if (!v.HasMember(key.c_str()) || !v[key.c_str()].IsInt()) {
throw std::runtime_error(
"rapidjson internal assertion failure: missing or non int key:" + key);
}
return v[key.c_str()].GetInt();
}
int getIntOrThrow(const Value& v)
{
if (!v.IsInt()) {
throw std::runtime_error("rapidjson internal assertion failure: not an int");
}
return v.GetInt();
}
std::string getDeveloperString(const Value& v)
{
if (!v.IsArray())
return "";
std::string out = "";
bool first = true;
for (int i = 0; i < static_cast<int>(v.Size()); i++) {
auto mapIt = resources.gamesdb_new_developers_map.find(getIntOrThrow(v[i]));
if (mapIt == resources.gamesdb_new_developers_map.cend())
continue;
if (!first)
out += ", ";
out += mapIt->second;
first = false;
}
return out;
}
std::string getPublisherString(const Value& v)
{
if (!v.IsArray())
return "";
std::string out = "";
bool first = true;
for (int i = 0; i < static_cast<int>(v.Size()); i++) {
auto mapIt = resources.gamesdb_new_publishers_map.find(getIntOrThrow(v[i]));
if (mapIt == resources.gamesdb_new_publishers_map.cend())
continue;
if (!first)
out += ", ";
out += mapIt->second;
first = false;
}
return out;
}
std::string getGenreString(const Value& v)
{
if (!v.IsArray())
return "";
std::string out = "";
bool first = true;
for (int i = 0; i < static_cast<int>(v.Size()); i++) {
auto mapIt = resources.gamesdb_new_genres_map.find(getIntOrThrow(v[i]));
if (mapIt == resources.gamesdb_new_genres_map.cend())
continue;
if (!first)
out += ", ";
out += mapIt->second;
first = false;
}
return out;
}
void processGame(const Value& game, std::vector<ScraperSearchResult>& results)
{
ScraperSearchResult result;
if (game.HasMember("id") && game["id"].IsInt())
result.gameID = std::to_string(getIntOrThrow(game, "id"));
result.mdl.set("name", getStringOrThrow(game, "game_title"));
LOG(LogDebug) << "GamesDBJSONScraper::processGame(): Name: " << result.mdl.get("name");
if (game.HasMember("overview") && game["overview"].IsString())
result.mdl.set("desc", Utils::String::replace(game["overview"].GetString(), "\r", ""));
if (game.HasMember("release_date") && game["release_date"].IsString()) {
result.mdl.set("releasedate", Utils::Time::DateTime(Utils::Time::stringToTime(
game["release_date"].GetString(), "%Y-%m-%d")));
LOG(LogDebug) << "GamesDBJSONScraper::processGame(): Release Date (unparsed): "
<< game["release_date"].GetString();
LOG(LogDebug) << "GamesDBJSONScraper::processGame(): Release Date (parsed): "
<< result.mdl.get("releasedate");
}
if (game.HasMember("developers") && game["developers"].IsArray()) {
result.mdl.set("developer", getDeveloperString(game["developers"]));
LOG(LogDebug) << "GamesDBJSONScraper::processGame(): Developer: "
<< result.mdl.get("developer");
}
if (game.HasMember("publishers") && game["publishers"].IsArray()) {
result.mdl.set("publisher", getPublisherString(game["publishers"]));
LOG(LogDebug) << "GamesDBJSONScraper::processGame(): Publisher: "
<< result.mdl.get("publisher");
}
if (game.HasMember("genres") && game["genres"].IsArray()) {
result.mdl.set("genre", getGenreString(game["genres"]));
LOG(LogDebug) << "GamesDBJSONScraper::processGame(): Genre: "
<< result.mdl.get("genre");
}
if (game.HasMember("players") && game["players"].IsInt()) {
result.mdl.set("players", std::to_string(game["players"].GetInt()));
LOG(LogDebug) << "GamesDBJSONScraper::processGame(): Players: "
<< result.mdl.get("players");
}
result.mediaURLFetch = NOT_STARTED;
results.push_back(result);
}
} // namespace
void processMediaURLs(const Value& images,
const std::string& base_url,
std::vector<ScraperSearchResult>& results)
{
ScraperSearchResult result;
// Step through each game ID in the JSON server response.
for (auto it = images.MemberBegin(); it != images.MemberEnd(); it++) {
result.gameID = it->name.GetString();
const Value& gameMedia = images[it->name];
result.coverUrl = "";
result.marqueeUrl = "";
result.screenshotUrl = "";
// Quite excessive testing for valid values, but you never know what the server has
// returned and we don't want to crash the program due to malformed data.
if (gameMedia.IsArray()) {
for (SizeType i = 0; i < gameMedia.Size(); i++) {
std::string mediatype;
std::string mediaside;
if (gameMedia[i]["type"].IsString())
mediatype = gameMedia[i]["type"].GetString();
if (gameMedia[i]["side"].IsString())
mediaside = gameMedia[i]["side"].GetString();
if (mediatype == "boxart" && mediaside == "front")
if (gameMedia[i]["filename"].IsString())
result.coverUrl = base_url + gameMedia[i]["filename"].GetString();
if (mediatype == "clearlogo")
if (gameMedia[i]["filename"].IsString())
result.marqueeUrl = base_url + gameMedia[i]["filename"].GetString();
if (mediatype == "screenshot")
if (gameMedia[i]["filename"].IsString())
result.screenshotUrl = base_url + gameMedia[i]["filename"].GetString();
}
}
result.mediaURLFetch = COMPLETED;
results.push_back(result);
}
}
void TheGamesDBJSONRequest::process(const std::unique_ptr<HttpReq>& req,
std::vector<ScraperSearchResult>& results)
{
assert(req->status() == HttpReq::REQ_SUCCESS);
Document doc;
doc.Parse(req->getContent().c_str());
if (doc.HasParseError()) {
std::string err = std::string("TheGamesDBJSONRequest - Error parsing JSON \n\t") +
GetParseError_En(doc.GetParseError());
setError(err);
LOG(LogError) << err;
return;
}
// If the response contains the 'images' object, then it's a game media URL request.
if (doc.HasMember("data") && doc["data"].HasMember("images") &&
doc["data"]["images"].IsObject()) {
const Value& images = doc["data"]["images"];
const Value& base_url = doc["data"]["base_url"];
std::string baseImageUrlLarge;
if (base_url.HasMember("large") && base_url["large"].IsString()) {
baseImageUrlLarge = base_url["large"].GetString();
}
else {
LOG(LogWarning) << "TheGamesDBJSONRequest - No URL path for large images\n";
return;
}
try {
processMediaURLs(images, baseImageUrlLarge, results);
}
catch (std::runtime_error& e) {
LOG(LogError) << "Error while processing media URLs: " << e.what();
}
// Find how many more requests we can make before the scraper
// request allowance counter is reset.
if (doc.HasMember("remaining_monthly_allowance") && doc.HasMember("extra_allowance")) {
for (auto i = 0; i < results.size(); i++) {
results[i].scraperRequestAllowance =
doc["remaining_monthly_allowance"].GetInt() + doc["extra_allowance"].GetInt();
}
LOG(LogDebug) << "TheGamesDBJSONRequest::process(): "
"Remaining monthly scraping allowance: "
<< results.back().scraperRequestAllowance;
}
return;
}
// These process steps are for the initial scraping response.
if (!doc.HasMember("data") || !doc["data"].HasMember("games") ||
!doc["data"]["games"].IsArray()) {
LOG(LogWarning) << "TheGamesDBJSONRequest - Response had no game data\n";
return;
}
const Value& games = doc["data"]["games"];
resources.ensureResources();
for (int i = 0; i < static_cast<int>(games.Size()); i++) {
auto& v = games[i];
try {
processGame(v, results);
}
catch (std::runtime_error& e) {
LOG(LogError) << "Error while processing game: " << e.what();
}
}
if (results.size() == 0) {
LOG(LogDebug) << "TheGamesDBJSONRequest::process(): No games found";
}
}