ES-DE/tools/macOS_dependencies_build.sh
XargonWan 1167c4be41
feat/update 3.1.0 (#7)
* Added initial text shaping support

* Fixed some font issues

* (Windows) Added initial text shaping support

* (macOS) Added initial text shaping support

* Disabled building of HarfBuzz-subset on Windows and macOS

* (Android) Added initial text shaping support

* Added the nl_NL locale to locale/languages

* Changed the font VRAM usage calculation to actually only include texture data

* Moved the HarfBuzz segment building to a separate function

Also implemented segment caching and fixed an issue where missing glyphs were not handled correctly

* Moved the text shaping to a separate function

* Fixed a text shaping issue when there was a font change for the last character of a string

* Added support for the pl_PL locale

* Changed two font calculation functions to use shaped text

Also consolidated the HarfBuzz segment creation and shaping into a single function

* Added a hack to make shaped text wrap somehow correctly

* Changed the text shaping function to return the segment vector

* Text shaping segments are no longer created by space characters

* RTL text segments are now flagged as such

* Fixed an issue where text was not correctly centered after line breaks

* Reverted some font changes that were not needed after all

* Changed to having HarfBuzz set the horizontal glyph advance

* Fixed another failure mode for the wrapText shaped text hack

* Added a precaution to prevent crashes in case of broken fonts being used

* Made accurate text layout work correctly using HarfBuzz

* Removed the offensive wrapText hacks and added some optimizations

Also changed the three dots to an actual ellipsis Unicode character when abbreviating text

* Reverted a change in TextComponent as it caused unforeseen issues

* Changed Font::shapeText() to pass the segments vector by reference

* Removed a temporary member variable in Font and replaced it with proper argument passing

* Fixed a regression where text shaping stopped working

* Added sharing of glyph atlas entries between shaped glyph entries that need the same texture

* Added support for the ar_EG locale

* Some font-related code and comments cleanup

* Fixed a source file header typo

* Documentation update

* Removed a lot of unnecessary text processing

* Added the ICU library as a dependency

* (Android) Added the ICU library as a dependency

* (macOS) Added the ICU library as a dependency

* (Windows) Added the ICU library as a dependency

* (Windows) Fixed an MSVC compiler warning

* Replaced all built-in Unicode case conversion logic and lookup tables with facilities from the ICU library

* Documentation update

* Updated the pl_PL translations

* Added a menu title font size adjustment for the pl_PL translations

* Removed support for NetBSD and OpenBSD

* Changed a code comment that referred to BSD Unix

* Documentation update

* Silenced some Clang compiler warnings

* Added experimental support for building on Haiku

* (Haiku) Added a ScreenScraper platform identifier

* (Haiku) Added support for the Sony PlayStation Portable (psp) game system

* (Haiku) Added support for the ScummVM Game Engine (scummvm) game system

* Documentation update

* Updated the pl_PL translations

* Changed ScreenSaver to use TextComponent instead of using Font facilities directly

* Changed Window to use TextComponent instead of using Font facilities directly

* Changed ButtonComponent to use TextComponent instead of using Font facilities directly

* Changed SliderComponent to use TextComponent instead of using Font facilities directly

* Reverted ButtonComponent and SliderComponent to render the debug overlays themselves

* Changed DateTimeEditComponent to use TextComponent instead of using Font facilities directly

* Minor code cleanup

* Changed TextEditComponent to use TextComponent instead of using Font facilities directly

* Changed Font::buildTextCache() and Font::renderTextCache() to protected functions

* Changed a compiler silencing option to only apply to Clang

* (Haiku) Updated CMake configuration to make ES-DE build on Haiku Nightly (but no longer on R1/beta4)

* Documentation update

* (Haiku) Added find rule configuration for RetroArch

Also added a single core for testing purposes

* Removed direct use of Font::wrapText() from OptionListComponent, TextEditComponent and TextListComponent

* Removed direct use of Font::wrapText() from TextComponent

* Fixed an issue where ComponentList could generate elements with negative widths

* Added an assertion to GuiComponent::setSize() to check for negative mSize values

* DateTimeEditComponent no longer renders the debug overlay unless there is a string to display

* (FreeBSD) Added support for building with DEINIT_ON_LAUNCH

* (FreeBSD) Added the man page to the CPack configuration

* (FreeBSD) Added support for rebooting and powering off from inside ES-DE

* (FreeBSD) Added fallback method to locate binary

* Added layout and line wrapping support for shaped text and for mixing of LTR and RTL scripts

* Fixed a special line wrapping scenario where a trailing space should be removed

* (Windows) Fixed some MSVC compiler warnings

* Fixed some Clang compiler warnings

* Fixed an issue where theme names in the theme downloader could get abbreviated

* Added support for the ca_AD locale

* Documentation update

* (Android) Fonts and locales are now copied earlier than the other assets as HarfBuzz and libintl need them earlier in the startup process

* Documentation update

* Added support for the de_DE locale

* (Android) Added a new default find rule entry for Flycast as its application ID has been changed

* Documentation update

* Fixed an issue where text shaping could be permanently disabled after editing text

* Fixed a potential issue where globally disabling text shaping could cause space detection to fail

* Added a check for whether a text element has a width defined when the container property is set

* (Android) Changed ePSXe to use %ROM% instead of %ROMSAF%

* (Haiku) Added support for the PDF viewer

* Updated the el_GR.po, es_ES.po, fr_FR.po, it_IT.po, ja_JP.po, ru_RU.po and zh_CN.po locale files

* Documentation update

* (Haiku) Added correct installation directories to the CMake configuration

* (Haiku) Changed to correct installation directories

* (Haiku) Added support for the correct system resource directories

* (Haiku) Made sure es-pdf-convert is found under all circumstances

* Updated the fr_FR translations

* Updated the es_ES translations

* Updated the it_IT translations

* Added a menu title font size adjustment for the it_IT translations

* Updated the ja_JP translations

* Updated the zh_CN translations

* Fixed an issue where scraping using TheGamesDB would crash the application

* Added an extra check in OptionListComponent to avoid potential crashes

* Removed support for the ca_AD locale

* Added a code comment clarification in FileSystemUtil

* Updated the pl_PL translations

* Some minor code modernization in MameNames

* Fixed an issue where returning from a game would sometimes make the helpsystem use the dimmed theme properties

* (Haiku) Added a resource file

* Added a menu title font size adjustment for the de_DE translations

* (Haiku) Added support for some game systems

* (Haiku) Added a HaikuPorts recipe

* (Haiku) Fixed an URI issue in the HaikuPorts recipe

* Documentation update

* (Haiku) Added configuration for a number of game systems

* Updated the it_IT translations

* Documentation update

* (Haiku) Updated the srcGitRev value in the HaikuPorts recipe

* (Haiku) Added configuration for a number of game systems

* Documentation update

* (Haiku) Updated the srcGitRev value in the HaikuPorts recipe

* (Haiku) Added configuration for a number of game systems

* Documentation update

* (Haiku) Added configuration for a number of game systems

* Documentation update

* (Haiku) Updated the srcGitRev value in the HaikuPorts recipe

* Added basic configuration support and menu entries for theme localization

* Changed a theme loading debug message

* (linear-es-de) Fixed an issue where the system logo for saturnjp was incorrectly showing the western variant

* (modern-es-de) Fixed an issue where the system logo for saturnjp was incorrectly showing the western variant

* Updated the it_IT translations

* Added support for using language variables in the theme configuration

* Added localization support to DateTimeComponent

* Added translations for the automatic collection names when used as theme system variables

* Added localization support for the theme game counter

* Added theme contextual hinting to the custom collection summary text in CollectionSystemsManager

Also added translation support for a string that was previously missed

* Added localization support to the label entries in capabilities.xml

* Fixed a regression where horizontal text containers would sometimes not work correctly

* Fixed an issue where text elements defined as gamecount using the systemdata property could not scroll horizontally

* Added support for including theme files from within the colorScheme and fontSize tag pairs

* Added translations for the automatic collection names (short name versions) when used as theme system variables

* Fixed an incorrect code comment in CollectionSystemsManager

* Added translations for the name and fullname systemdata properties for the text element

* Added translation support for the metadata property for the text element

* Updated all locale (.po) files with the theme engine localization additions

* (linear-es-de) Added translations for en_US, en_GB and sv_SE

* Documentation update

* Updated the fr_FR translations

* (linear-es-de) Added translations for fr_FR

* Updated the ja_JP translations

* Updated the zh_CN translations

* (modern-es-de) Added translations for en_US, en_GB, fr_FR and sv_SE

* Updated the es_ES translations

* Updated the ro_RO translations

* (linear-es-de) Added translations for es_ES

* (linear-es-de) Added translations for ro_RO

* (slate-es-de) Added translations for en_US, en_GB and sv_SE

* (linear-es-de) Updated the es_ES translations

* (modern-es-de) Updated the fr_FR translations

* (linear-es-de) Some minor translation changes

* (modern-es-de) Added translations for ro_RO

* (slate-es-de) Added translations for ro_RO

* Updated the it_IT translations

* Updated the pt_BR translations

* (linear-es-de) Added translations for it_IT

* (modern-es-de) Decreased the helpsystem entry spacing

* (modern-es-de) Added translations for es_ES and it_IT

* (slate-es-de) Added translations for es_ES, fr_FR and it_IT

* (linear-es-de) Added translations for pt_BR

* (modern-es-de) Added translations for pt_BR

* (slate-es-de) Added translations for pt_BR

* (Haiku) Added support for the c64, plus4 and vic20 systems

* Documentation update

* (Haiku) Updated the srcGitRev value in the HaikuPorts recipe

* Updated SDL to 2.30.6 on Android, Windows, macOS and the Linux AppImage builds

* Added an ICU filter configuration file

* (macOS) Reduced the ICU library size via a data filter file

* (Windows) Reduced the ICU library size via a data filter file

* Updated the ru_RU translations

* (linear-es-de) Added translations for ru_RU

* (modern-es-de) Added translations for ru_RU

* (slate-es-de) Added translations for ru_RU

* Added a menu title font size adjustment for the ru_RU translations

* Removed an unnecessary element resize in ScrollableContainer

* Fixed a line breaking issue

* Added theme engine translations for 'unknown' metadata values for developer, publisher, genre and players

* Added theme engine translations for 'never' and 'unknown' date values

* (linear-es-de) Added translations for ja_JP and zh_CN

* (modern-es-de) Added translations for ja_JP and zh_CN

* (slate-es-de) Added translations for ja_JP and zh_CN

* Updated all locales with new theme engine translations

* Fixed an issue where the text element defaultValue property no longer worked correctly

* (modern-es-de) Added some capitalized default metadata values

* Documentation update

* pdated the el_GR translations

* (linear-es-de) Updated the system metadata

* (linear-es-de) Added sv_SE translations for all system hardware types

* Updated the de_DE translations

* Updated the pl_PL translations

* Bundled the July 2024 release of the Mozilla TLS/SSL certificates

* Updated the MAME index files to include ROMs up to MAME version 0.269

* (linear-es-de) Added translations for pl_PL

* Added the VirtualXT RetroArch core as an alternative emulator for the dos and pc systems

* Added the Stella 2023 RetroArch core as an alternative emulator for the atari2600 system

* Removed support for the ar_EG, de_DE, el_GR and nl_NL locales and moved their .po files to an archive directory

* Documentation update

* (modern-es-de) Added translations for pl_PL

* (slate-es-de) Added translations for pl_PL

* Updated SDL to 2.30.7 on Android, Windows, macOS and the Linux AppImage builds

* Updated the fr_FR translations

* Added support for the new Lime3DS binary names on Linux, macOS and Windows

* Added some missing find rules for Lime3DS

* (Windows) Added 'Shortcut' as an alternative emulator for the switch system

Also added the .lnk file extension

* Added jgenesis as an alternative emulator for the famicom, gamegear, gb, gbc, genesis, mastersystem, megacd, megacdjp, megadrive, megadrivejp, nes, segacd, sfc, snes and snesna systems on Linux and Windows

* Documentation update

* Added izapple2 standalone as an alternative emulator for the apple2 system on Linux and Windows

* (Android) Added support for the Microsoft Windows (windows) game system using the Winlator emulator

* (Android) Added Winlator PRoot Cmod standalone as an alternative emulator for the windows system

* Documentation update

* (Android) Added support for the PC Arcade Systems (pcarcade) and Taito Type X (type-x) game systems

* Bumped the version to 3.1.0

* (modern-es-de) Eliminated an annoying debug message

* (linear-es-de) Added some missing metadata files

* (linear-es-de) Added some missing sv_SE translations

* Updated the Winlator emulator names

* Documentation update

* Documentation update for the 3.1.0 release

* Updated latest_release.json for the 3.1.0 release

* Fixed a typo in the changelog

* Documentation update

* (Haiku) Updated the srcGitRev value in the HaikuPorts recipe

* Bumped the version to 3.1.1-alpha

* Video player resources are now completely freed up after finishing view transitions

* Changed a rounding in ScrollableContainer to slightly decrease the risk of glyphs getting cut off at the bottom of the container

* Added the Nanum Square Neo Korean font

* Added support for the ko_KR locale

* Fixed an issue where newly entered ScreenScraper username and password values were positioned incorrectly vertically in the account settings menu

* Documentation update

* Changed the position of the ko_KR language

* Changed the ja_JP position in the languages file

* Fixed an issue where attempting to view media for a game that had no downloaded media paused the playback of all static theme videos

* Documentation update

* Added support for the de_DE locale

* Updated the fr_FR translations

* Documentation update

* Updated the de_DE translations

---------

Co-authored-by: Leon Styhre <leon@leonstyhre.com>
2024-09-18 02:23:26 +02:00

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#!/bin/sh
# SPDX-License-Identifier: MIT
#
# ES-DE Frontend
# macOS_dependencies_build.sh
#
# Builds the external dependencies in-tree.
# The macOS_dependencies_setup.sh script must have been executed before this one.
# All sources will be recompiled from scratch every time this script is run.
# If manually compiling individual libraries, don't forget to set MACOSX_DEPLOYMENT_TARGET.
#
# This script needs to run from the root of the repository.
#
export MACOSX_DEPLOYMENT_TARGET=11.0
# How many CPU threads to use for the compilation.
JOBS=4
if [ ! -f .clang-format ]; then
echo "You need to run this script from the root of the repository."
exit
fi
cd external
if [ ! -d FFmpeg ]; then
echo "You need to first run tools/macOS_dependencies_setup.sh to download and configure the dependencies."
exit
fi
echo "Building all dependencies in the ./external directory..."
export PKG_CONFIG_PATH=$(pwd)/../local_install/lib/pkgconfig
echo
echo "Building libiconv"
if [ ! -d libiconv ]; then
echo "libiconv directory is missing, aborting."
exit
fi
cd libiconv
./configure --enable-static=yes --enable-shared=no --prefix=$(pwd)/../local_install
make clean
make -j${JOBS}
make install
cd ..
echo
echo "Building gettext"
if [ ! -d gettext ]; then
echo "gettext directory is missing, aborting."
exit
fi
cd gettext
./configure --with-libiconv-prefix=$(pwd)/../local_install --prefix=$(pwd)/../local_install
make clean
make -j${JOBS}
cd gettext-runtime/intl/.libs
install_name_tool -id "@rpath/libintl.8.dylib" libintl.8.dylib
cp libintl.8.dylib ../../../../../
cd ../../../
make install
cd ..
echo
echo "Building ICU"
if [ ! -d icu/icu4c ]; then
echo "icu/icu4c directory is missing, aborting."
exit
fi
if [ ! -f icu/icu4c/source/icu_filters.json ]; then
echo "icu/icu4c/source/icu_filters.json is missing, aborting."
exit
fi
cd icu/icu4c/source
ICU_DATA_FILTER_FILE=icu_filters.json CXXFLAGS="-DUCONFIG_NO_COLLATION -DUCONFIG_NO_TRANSLITERATION" ./configure --disable-extras --disable-icuio --disable-samples --disable-tests
make clean
make -j${JOBS}
cd lib
install_name_tool -id "@rpath/libicudata.75.dylib" libicudata.75.1.dylib
install_name_tool -id "@rpath/libicui18n.75.dylib" libicui18n.75.1.dylib
install_name_tool -change $(otool -L libicui18n.75.1.dylib | grep libicuuc | cut -f1 -d' ' | sed 's/[[:blank:]]//g') @rpath/libicuuc.75.dylib libicui18n.75.1.dylib
install_name_tool -change $(otool -L libicui18n.75.1.dylib | grep libicudata | cut -f1 -d' ' | sed 's/[[:blank:]]//g') @rpath/libicudata.75.dylib libicui18n.75.1.dylib
install_name_tool -id "@rpath/libicuuc.75.dylib" libicuuc.75.1.dylib
install_name_tool -change $(otool -L libicuuc.75.1.dylib | grep libicudata | cut -f1 -d' ' | sed 's/[[:blank:]]//g') @rpath/libicudata.75.dylib libicuuc.75.1.dylib
cp libicudata.75.1.dylib ../../../../../libicudata.75.dylib
cp libicui18n.75.1.dylib ../../../../../libicui18n.75.dylib
cp libicuuc.75.1.dylib ../../../../../libicuuc.75.dylib
cd ../../../../
echo
echo "Building libpng"
if [ ! -d libpng ]; then
echo "libpng directory is missing, aborting."
exit
fi
cd libpng
rm -f CMakeCache.txt
if [ $(uname -m) == "arm64" ]; then
cmake -DCMAKE_BUILD_TYPE=Release -DPNG_SHARED=off -DPNG_ARM_NEON=off -DCMAKE_INSTALL_PREFIX=$(pwd)/../local_install .
else
cmake -DCMAKE_BUILD_TYPE=Release -DPNG_SHARED=off -DCMAKE_INSTALL_PREFIX=$(pwd)/../local_install .
fi
make clean
make -j${JOBS}
make install
cd ..
echo
echo "Building HarfBuzz"
if [ ! -d harfbuzz/build ]; then
echo "harfbuzz directory is missing, aborting."
exit
fi
cd harfbuzz/build
rm -f CMakeCache.txt
cmake -DCMAKE_BUILD_TYPE=Release -DBUILD_SHARED_LIBS=ON -DHB_BUILD_SUBSET=off ..
make clean
make -j${JOBS}
cp libharfbuzz.dylib ../../../
cd ../..
echo
echo "Building FreeType"
if [ ! -d freetype/build ]; then
echo "FreeType directory is missing, aborting."
exit
fi
cd freetype/build
rm -f CMakeCache.txt
cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_DISABLE_FIND_PACKAGE_HarfBuzz=on -DBUILD_SHARED_LIBS=on -DCMAKE_MACOSX_RPATH=on -DCMAKE_INSTALL_PREFIX=$(pwd)/../../local_install -S .. -B .
make clean
make -j${JOBS}
cp libfreetype.6.19.0.dylib ../../../libfreetype.6.dylib
cd ../..
echo
echo "Building Fontconfig"
if [ ! -d fontconfig ]; then
echo "fontconfig directory is missing, aborting."
exit
fi
cd fontconfig
rm -rf builddir
PKG_CONFIG_PATH=$(pwd)/../local_install/lib/pkgconfig meson setup --buildtype=release --prefix $(pwd)/../local_install builddir
cd builddir
meson compile
# This will fail if there are spaces in the build path.
cd src
install_name_tool -change $(otool -L libfontconfig.1.dylib | grep libfreetype | cut -f1 -d' ' | sed 's/[[:blank:]]//g') @rpath/libfreetype.6.dylib libfontconfig.1.dylib
cd ..
meson install
cp src/libfontconfig.1.dylib ../../../
cd ../..
echo
echo "Building libjpeg-turbo"
if [ ! -d libjpeg-turbo ]; then
echo "libjpeg-turbo directory is missing, aborting."
exit
fi
cd libjpeg-turbo/build
rm -f CMakeCache.txt
cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_INSTALL_PREFIX=$(pwd)/../../local_install -B . -S ..
make clean
make -j${JOBS}
make install
cp libjpeg.62.4.0.dylib ../../../libjpeg.62.dylib
cd ../..
echo
echo "Building LibTIFF"
if [ ! -d libtiff ]; then
echo "libtiff directory is missing, aborting."
exit
fi
cd libtiff/build
rm -f CMakeCache.txt
cmake -DCMAKE_BUILD_TYPE=Release -Dtiff-tools=off -Dtiff-tests=off -Dtiff-contrib=off -Dtiff-docs=off -DCMAKE_INSTALL_PREFIX=$(pwd)/../../local_install -B . -S ..
make clean
make -j${JOBS}
make install
cp libtiff/libtiff.6.0.1.dylib ../../../libtiff.6.dylib
cd ../..
echo
echo "Building OpenJPEG"
if [ ! -d openjpeg ]; then
echo "openjpeg directory is missing, aborting."
exit
fi
cd openjpeg/build
rm -f CMakeCache.txt
PKG_CONFIG_PATH=$(pwd)/../local_install/lib/pkgconfig cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_INSTALL_PREFIX=$(pwd)/../../local_install -S .. -B .
make clean
make -j${JOBS}
make install
cp bin/libopenjp2.2.5.0.dylib ../../../libopenjp2.7.dylib
cd ../..
echo
echo "Building Poppler"
if [ ! -d poppler ]; then
echo "poppler directory is missing, aborting."
exit
fi
cd poppler/build
rm -f CMakeCache.txt
PKG_CONFIG_PATH=$(pwd)/../local_install/lib/pkgconfig cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_PREFIX_PATH=$(pwd)/../../local_install \
-DENABLE_UTILS=off -DBUILD_CPP_TESTS=off -DENABLE_LIBCURL=off -DRUN_GPERF_IF_PRESENT=off -DENABLE_QT5=off -DENABLE_QT6=off -DENABLE_BOOST=off -DENABLE_GLIB=off -DENABLE_NSS3=off -S .. -B .
make clean
make -j${JOBS}
# This will fail if there are spaces in the build path.
install_name_tool -change $(otool -L libpoppler.129.dylib | grep libfreetype | cut -f1 -d' ' | sed 's/[[:blank:]]//g') @rpath/libfreetype.6.dylib libpoppler.129.dylib
install_name_tool -change $(otool -L libpoppler.129.dylib | grep libfontconfig | cut -f1 -d' ' | sed 's/[[:blank:]]//g') @rpath/libfontconfig.1.dylib libpoppler.129.dylib
cp libpoppler.129.0.0.dylib ../../../libpoppler.129.dylib
cp cpp/libpoppler-cpp.0.11.0.dylib ../../../libpoppler-cpp.0.dylib
cd ../..
echo
echo "Building FreeImage"
if [ ! -d freeimage/FreeImage ]; then
echo "FreeImage directory is missing, aborting."
exit
fi
cd freeimage/FreeImage
make clean
make -j${JOBS}
cp libfreeimage.a ../../..
cd ../..
echo
echo "Building libgit2"
if [ ! -d libgit2/build ]; then
echo "libgit2 directory is missing, aborting."
exit
fi
cd libgit2/build
rm -f CMakeCache.txt
cmake -DCMAKE_BUILD_TYPE=Release -DBUILD_TESTS=OFF ..
make clean
make -j${JOBS}
cp libgit2.1.7.1.dylib ../../../libgit2.1.7.dylib
cd ../..
echo
echo "Building pugixml"
if [ ! -d pugixml ]; then
echo "pugixml directory is missing, aborting."
exit
fi
cd pugixml
rm -f CMakeCache.txt
cmake -DCMAKE_BUILD_TYPE=Release .
make clean
make -j${JOBS}
cp libpugixml.a ../..
cd ..
echo
echo "Building SDL"
if [ ! -d SDL/build ]; then
echo "SDL directory is missing, aborting."
exit
fi
cd SDL/build
rm -f CMakeCache.txt
cmake -DCMAKE_BUILD_TYPE=Release -S .. -B .
make clean
make -j${JOBS}
cp libSDL2-2.0.0.dylib ../../..
cd ../..
echo
echo "Building libvpx"
if [ ! -d libvpx ]; then
echo "libvpx directory is missing, aborting."
exit
fi
cd libvpx
./configure --disable-examples --disable-docs --disable-tools --disable-unit-tests --enable-pic --enable-vp9-highbitdepth --prefix=$(pwd)/../local_install
make clean
make -j${JOBS}
make install
cd ..
echo
echo "Building Ogg"
if [ ! -d ogg ]; then
echo "Ogg directory is missing, aborting."
exit
fi
cd ogg
rm -f CMakeCache.txt
cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_INSTALL_PREFIX=$(pwd)/../local_install .
make clean
make -j${JOBS}
make install
cd ..
echo
echo "Building Vorbis"
if [ ! -d vorbis ]; then
echo "Vorbis directory is missing, aborting."
exit
fi
cd vorbis
rm -f CMakeCache.txt
cmake -DCMAKE_BUILD_TYPE=Release -DBUILD_SHARED_LIBS=on -DCMAKE_MACOSX_RPATH=on -DCMAKE_INSTALL_PREFIX=$(pwd)/../local_install .
make clean
make -j${JOBS}
make install
cp lib/libvorbisenc.2.0.12.dylib ../..
cp lib/libvorbis.0.4.9.dylib ../..
cd ..
echo
echo "Building Opus"
if [ ! -d opus ]; then
echo "Opus directory is missing, aborting."
exit
fi
cd opus
rm -f CMakeCache.txt
cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_INSTALL_PREFIX=$(pwd)/../local_install .
make clean
make -j${JOBS}
make install
cd ..
echo
echo "Building FFmpeg"
if [ ! -d FFmpeg ]; then
echo "FFmpeg directory is missing, aborting."
exit
fi
cd FFmpeg
PKG_CONFIG_PATH=$(pwd)/../local_install/lib/pkgconfig ./configure --prefix=/usr/local --enable-rpath --install-name-dir=@rpath --disable-doc --disable-lzma --enable-gpl --enable-shared --enable-libvorbis --enable-libopus --enable-libvpx --enable-postproc
make clean
make -j${JOBS}
install_name_tool -rpath /usr/local/lib @executable_path libavcodec/libavcodec.60.dylib
cp libavcodec/libavcodec.60.dylib ../..
install_name_tool -rpath /usr/local/lib @executable_path libavfilter/libavfilter.9.dylib
cp libavfilter/libavfilter.9.dylib ../..
install_name_tool -rpath /usr/local/lib @executable_path libavformat/libavformat.60.dylib
cp libavformat/libavformat.60.dylib ../..
install_name_tool -rpath /usr/local/lib @executable_path libavutil/libavutil.58.dylib
cp libavutil/libavutil.58.dylib ../..
install_name_tool -rpath /usr/local/lib @executable_path libpostproc/libpostproc.57.dylib
cp libpostproc/libpostproc.57.dylib ../..
install_name_tool -rpath /usr/local/lib @executable_path libswresample/libswresample.4.dylib
cp libswresample/libswresample.4.dylib ../..
install_name_tool -rpath /usr/local/lib @executable_path libswscale/libswscale.7.dylib
cp libswscale/libswscale.7.dylib ../..
unset PKG_CONFIG_PATH
echo
echo "Done building all dependencies."