mirror of
https://github.com/RetroDECK/ES-DE.git
synced 2024-11-28 00:55:39 +00:00
e4fdd1e20d
As of this commit, the initial code cleanup and code documentation has been completed for the entire application.
91 lines
2.2 KiB
C++
91 lines
2.2 KiB
C++
//
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// AnimatedImageComponent.cpp
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//
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// Creates animation from multiple images files.
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//
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#include "components/AnimatedImageComponent.h"
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#include "components/ImageComponent.h"
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#include "resources/ResourceManager.h"
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#include "Log.h"
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AnimatedImageComponent::AnimatedImageComponent(Window* window)
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: GuiComponent(window), mEnabled(false)
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{
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}
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void AnimatedImageComponent::load(const AnimationDef* def)
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{
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mFrames.clear();
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assert(def->frameCount >= 1);
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for (size_t i = 0; i < def->frameCount; i++) {
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if (def->frames[i].path != nullptr &&
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!ResourceManager::getInstance()->fileExists(def->frames[i].path)) {
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LOG(LogError) << "Missing animation frame " << i <<
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" (\"" << def->frames[i].path << "\")";
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continue;
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}
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auto img = std::unique_ptr<ImageComponent>(new ImageComponent(mWindow));
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img->setResize(mSize.x(), mSize.y());
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img->setImage(std::string(def->frames[i].path), false);
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mFrames.push_back(ImageFrame(std::move(img), def->frames[i].time));
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}
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mLoop = def->loop;
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mCurrentFrame = 0;
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mFrameAccumulator = 0;
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mEnabled = true;
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}
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void AnimatedImageComponent::reset()
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{
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mCurrentFrame = 0;
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mFrameAccumulator = 0;
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}
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void AnimatedImageComponent::onSizeChanged()
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{
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for (auto it = mFrames.cbegin(); it != mFrames.cend(); it++) {
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it->first->setResize(mSize.x(), mSize.y());
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}
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}
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void AnimatedImageComponent::update(int deltaTime)
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{
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if (!mEnabled || mFrames.size() == 0)
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return;
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mFrameAccumulator += deltaTime;
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while (mFrames.at(mCurrentFrame).second <= mFrameAccumulator) {
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mCurrentFrame++;
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if (mCurrentFrame == (int)mFrames.size()) {
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if (mLoop) {
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// Restart.
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mCurrentFrame = 0;
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}
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else {
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// Done, stop at last frame.
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mCurrentFrame--;
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mEnabled = false;
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break;
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}
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}
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mFrameAccumulator -= mFrames.at(mCurrentFrame).second;
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}
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}
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void AnimatedImageComponent::render(const Transform4x4f& trans)
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{
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if (mFrames.size())
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mFrames.at(mCurrentFrame).first->render(getTransform() * trans);
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}
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