ES-DE/es-app/CMakeLists.txt

360 lines
20 KiB
CMake

project("emulationstation-de")
set(ES_HEADERS
${CMAKE_CURRENT_SOURCE_DIR}/src/CollectionSystemsManager.h
${CMAKE_CURRENT_SOURCE_DIR}/src/EmulationStation.h
${CMAKE_CURRENT_SOURCE_DIR}/src/FileData.h
${CMAKE_CURRENT_SOURCE_DIR}/src/FileFilterIndex.h
${CMAKE_CURRENT_SOURCE_DIR}/src/FileSorts.h
${CMAKE_CURRENT_SOURCE_DIR}/src/Gamelist.h
${CMAKE_CURRENT_SOURCE_DIR}/src/MediaViewer.h
${CMAKE_CURRENT_SOURCE_DIR}/src/MetaData.h
${CMAKE_CURRENT_SOURCE_DIR}/src/MiximageGenerator.h
${CMAKE_CURRENT_SOURCE_DIR}/src/PlatformId.h
${CMAKE_CURRENT_SOURCE_DIR}/src/SystemData.h
${CMAKE_CURRENT_SOURCE_DIR}/src/SystemScreensaver.h
${CMAKE_CURRENT_SOURCE_DIR}/src/VolumeControl.h
# GUIs
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiCollectionSystemsOptions.h
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiGamelistFilter.h
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiGamelistOptions.h
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiGameScraper.h
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiInfoPopup.h
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiLaunchScreen.h
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiMediaViewerOptions.h
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiMenu.h
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiMetaDataEd.h
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiOfflineGenerator.h
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiScraperMenu.h
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiScraperMulti.h
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiScraperSearch.h
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiScreensaverOptions.h
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiSettings.h
# Scrapers
${CMAKE_CURRENT_SOURCE_DIR}/src/scrapers/GamesDBJSONScraper.h
${CMAKE_CURRENT_SOURCE_DIR}/src/scrapers/GamesDBJSONScraperResources.h
${CMAKE_CURRENT_SOURCE_DIR}/src/scrapers/Scraper.h
${CMAKE_CURRENT_SOURCE_DIR}/src/scrapers/ScreenScraper.h
# Views
${CMAKE_CURRENT_SOURCE_DIR}/src/views/gamelist/BasicGameListView.h
${CMAKE_CURRENT_SOURCE_DIR}/src/views/gamelist/DetailedGameListView.h
${CMAKE_CURRENT_SOURCE_DIR}/src/views/gamelist/GridGameListView.h
${CMAKE_CURRENT_SOURCE_DIR}/src/views/gamelist/IGameListView.h
${CMAKE_CURRENT_SOURCE_DIR}/src/views/gamelist/ISimpleGameListView.h
${CMAKE_CURRENT_SOURCE_DIR}/src/views/gamelist/VideoGameListView.h
${CMAKE_CURRENT_SOURCE_DIR}/src/views/SystemView.h
${CMAKE_CURRENT_SOURCE_DIR}/src/views/UIModeController.h
${CMAKE_CURRENT_SOURCE_DIR}/src/views/ViewController.h
# Animations
${CMAKE_CURRENT_SOURCE_DIR}/src/animations/MoveCameraAnimation.h
)
set(ES_SOURCES
${CMAKE_CURRENT_SOURCE_DIR}/src/CollectionSystemsManager.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/FileData.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/FileFilterIndex.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/FileSorts.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/Gamelist.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/main.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/MediaViewer.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/MetaData.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/MiximageGenerator.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/PlatformId.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/SystemData.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/SystemScreensaver.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/VolumeControl.cpp
# GUIs
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiCollectionSystemsOptions.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiGamelistFilter.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiGamelistOptions.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiGameScraper.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiInfoPopup.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiLaunchScreen.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiMenu.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiMediaViewerOptions.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiMetaDataEd.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiOfflineGenerator.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiScraperMenu.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiScraperMulti.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiScraperSearch.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiScreensaverOptions.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/guis/GuiSettings.cpp
# Scrapers
${CMAKE_CURRENT_SOURCE_DIR}/src/scrapers/GamesDBJSONScraper.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/scrapers/GamesDBJSONScraperResources.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/scrapers/Scraper.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/scrapers/ScreenScraper.cpp
# Views
${CMAKE_CURRENT_SOURCE_DIR}/src/views/gamelist/BasicGameListView.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/views/gamelist/DetailedGameListView.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/views/gamelist/GridGameListView.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/views/gamelist/IGameListView.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/views/gamelist/ISimpleGameListView.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/views/gamelist/VideoGameListView.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/views/SystemView.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/views/UIModeController.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/views/ViewController.cpp
)
if(WIN32)
LIST(APPEND ES_SOURCES ${CMAKE_CURRENT_SOURCE_DIR}/assets/EmulationStation.rc)
endif()
#---------------------------------------------------------------------------------------------------
# OS-specific installation and package generation setup.
# Define target.
if(APPLE OR WIN32)
include_directories(${COMMON_INCLUDE_DIRS} ${CMAKE_CURRENT_SOURCE_DIR}/src)
add_executable(EmulationStation ${ES_SOURCES} ${ES_HEADERS})
target_link_libraries(EmulationStation ${COMMON_LIBRARIES} es-core)
set_target_properties(EmulationStation PROPERTIES INSTALL_RPATH_USE_LINK_PATH TRUE)
else()
include_directories(${COMMON_INCLUDE_DIRS} ${CMAKE_CURRENT_SOURCE_DIR}/src)
add_executable(emulationstation ${ES_SOURCES} ${ES_HEADERS})
target_link_libraries(emulationstation ${COMMON_LIBRARIES} es-core)
set_target_properties(emulationstation PROPERTIES INSTALL_RPATH_USE_LINK_PATH TRUE)
endif()
# Setup for installation and package generation.
if(WIN32)
install(TARGETS EmulationStation RUNTIME DESTINATION .)
if("${CMAKE_CXX_COMPILER_ID}" STREQUAL "MSVC")
install(FILES ../avcodec-59.dll ../avfilter-8.dll ../avformat-59.dll ../avutil-57.dll
../postproc-56.dll ../swresample-4.dll ../swscale-6.dll ../FreeImage.dll
../glew32.dll ../libcrypto-1_1-x64.dll ../libcurl-x64.dll ../freetype.dll
../pugixml.dll ../libssl-1_1-x64.dll ../SDL2.dll ../MSVCP140.dll ../VCOMP140.DLL
../VCRUNTIME140.dll ../VCRUNTIME140_1.dll DESTINATION .)
if(VLC_PLAYER)
install(FILES ../libvlc.dll ../libvlccore.dll DESTINATION .)
endif()
else()
install(FILES ../avcodec-59.dll ../avfilter-8.dll ../avformat-59.dll ../avutil-57.dll
../postproc-56.dll ../swresample-4.dll ../swscale-6.dll ../FreeImage.dll
../glew32.dll ../libcrypto-1_1-x64.dll ../libcurl-x64.dll ../libfreetype.dll
../libpugixml.dll ../libssl-1_1-x64.dll ../SDL2.dll ../vcomp140.dll DESTINATION .)
if(VLC_PLAYER)
install(FILES ../libvlc.dll ../libvlccore.dll DESTINATION .)
endif()
endif()
if(VLC_PLAYER)
install(DIRECTORY ${CMAKE_SOURCE_DIR}/plugins DESTINATION .)
endif()
install(FILES ../LICENSE DESTINATION .)
install(DIRECTORY ${CMAKE_SOURCE_DIR}/licenses DESTINATION .)
install(DIRECTORY ${CMAKE_SOURCE_DIR}/themes DESTINATION .)
install(DIRECTORY ${CMAKE_SOURCE_DIR}/resources DESTINATION .)
elseif(APPLE)
# For completely unknown reasons, when generating a Bundle using cpack, an extra 'Resources'
# directory is added to the target path. Simply adding the two dots as a prefix fixes the
# problem, but doing so would break 'make install' which was actually behaving correctly.
# So an extra 'Resources' directory was added to the CMAKE_INSTALL_PREFIX variable as well
# to compensate for this. It's a bad solution to the problem and there must surely be a
# better way to fix this.
install(TARGETS EmulationStation RUNTIME
DESTINATION ../MacOS)
install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/assets/EmulationStation-DE.icns
DESTINATION ../Resources)
install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/assets/EmulationStation-DE_Info.plist
DESTINATION .. RENAME Info.plist)
# Another hack/workaround. I have not been able to find any way whatsover to force the
# linker to use rpaths for all shared libraries instead of absolute paths. So instead
# we're running install_name_tool as a post-build command to manually change the absolute
# paths to the rpaths for these libraries. The worst thing about this approach is that
# the library version needs to be manually changed here depending on what's installed
# on your system (e.g. if using libSDL2-2.1.0.dylib instead of libSDL2-2.0.0.dylib).
# This problem definitely needs to be resolved properly at a later date.
add_custom_command(TARGET EmulationStation POST_BUILD COMMAND ${CMAKE_INSTALL_NAME_TOOL}
-change /usr/local/lib/libavcodec.58.dylib @rpath/libavcodec.58.dylib
-change /usr/local/lib/libavfilter.7.dylib @rpath/libavfilter.7.dylib
-change /usr/local/lib/libavformat.58.dylib @rpath/libavformat.58.dylib
-change /usr/local/lib/libavutil.56.dylib @rpath/libavutil.56.dylib
-change /usr/local/lib/libswresample.3.dylib @rpath/libswresample.3.dylib
-change /usr/local/lib/libswscale.5.dylib @rpath/libswscale.5.dylib
-change /usr/local/opt/freeimage/lib/libfreeimage.dylib @rpath/libfreeimage.dylib
-change /usr/local/opt/freetype/lib/libfreetype.6.dylib @rpath/libfreetype.6.dylib
-change /usr/local/opt/libpng/lib/libpng16.16.dylib @rpath/libpng16.16.dylib
-change /usr/local/opt/sdl2/lib/libSDL2-2.0.0.dylib @rpath/libSDL2-2.0.0.dylib
$<TARGET_FILE:EmulationStation>)
set(APPLE_DYLIB_PERMISSIONS
OWNER_WRITE OWNER_READ OWNER_EXECUTE
GROUP_READ GROUP_EXECUTE
WORLD_READ WORLD_EXECUTE)
if(NOT APPLE_SKIP_INSTALL_LIBS)
install(FILES ${CMAKE_SOURCE_DIR}/libavcodec.58.dylib
PERMISSIONS ${APPLE_DYLIB_PERMISSIONS} DESTINATION ../MacOS)
install(FILES ${CMAKE_SOURCE_DIR}/libavfilter.7.dylib
PERMISSIONS ${APPLE_DYLIB_PERMISSIONS} DESTINATION ../MacOS)
install(FILES ${CMAKE_SOURCE_DIR}/libavformat.58.dylib
PERMISSIONS ${APPLE_DYLIB_PERMISSIONS} DESTINATION ../MacOS)
install(FILES ${CMAKE_SOURCE_DIR}/libavutil.56.dylib
PERMISSIONS ${APPLE_DYLIB_PERMISSIONS} DESTINATION ../MacOS)
install(FILES ${CMAKE_SOURCE_DIR}/libpostproc.55.dylib
PERMISSIONS ${APPLE_DYLIB_PERMISSIONS} DESTINATION ../MacOS)
install(FILES ${CMAKE_SOURCE_DIR}/libswresample.3.dylib
PERMISSIONS ${APPLE_DYLIB_PERMISSIONS} DESTINATION ../MacOS)
install(FILES ${CMAKE_SOURCE_DIR}/libswscale.5.dylib
PERMISSIONS ${APPLE_DYLIB_PERMISSIONS} DESTINATION ../MacOS)
install(FILES ${CMAKE_SOURCE_DIR}/libfdk-aac.2.dylib
PERMISSIONS ${APPLE_DYLIB_PERMISSIONS} DESTINATION ../MacOS)
install(FILES ${CMAKE_SOURCE_DIR}/libfreeimage.dylib
PERMISSIONS ${APPLE_DYLIB_PERMISSIONS} DESTINATION ../MacOS)
install(FILES ${CMAKE_SOURCE_DIR}/libfreetype.6.dylib
PERMISSIONS ${APPLE_DYLIB_PERMISSIONS} DESTINATION ../MacOS)
install(FILES ${CMAKE_SOURCE_DIR}/libpng16.16.dylib
PERMISSIONS ${APPLE_DYLIB_PERMISSIONS} DESTINATION ../MacOS)
install(FILES ${CMAKE_SOURCE_DIR}/libSDL2-2.0.0.dylib
PERMISSIONS ${APPLE_DYLIB_PERMISSIONS} DESTINATION ../MacOS)
if(VLC_PLAYER)
install(FILES ${CMAKE_SOURCE_DIR}/libvlc.dylib
PERMISSIONS ${APPLE_DYLIB_PERMISSIONS} DESTINATION ../MacOS)
install(FILES ${CMAKE_SOURCE_DIR}/libvlccore.dylib
PERMISSIONS ${APPLE_DYLIB_PERMISSIONS} DESTINATION ../MacOS)
install(DIRECTORY ${CMAKE_SOURCE_DIR}/plugins
DESTINATION ../MacOS)
endif()
endif()
install(FILES ${CMAKE_SOURCE_DIR}/LICENSE
DESTINATION ../Resources)
install(DIRECTORY ${CMAKE_SOURCE_DIR}/resources
DESTINATION ../Resources)
install(DIRECTORY ${CMAKE_SOURCE_DIR}/themes
DESTINATION ../Resources)
install(DIRECTORY ${CMAKE_SOURCE_DIR}/licenses
DESTINATION ../Resources)
else()
install(TARGETS emulationstation RUNTIME
DESTINATION ${CMAKE_INSTALL_PREFIX}/bin)
if(${CMAKE_SYSTEM_NAME} MATCHES "Linux")
install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/assets/emulationstation.6.gz
DESTINATION ${CMAKE_INSTALL_PREFIX}/share/man/man6)
else()
install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/assets/emulationstation.6.gz
DESTINATION ${CMAKE_INSTALL_PREFIX}/man/man6)
endif()
install(FILES ${CMAKE_SOURCE_DIR}/LICENSE
DESTINATION ${CMAKE_INSTALL_PREFIX}/share/emulationstation)
install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/assets/emulationstation.desktop
DESTINATION ${CMAKE_INSTALL_PREFIX}/share/applications)
install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/assets/emulationstation.svg
DESTINATION ${CMAKE_INSTALL_PREFIX}/share/pixmaps)
install(DIRECTORY ${CMAKE_SOURCE_DIR}/licenses
DESTINATION ${CMAKE_INSTALL_PREFIX}/share/emulationstation)
install(DIRECTORY ${CMAKE_SOURCE_DIR}/themes
DESTINATION ${CMAKE_INSTALL_PREFIX}/share/emulationstation)
install(DIRECTORY ${CMAKE_SOURCE_DIR}/resources
DESTINATION ${CMAKE_INSTALL_PREFIX}/share/emulationstation)
endif()
include(InstallRequiredSystemLibraries)
#---------------------------------------------------------------------------------------------------
# General CPack settings.
set(CPACK_PACKAGE_NAME "emulationstation-de")
set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "Emulator front-end")
set(CPACK_PACKAGE_DESCRIPTION "EmulationStation Desktop Edition (ES-DE) is a front-end for browsing and launching games from your multi-platform game collection.
It's intended to be used in conjunction with emulators such as the RetroArch cores.")
if(APPLE)
# Shorter line length license file to be able to fit inside the drag-and-drop installer window without introducing extra line breaks.
set(CPACK_RESOURCE_FILE_LICENSE "${CMAKE_CURRENT_SOURCE_DIR}/assets/EmulationStation-DE_LICENSE_macOS")
elseif(WIN32)
# The installer window looks a bit different on Windows so a specific file for this OS is required.
set(CPACK_RESOURCE_FILE_LICENSE "${CMAKE_CURRENT_SOURCE_DIR}/assets/EmulationStation-DE_LICENSE_Windows")
else()
set(CPACK_RESOURCE_FILE_LICENSE "${CMAKE_SOURCE_DIR}/LICENSE")
endif()
set(CPACK_PACKAGE_VENDOR "Leon Styhre")
# Update this when there has been a new release.
set(CPACK_PACKAGE_VERSION "1.1.0-alpha")
# Use the shorter x64 descriptor if on the x86_64/AMD64 architecture.
if(CMAKE_HOST_SYSTEM_PROCESSOR STREQUAL x86_64 OR CMAKE_HOST_SYSTEM_PROCESSOR STREQUAL AMD64)
set(CPU_ARCHITECTURE "x64")
else()
set(CPU_ARCHITECTURE "${CMAKE_HOST_SYSTEM_PROCESSOR}")
endif()
# Settings per operating system and generator type.
if(APPLE)
set(CPACK_GENERATOR "Bundle")
if(${CMAKE_OSX_DEPLOYMENT_TARGET} VERSION_LESS 10.14)
set(CPACK_PACKAGE_FILE_NAME "EmulationStation-DE-${CPACK_PACKAGE_VERSION}-${CPU_ARCHITECTURE}_legacy")
set(CPACK_DMG_VOLUME_NAME "EmulationStation Desktop Edition ${CPACK_PACKAGE_VERSION}_legacy")
else()
set(CPACK_PACKAGE_FILE_NAME "EmulationStation-DE-${CPACK_PACKAGE_VERSION}-${CPU_ARCHITECTURE}")
set(CPACK_DMG_VOLUME_NAME "EmulationStation Desktop Edition ${CPACK_PACKAGE_VERSION}")
endif()
set(CPACK_PACKAGE_ICON "${CMAKE_CURRENT_SOURCE_DIR}/assets/EmulationStation-DE.icns")
set(CPACK_DMG_DS_STORE "${CMAKE_CURRENT_SOURCE_DIR}/assets/EmulationStation-DE_DS_Store")
set(CPACK_BUNDLE_NAME "EmulationStation Desktop Edition")
set(CPACK_BUNDLE_ICON "${CMAKE_CURRENT_SOURCE_DIR}/assets/EmulationStation-DE.icns")
set(CPACK_BUNDLE_PLIST "${CMAKE_CURRENT_SOURCE_DIR}/assets/EmulationStation-DE_Info.plist")
if(MACOS_CODESIGN_IDENTITY)
set(CPACK_BUNDLE_APPLE_CERT_APP "Developer ID Application: ${MACOS_CODESIGN_IDENTITY}")
if(${CMAKE_OSX_DEPLOYMENT_TARGET} VERSION_GREATER 10.13)
set(CPACK_BUNDLE_APPLE_CODESIGN_PARAMETER "--deep --force --options runtime")
endif()
endif()
elseif(WIN32)
set(CPACK_GENERATOR "NSIS")
set(CPACK_PACKAGE_FILE_NAME "EmulationStation-DE-${CPACK_PACKAGE_VERSION}-${CPU_ARCHITECTURE}")
set(CPACK_PACKAGE_INSTALL_DIRECTORY "EmulationStation-DE")
set(CPACK_PACKAGE_EXECUTABLES "EmulationStation" "EmulationStation")
set(CPACK_NSIS_INSTALL_ROOT "$PROGRAMFILES64")
set(CPACK_NSIS_EXECUTABLES_DIRECTORY ".")
set(CPACK_NSIS_MUI_ICON "${CMAKE_CURRENT_SOURCE_DIR}/assets/EmulationStation.ico")
set(CPACK_NSIS_ENABLE_UNINSTALL_BEFORE_INSTALL ON)
set(CPACK_NSIS_DISPLAY_NAME "EmulationStation Desktop Edition ${CPACK_PACKAGE_VERSION}")
set(CPACK_NSIS_PACKAGE_NAME "EmulationStation Desktop Edition")
set(CPACK_NSIS_INSTALLED_ICON_NAME "EmulationStation.exe")
set(CPACK_NSIS_WELCOME_TITLE "EmulationStation Desktop Edition Installer")
set(CPACK_NSIS_FINISH_TITLE "EmulationStation Desktop Edition Installation Completed")
set(CPACK_NSIS_MANIFEST_DPI_AWARE ON)
set(CPACK_NSIS_MENU_LINKS "https://es-de.org" "ES-DE Website" "https://es-de.org/#Donations" "Please Donate")
else()
set(CPACK_PACKAGE_INSTALL_DIRECTORY "emulationstation_${CMAKE_PACKAGE_VERSION}")
set(CPACK_PACKAGE_EXECUTABLES "emulationstation" "emulationstation")
if("${LINUX_CPACK_GENERATOR}" STREQUAL "DEB")
set(CPACK_GENERATOR "DEB")
endif()
set(CPACK_DEBIAN_FILE_NAME "emulationstation-de-${CPACK_PACKAGE_VERSION}-${CPU_ARCHITECTURE}.deb")
set(CPACK_DEBIAN_PACKAGE_MAINTAINER "Leon Styhre <leon@leonstyhre.com>")
set(CPACK_DEBIAN_PACKAGE_HOMEPAGE "https://es-de.org")
set(CPACK_DEBIAN_PACKAGE_SECTION "games")
set(CPACK_DEBIAN_PACKAGE_PRIORITY "optional")
if(VLC_PLAYER OR RPI)
set(CPACK_DEBIAN_PACKAGE_DEPENDS "vlc")
endif()
set(CPACK_DEBIAN_PACKAGE_SHLIBDEPS ON)
if("${LINUX_CPACK_GENERATOR}" STREQUAL "RPM")
set(CPACK_GENERATOR "RPM")
endif()
set(CPACK_RPM_FILE_NAME "emulationstation-de-${CPACK_PACKAGE_VERSION}-${CPU_ARCHITECTURE}.rpm")
set(CPACK_RPM_PACKAGE_DESCRIPTION ${CPACK_PACKAGE_DESCRIPTION})
set(CPACK_RPM_PACKAGE_LICENSE "MIT")
if(VLC_PLAYER)
set(CPACK_RPM_PACKAGE_REQUIRES "vlc")
endif()
list(APPEND CPACK_RPM_EXCLUDE_FROM_AUTO_FILELIST_ADDITION "${CMAKE_INSTALL_PREFIX}")
list(APPEND CPACK_RPM_EXCLUDE_FROM_AUTO_FILELIST_ADDITION "${CMAKE_INSTALL_PREFIX}/bin")
list(APPEND CPACK_RPM_EXCLUDE_FROM_AUTO_FILELIST_ADDITION "${CMAKE_INSTALL_PREFIX}/share")
list(APPEND CPACK_RPM_EXCLUDE_FROM_AUTO_FILELIST_ADDITION "${CMAKE_INSTALL_PREFIX}/share/man")
list(APPEND CPACK_RPM_EXCLUDE_FROM_AUTO_FILELIST_ADDITION "${CMAKE_INSTALL_PREFIX}/share/man/man6")
list(APPEND CPACK_RPM_EXCLUDE_FROM_AUTO_FILELIST_ADDITION "${CMAKE_INSTALL_PREFIX}/share/pixmaps")
list(APPEND CPACK_RPM_EXCLUDE_FROM_AUTO_FILELIST_ADDITION "${CMAKE_INSTALL_PREFIX}/share/applications")
endif()
include(CPack)