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primary
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Very minor code change.
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2022-09-21 22:05:21 +02:00 |
AnimatedImageComponent.cpp
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Removed a huge amount of unnecessary Window* function arguments.
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2022-01-19 18:01:54 +01:00 |
AnimatedImageComponent.h
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Removed a huge amount of unnecessary Window* function arguments.
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2022-01-19 18:01:54 +01:00 |
BadgeComponent.cpp
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Prevented some unnecessary badge rendering.
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2022-09-16 19:25:38 +02:00 |
BadgeComponent.h
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The badge overlay images are now retained in the texture cache.
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2022-09-08 19:04:56 +02:00 |
BusyComponent.cpp
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Code cleanup by moving a lot of casts to the appropriate getter functions.
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2022-02-11 23:38:23 +01:00 |
BusyComponent.h
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Removed a huge amount of unnecessary Window* function arguments.
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2022-01-19 18:01:54 +01:00 |
ButtonComponent.cpp
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Fixed a rendering issue in ButtonComponent.
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2022-09-04 23:55:53 +02:00 |
ButtonComponent.h
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Refactored the rendering code into proper classes.
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2022-03-14 19:51:48 +01:00 |
ComponentGrid.cpp
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Some minor code cleanup.
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2022-09-02 20:52:49 +02:00 |
ComponentGrid.h
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Removed all short enums comments as they're now properly solved by AllowShortEnumsOnASingleLine.
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2022-06-05 12:36:55 +02:00 |
ComponentList.cpp
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Fixed some menu alignment issues.
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2022-09-05 23:05:09 +02:00 |
ComponentList.h
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Removed all short enums comments as they're now properly solved by AllowShortEnumsOnASingleLine.
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2022-06-05 12:36:55 +02:00 |
DateTimeComponent.cpp
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Some very minor code cleanup.
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2022-09-15 17:34:20 +02:00 |
DateTimeComponent.h
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Removed a huge amount of unnecessary Window* function arguments.
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2022-01-19 18:01:54 +01:00 |
DateTimeEditComponent.cpp
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Added rounding to various translations like camera movements.
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2022-09-05 20:13:47 +02:00 |
DateTimeEditComponent.h
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Removed all short enums comments as they're now properly solved by AllowShortEnumsOnASingleLine.
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2022-06-05 12:36:55 +02:00 |
FlexboxComponent.cpp
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Prevented some unnecessary badge rendering.
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2022-09-16 19:25:38 +02:00 |
FlexboxComponent.h
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The badge overlay images are now retained in the texture cache.
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2022-09-08 19:04:56 +02:00 |
GameSelectorComponent.h
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Made GameSelectorComponent not return the same game repeatedly in a row.
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2022-09-12 19:48:11 +02:00 |
GIFAnimComponent.cpp
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Changed the default origin from 0.5 0.5 to 0 0 for GIFAnimComponent and LottieAnimComponent.
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2022-09-10 11:24:43 +02:00 |
GIFAnimComponent.h
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Refactored the rendering code into proper classes.
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2022-03-14 19:51:48 +01:00 |
HelpComponent.cpp
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Changed the helpsystem properties entrySpacing and iconTextSpacing to relative values.
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2022-03-20 19:07:52 +01:00 |
HelpComponent.h
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Added alignment support and separate dimming of gamelist and system views to the help system.
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2022-03-18 20:14:51 +01:00 |
IList.h
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Eliminated some incorrect and unnecessary cursor stops in IList.
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2022-08-19 17:17:34 +02:00 |
ImageComponent.cpp
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Changed the default vertical tile alignment from top to bottom.
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2022-09-15 23:49:08 +02:00 |
ImageComponent.h
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Some general code cleanup.
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2022-09-08 18:56:02 +02:00 |
LottieAnimComponent.cpp
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Changed the default origin from 0.5 0.5 to 0 0 for GIFAnimComponent and LottieAnimComponent.
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2022-09-10 11:24:43 +02:00 |
LottieAnimComponent.h
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Suppressed MSVC compiler warnings C4251 caused by rlottie DLL interface exports.
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2022-06-07 17:55:26 +02:00 |
MenuComponent.cpp
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Some minor code cleanup.
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2022-09-02 20:52:49 +02:00 |
MenuComponent.h
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Removed a huge amount of unnecessary Window* function arguments.
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2022-01-19 18:01:54 +01:00 |
NinePatchComponent.cpp
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Added support for texture mipmapping with trilinear filtering.
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2022-09-05 23:36:49 +02:00 |
NinePatchComponent.h
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Refactored the rendering code into proper classes.
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2022-03-14 19:51:48 +01:00 |
OptionListComponent.h
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Fixed some issues where bundled SVG images would not get cached at the correct resolution.
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2022-08-30 20:26:48 +02:00 |
RatingComponent.cpp
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Added a dummy RatingComponent object to SystemView to keep the cached texture entries from expiring.
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2022-09-08 18:59:33 +02:00 |
RatingComponent.h
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Set linear interpolation for the rating component in GuiMetaDataEd and GuiScraperSearch.
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2022-09-03 21:43:36 +02:00 |
ScrollableContainer.cpp
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Fixed multiple issues in ScrollableContainer and added a new containerVerticalSnap property.
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2022-09-16 18:49:39 +02:00 |
ScrollableContainer.h
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Fixed multiple issues in ScrollableContainer and added a new containerVerticalSnap property.
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2022-09-16 18:49:39 +02:00 |
ScrollIndicatorComponent.h
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Removed the 'Enable menu scroll indicators' menu option.
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2022-06-10 19:54:29 +02:00 |
SliderComponent.cpp
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Refactored the rendering code into proper classes.
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2022-03-14 19:51:48 +01:00 |
SliderComponent.h
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Refactored the rendering code into proper classes.
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2022-03-14 19:51:48 +01:00 |
SwitchComponent.cpp
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Fixed some issues where bundled SVG images would not get cached at the correct resolution.
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2022-08-30 20:26:48 +02:00 |
SwitchComponent.h
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Added support for setting component opacity from the theme configuration.
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2022-02-12 17:38:55 +01:00 |
TextComponent.cpp
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Fixed a small rounding error in TextComponent.
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2022-09-10 20:05:58 +02:00 |
TextComponent.h
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Changed some theme loading issues log output from warning to error for DateTimeComponent and TextComponent.
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2022-08-19 17:11:16 +02:00 |
TextEditComponent.cpp
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Fixed an issue where line breaks could not be inserted into multline text entry fields.
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2022-09-18 15:35:13 +02:00 |
TextEditComponent.h
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Improved the behavior and consistency for the virtual keyboard when using non-standard keyboard mappings.
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2022-06-10 19:28:01 +02:00 |
VideoComponent.cpp
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Fixed a heisenbug where videos would sometimes not get rendered on application startup.
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2022-09-17 10:24:46 +02:00 |
VideoComponent.h
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Added support for fade-in and fade-out of static videos.
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2022-09-16 23:54:13 +02:00 |
VideoFFmpegComponent.cpp
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Added support for fade-in and fade-out of static videos.
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2022-09-16 23:54:13 +02:00 |
VideoFFmpegComponent.h
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Refactored the rendering code into proper classes.
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2022-03-14 19:51:48 +01:00 |