mirror of
https://github.com/RetroDECK/ES-DE.git
synced 2024-11-23 14:45:38 +00:00
159 lines
3.6 KiB
C++
159 lines
3.6 KiB
C++
#include "element.h"
|
|
#include "svgelement.h"
|
|
|
|
namespace lunasvg {
|
|
|
|
void Node::layout(LayoutContext*, LayoutContainer*) const
|
|
{
|
|
}
|
|
|
|
std::unique_ptr<Node> TextNode::clone() const
|
|
{
|
|
auto node = std::make_unique<TextNode>();
|
|
node->text = text;
|
|
return std::move(node);
|
|
}
|
|
|
|
Element::Element(ElementID id)
|
|
: id(id)
|
|
{
|
|
}
|
|
|
|
void Element::set(PropertyID id, const std::string& value, int specificity)
|
|
{
|
|
for(auto& property : properties) {
|
|
if(property.id == id) {
|
|
if(specificity >= property.specificity) {
|
|
property.specificity = specificity;
|
|
property.value = value;
|
|
}
|
|
|
|
return;
|
|
}
|
|
}
|
|
|
|
Property property{specificity, id, value};
|
|
properties.push_back(std::move(property));
|
|
}
|
|
|
|
static const std::string EmptyString;
|
|
|
|
const std::string& Element::get(PropertyID id) const
|
|
{
|
|
for(auto& property : properties) {
|
|
if(property.id == id) {
|
|
return property.value;
|
|
}
|
|
}
|
|
|
|
return EmptyString;
|
|
}
|
|
|
|
static const std::string InheritString{"inherit"};
|
|
|
|
const std::string& Element::find(PropertyID id) const
|
|
{
|
|
auto element = this;
|
|
do {
|
|
auto& value = element->get(id);
|
|
if(!value.empty() && value != InheritString)
|
|
return value;
|
|
element = element->parent;
|
|
} while(element);
|
|
|
|
return EmptyString;
|
|
}
|
|
|
|
bool Element::has(PropertyID id) const
|
|
{
|
|
for(auto& property : properties) {
|
|
if(property.id == id) {
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
Element* Element::previousElement() const
|
|
{
|
|
if(parent == nullptr)
|
|
return nullptr;
|
|
|
|
Element* element = nullptr;
|
|
auto it = parent->children.begin();
|
|
auto end = parent->children.end();
|
|
for(; it != end; ++it) {
|
|
auto node = it->get();
|
|
if(node->isText())
|
|
continue;
|
|
if(node == this)
|
|
return element;
|
|
element = static_cast<Element*>(node);
|
|
}
|
|
|
|
return nullptr;
|
|
}
|
|
|
|
Element* Element::nextElement() const
|
|
{
|
|
if(parent == nullptr)
|
|
return nullptr;
|
|
|
|
Element* element = nullptr;
|
|
auto it = parent->children.rbegin();
|
|
auto end = parent->children.rend();
|
|
for(; it != end; ++it) {
|
|
auto node = it->get();
|
|
if(node->isText())
|
|
continue;
|
|
|
|
if(node == this)
|
|
return element;
|
|
element = static_cast<Element*>(node);
|
|
}
|
|
|
|
return nullptr;
|
|
}
|
|
|
|
Node* Element::addChild(std::unique_ptr<Node> child)
|
|
{
|
|
child->parent = this;
|
|
children.push_back(std::move(child));
|
|
return &*children.back();
|
|
}
|
|
|
|
void Element::layoutChildren(LayoutContext* context, LayoutContainer* current) const
|
|
{
|
|
for(auto& child : children) {
|
|
child->layout(context, current);
|
|
}
|
|
}
|
|
|
|
Rect Element::currentViewport() const
|
|
{
|
|
if(parent == nullptr) {
|
|
auto element = static_cast<const SVGElement*>(this);
|
|
if(element->has(PropertyID::ViewBox))
|
|
return element->viewBox();
|
|
return Rect{0, 0, 300, 150};
|
|
}
|
|
|
|
if(parent->id == ElementID::Svg) {
|
|
auto element = static_cast<SVGElement*>(parent);
|
|
if(element->has(PropertyID::ViewBox))
|
|
return element->viewBox();
|
|
|
|
LengthContext lengthContext(element);
|
|
auto _x = lengthContext.valueForLength(element->x(), LengthMode::Width);
|
|
auto _y = lengthContext.valueForLength(element->y(), LengthMode::Height);
|
|
auto _w = lengthContext.valueForLength(element->width(), LengthMode::Width);
|
|
auto _h = lengthContext.valueForLength(element->height(), LengthMode::Height);
|
|
return Rect{_x, _y, _w, _h};
|
|
}
|
|
|
|
return parent->currentViewport();
|
|
}
|
|
|
|
} // namespace lunasvg
|