ES-DE/es-app/src/views/gamelist/IGameListView.cpp
Aloshi bc72990f39 Changed 'emulationstation' folder to 'es-app' because I forgot executables don't have extensions on Linux
Half of the ES code has been missing for 5 days because I am incompetent
2014-06-25 12:02:36 -05:00

44 lines
1.2 KiB
C++

#include "views/gamelist/IGameListView.h"
#include "Window.h"
#include "guis/GuiMetaDataEd.h"
#include "guis/GuiMenu.h"
#include "guis/GuiGamelistOptions.h"
#include "views/ViewController.h"
#include "Settings.h"
#include "Log.h"
#include "Sound.h"
bool IGameListView::input(InputConfig* config, Input input)
{
// select to open GuiGamelistOptions
if(config->isMappedTo("select", input) && input.value)
{
Sound::getFromTheme(mTheme, getName(), "menuOpen")->play();
mWindow->pushGui(new GuiGamelistOptions(mWindow, this->mRoot->getSystem()));
return true;
// Ctrl-R to reload a view when debugging
}else if(Settings::getInstance()->getBool("Debug") && config->getDeviceId() == DEVICE_KEYBOARD &&
(SDL_GetModState() & (KMOD_LCTRL | KMOD_RCTRL)) && input.id == SDLK_r && input.value != 0)
{
LOG(LogDebug) << "reloading view";
ViewController::get()->reloadGameListView(this, true);
return true;
}
return GuiComponent::input(config, input);
}
void IGameListView::setTheme(const std::shared_ptr<ThemeData>& theme)
{
mTheme = theme;
onThemeChanged(theme);
}
HelpStyle IGameListView::getHelpStyle()
{
HelpStyle style;
style.applyTheme(mTheme, getName());
return style;
}