mirror of
https://github.com/RetroDECK/ES-DE.git
synced 2024-11-22 22:25:38 +00:00
XargonWan
1167c4be41
* Added initial text shaping support * Fixed some font issues * (Windows) Added initial text shaping support * (macOS) Added initial text shaping support * Disabled building of HarfBuzz-subset on Windows and macOS * (Android) Added initial text shaping support * Added the nl_NL locale to locale/languages * Changed the font VRAM usage calculation to actually only include texture data * Moved the HarfBuzz segment building to a separate function Also implemented segment caching and fixed an issue where missing glyphs were not handled correctly * Moved the text shaping to a separate function * Fixed a text shaping issue when there was a font change for the last character of a string * Added support for the pl_PL locale * Changed two font calculation functions to use shaped text Also consolidated the HarfBuzz segment creation and shaping into a single function * Added a hack to make shaped text wrap somehow correctly * Changed the text shaping function to return the segment vector * Text shaping segments are no longer created by space characters * RTL text segments are now flagged as such * Fixed an issue where text was not correctly centered after line breaks * Reverted some font changes that were not needed after all * Changed to having HarfBuzz set the horizontal glyph advance * Fixed another failure mode for the wrapText shaped text hack * Added a precaution to prevent crashes in case of broken fonts being used * Made accurate text layout work correctly using HarfBuzz * Removed the offensive wrapText hacks and added some optimizations Also changed the three dots to an actual ellipsis Unicode character when abbreviating text * Reverted a change in TextComponent as it caused unforeseen issues * Changed Font::shapeText() to pass the segments vector by reference * Removed a temporary member variable in Font and replaced it with proper argument passing * Fixed a regression where text shaping stopped working * Added sharing of glyph atlas entries between shaped glyph entries that need the same texture * Added support for the ar_EG locale * Some font-related code and comments cleanup * Fixed a source file header typo * Documentation update * Removed a lot of unnecessary text processing * Added the ICU library as a dependency * (Android) Added the ICU library as a dependency * (macOS) Added the ICU library as a dependency * (Windows) Added the ICU library as a dependency * (Windows) Fixed an MSVC compiler warning * Replaced all built-in Unicode case conversion logic and lookup tables with facilities from the ICU library * Documentation update * Updated the pl_PL translations * Added a menu title font size adjustment for the pl_PL translations * Removed support for NetBSD and OpenBSD * Changed a code comment that referred to BSD Unix * Documentation update * Silenced some Clang compiler warnings * Added experimental support for building on Haiku * (Haiku) Added a ScreenScraper platform identifier * (Haiku) Added support for the Sony PlayStation Portable (psp) game system * (Haiku) Added support for the ScummVM Game Engine (scummvm) game system * Documentation update * Updated the pl_PL translations * Changed ScreenSaver to use TextComponent instead of using Font facilities directly * Changed Window to use TextComponent instead of using Font facilities directly * Changed ButtonComponent to use TextComponent instead of using Font facilities directly * Changed SliderComponent to use TextComponent instead of using Font facilities directly * Reverted ButtonComponent and SliderComponent to render the debug overlays themselves * Changed DateTimeEditComponent to use TextComponent instead of using Font facilities directly * Minor code cleanup * Changed TextEditComponent to use TextComponent instead of using Font facilities directly * Changed Font::buildTextCache() and Font::renderTextCache() to protected functions * Changed a compiler silencing option to only apply to Clang * (Haiku) Updated CMake configuration to make ES-DE build on Haiku Nightly (but no longer on R1/beta4) * Documentation update * (Haiku) Added find rule configuration for RetroArch Also added a single core for testing purposes * Removed direct use of Font::wrapText() from OptionListComponent, TextEditComponent and TextListComponent * Removed direct use of Font::wrapText() from TextComponent * Fixed an issue where ComponentList could generate elements with negative widths * Added an assertion to GuiComponent::setSize() to check for negative mSize values * DateTimeEditComponent no longer renders the debug overlay unless there is a string to display * (FreeBSD) Added support for building with DEINIT_ON_LAUNCH * (FreeBSD) Added the man page to the CPack configuration * (FreeBSD) Added support for rebooting and powering off from inside ES-DE * (FreeBSD) Added fallback method to locate binary * Added layout and line wrapping support for shaped text and for mixing of LTR and RTL scripts * Fixed a special line wrapping scenario where a trailing space should be removed * (Windows) Fixed some MSVC compiler warnings * Fixed some Clang compiler warnings * Fixed an issue where theme names in the theme downloader could get abbreviated * Added support for the ca_AD locale * Documentation update * (Android) Fonts and locales are now copied earlier than the other assets as HarfBuzz and libintl need them earlier in the startup process * Documentation update * Added support for the de_DE locale * (Android) Added a new default find rule entry for Flycast as its application ID has been changed * Documentation update * Fixed an issue where text shaping could be permanently disabled after editing text * Fixed a potential issue where globally disabling text shaping could cause space detection to fail * Added a check for whether a text element has a width defined when the container property is set * (Android) Changed ePSXe to use %ROM% instead of %ROMSAF% * (Haiku) Added support for the PDF viewer * Updated the el_GR.po, es_ES.po, fr_FR.po, it_IT.po, ja_JP.po, ru_RU.po and zh_CN.po locale files * Documentation update * (Haiku) Added correct installation directories to the CMake configuration * (Haiku) Changed to correct installation directories * (Haiku) Added support for the correct system resource directories * (Haiku) Made sure es-pdf-convert is found under all circumstances * Updated the fr_FR translations * Updated the es_ES translations * Updated the it_IT translations * Added a menu title font size adjustment for the it_IT translations * Updated the ja_JP translations * Updated the zh_CN translations * Fixed an issue where scraping using TheGamesDB would crash the application * Added an extra check in OptionListComponent to avoid potential crashes * Removed support for the ca_AD locale * Added a code comment clarification in FileSystemUtil * Updated the pl_PL translations * Some minor code modernization in MameNames * Fixed an issue where returning from a game would sometimes make the helpsystem use the dimmed theme properties * (Haiku) Added a resource file * Added a menu title font size adjustment for the de_DE translations * (Haiku) Added support for some game systems * (Haiku) Added a HaikuPorts recipe * (Haiku) Fixed an URI issue in the HaikuPorts recipe * Documentation update * (Haiku) Added configuration for a number of game systems * Updated the it_IT translations * Documentation update * (Haiku) Updated the srcGitRev value in the HaikuPorts recipe * (Haiku) Added configuration for a number of game systems * Documentation update * (Haiku) Updated the srcGitRev value in the HaikuPorts recipe * (Haiku) Added configuration for a number of game systems * Documentation update * (Haiku) Added configuration for a number of game systems * Documentation update * (Haiku) Updated the srcGitRev value in the HaikuPorts recipe * Added basic configuration support and menu entries for theme localization * Changed a theme loading debug message * (linear-es-de) Fixed an issue where the system logo for saturnjp was incorrectly showing the western variant * (modern-es-de) Fixed an issue where the system logo for saturnjp was incorrectly showing the western variant * Updated the it_IT translations * Added support for using language variables in the theme configuration * Added localization support to DateTimeComponent * Added translations for the automatic collection names when used as theme system variables * Added localization support for the theme game counter * Added theme contextual hinting to the custom collection summary text in CollectionSystemsManager Also added translation support for a string that was previously missed * Added localization support to the label entries in capabilities.xml * Fixed a regression where horizontal text containers would sometimes not work correctly * Fixed an issue where text elements defined as gamecount using the systemdata property could not scroll horizontally * Added support for including theme files from within the colorScheme and fontSize tag pairs * Added translations for the automatic collection names (short name versions) when used as theme system variables * Fixed an incorrect code comment in CollectionSystemsManager * Added translations for the name and fullname systemdata properties for the text element * Added translation support for the metadata property for the text element * Updated all locale (.po) files with the theme engine localization additions * (linear-es-de) Added translations for en_US, en_GB and sv_SE * Documentation update * Updated the fr_FR translations * (linear-es-de) Added translations for fr_FR * Updated the ja_JP translations * Updated the zh_CN translations * (modern-es-de) Added translations for en_US, en_GB, fr_FR and sv_SE * Updated the es_ES translations * Updated the ro_RO translations * (linear-es-de) Added translations for es_ES * (linear-es-de) Added translations for ro_RO * (slate-es-de) Added translations for en_US, en_GB and sv_SE * (linear-es-de) Updated the es_ES translations * (modern-es-de) Updated the fr_FR translations * (linear-es-de) Some minor translation changes * (modern-es-de) Added translations for ro_RO * (slate-es-de) Added translations for ro_RO * Updated the it_IT translations * Updated the pt_BR translations * (linear-es-de) Added translations for it_IT * (modern-es-de) Decreased the helpsystem entry spacing * (modern-es-de) Added translations for es_ES and it_IT * (slate-es-de) Added translations for es_ES, fr_FR and it_IT * (linear-es-de) Added translations for pt_BR * (modern-es-de) Added translations for pt_BR * (slate-es-de) Added translations for pt_BR * (Haiku) Added support for the c64, plus4 and vic20 systems * Documentation update * (Haiku) Updated the srcGitRev value in the HaikuPorts recipe * Updated SDL to 2.30.6 on Android, Windows, macOS and the Linux AppImage builds * Added an ICU filter configuration file * (macOS) Reduced the ICU library size via a data filter file * (Windows) Reduced the ICU library size via a data filter file * Updated the ru_RU translations * (linear-es-de) Added translations for ru_RU * (modern-es-de) Added translations for ru_RU * (slate-es-de) Added translations for ru_RU * Added a menu title font size adjustment for the ru_RU translations * Removed an unnecessary element resize in ScrollableContainer * Fixed a line breaking issue * Added theme engine translations for 'unknown' metadata values for developer, publisher, genre and players * Added theme engine translations for 'never' and 'unknown' date values * (linear-es-de) Added translations for ja_JP and zh_CN * (modern-es-de) Added translations for ja_JP and zh_CN * (slate-es-de) Added translations for ja_JP and zh_CN * Updated all locales with new theme engine translations * Fixed an issue where the text element defaultValue property no longer worked correctly * (modern-es-de) Added some capitalized default metadata values * Documentation update * pdated the el_GR translations * (linear-es-de) Updated the system metadata * (linear-es-de) Added sv_SE translations for all system hardware types * Updated the de_DE translations * Updated the pl_PL translations * Bundled the July 2024 release of the Mozilla TLS/SSL certificates * Updated the MAME index files to include ROMs up to MAME version 0.269 * (linear-es-de) Added translations for pl_PL * Added the VirtualXT RetroArch core as an alternative emulator for the dos and pc systems * Added the Stella 2023 RetroArch core as an alternative emulator for the atari2600 system * Removed support for the ar_EG, de_DE, el_GR and nl_NL locales and moved their .po files to an archive directory * Documentation update * (modern-es-de) Added translations for pl_PL * (slate-es-de) Added translations for pl_PL * Updated SDL to 2.30.7 on Android, Windows, macOS and the Linux AppImage builds * Updated the fr_FR translations * Added support for the new Lime3DS binary names on Linux, macOS and Windows * Added some missing find rules for Lime3DS * (Windows) Added 'Shortcut' as an alternative emulator for the switch system Also added the .lnk file extension * Added jgenesis as an alternative emulator for the famicom, gamegear, gb, gbc, genesis, mastersystem, megacd, megacdjp, megadrive, megadrivejp, nes, segacd, sfc, snes and snesna systems on Linux and Windows * Documentation update * Added izapple2 standalone as an alternative emulator for the apple2 system on Linux and Windows * (Android) Added support for the Microsoft Windows (windows) game system using the Winlator emulator * (Android) Added Winlator PRoot Cmod standalone as an alternative emulator for the windows system * Documentation update * (Android) Added support for the PC Arcade Systems (pcarcade) and Taito Type X (type-x) game systems * Bumped the version to 3.1.0 * (modern-es-de) Eliminated an annoying debug message * (linear-es-de) Added some missing metadata files * (linear-es-de) Added some missing sv_SE translations * Updated the Winlator emulator names * Documentation update * Documentation update for the 3.1.0 release * Updated latest_release.json for the 3.1.0 release * Fixed a typo in the changelog * Documentation update * (Haiku) Updated the srcGitRev value in the HaikuPorts recipe * Bumped the version to 3.1.1-alpha * Video player resources are now completely freed up after finishing view transitions * Changed a rounding in ScrollableContainer to slightly decrease the risk of glyphs getting cut off at the bottom of the container * Added the Nanum Square Neo Korean font * Added support for the ko_KR locale * Fixed an issue where newly entered ScreenScraper username and password values were positioned incorrectly vertically in the account settings menu * Documentation update * Changed the position of the ko_KR language * Changed the ja_JP position in the languages file * Fixed an issue where attempting to view media for a game that had no downloaded media paused the playback of all static theme videos * Documentation update * Added support for the de_DE locale * Updated the fr_FR translations * Documentation update * Updated the de_DE translations --------- Co-authored-by: Leon Styhre <leon@leonstyhre.com>
353 lines
14 KiB
XML
353 lines
14 KiB
XML
<!--
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Slate for ES-DE Frontend (slate-es-de)
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Author: ES-DE project
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License: Creative Commons CC-BY-NC-SA
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Based on: recalbox-multi by the Recalbox community
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-->
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<theme>
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<include>./navigationsounds.xml</include>
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<include>./languages.xml</include>
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<include>./colors.xml</include>
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<!-- Per-system band colors and platform info -->
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<include>./${system.theme}/colors.xml</include>
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<include>./${system.theme}/systeminfo.xml</include>
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<variables>
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<regularFont>./core/fonts/Exo2-RegularCondensed.otf</regularFont>
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<semiBoldFont>./core/fonts/Exo2-SemiBoldCondensed.otf</semiBoldFont>
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<boldFont>./core/fonts/Exo2-BoldCondensed.otf</boldFont>
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<systemConsoleImage>./${system.theme}/images/consolegame.svg</systemConsoleImage>
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<systemControllerImage>./${system.theme}/images/controller.svg</systemControllerImage>
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<systemLogo>./${system.theme}/images/logo.svg</systemLogo>
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</variables>
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<aspectRatio name="16:9">
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<include>./aspect-ratio-16-9.xml</include>
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</aspectRatio>
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<aspectRatio name="16:9_vertical">
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<include>./aspect-ratio-16-9-vertical.xml</include>
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</aspectRatio>
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<aspectRatio name="4:3">
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<include>./aspect-ratio-4-3.xml</include>
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</aspectRatio>
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<aspectRatio name="4:3_vertical">
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<include>./aspect-ratio-4-3-vertical.xml</include>
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</aspectRatio>
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<variant name="all">
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<view name="system, gamelist">
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<image name="background">
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<pos>0 0</pos>
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<size>1 1</size>
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<path>./core/images/background.png</path>
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<tile>true</tile>
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<color>${backgroundColor}</color>
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<zIndex>0</zIndex>
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</image>
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<image name="band1">
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<pos>0.80 0</pos>
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<size>0.03 1</size>
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<path>./core/images/band.png</path>
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<zIndex>5</zIndex>
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</image>
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<image name="band2">
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<pos>0.829 0</pos>
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<size>0.03 1</size>
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<path>./core/images/band.png</path>
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<zIndex>5</zIndex>
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</image>
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<image name="band3">
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<pos>0.858 0</pos>
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<size>0.03 1</size>
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<path>./core/images/band.png</path>
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<zIndex>5</zIndex>
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</image>
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<image name="band4">
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<pos>0.887 0</pos>
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<size>0.03 1</size>
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<path>./core/images/band.png</path>
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<zIndex>5</zIndex>
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</image>
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</view>
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<view name="system">
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<carousel name="systemCarousel">
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<type>horizontal</type>
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<staticImage>./${system.theme}/images/logo.svg</staticImage>
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<imageInterpolation>linear</imageInterpolation>
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<unfocusedItemOpacity>0.5</unfocusedItemOpacity>
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<color>${systemCarouselColor}</color>
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<text>${system.fullName}</text>
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<textColor>${systemCarouselTextColor}</textColor>
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<fontPath>${regularFont}</fontPath>
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<letterCase>uppercase</letterCase>
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<lineSpacing>1.2</lineSpacing>
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</carousel>
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<text name="gameCounter">
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<origin>0.5 0.5</origin>
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<systemdata>gamecount</systemdata>
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<fontPath>${regularFont}</fontPath>
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<horizontalAlignment>center</horizontalAlignment>
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<color>${systemGameCounterColor}</color>
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<backgroundColor>${systemGameCounterBackgroundColor}</backgroundColor>
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<letterCase>uppercase</letterCase>
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<zIndex>50</zIndex>
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</text>
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<image name="consolegame">
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<origin>0 1</origin>
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<path>${systemConsoleImage}</path>
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</image>
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<image name="controller">
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<origin>1 1</origin>
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<path>${systemControllerImage}</path>
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</image>
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<text name="info1, info2, info3, info4, info5, info6, info7, info8, info9, info10">
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<fontPath>${semiBoldFont}</fontPath>
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<horizontalAlignment>left</horizontalAlignment>
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<color>${systemInfoTextColor}</color>
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</text>
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<helpsystem name="help">
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<textColor>${systemHelpColor}</textColor>
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<iconColor>${systemHelpColor}</iconColor>
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<textColorDimmed>${systemHelpColorDimmed}</textColorDimmed>
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<iconColorDimmed>${systemHelpColorDimmed}</iconColorDimmed>
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</helpsystem>
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</view>
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<view name="gamelist">
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<textlist name="gamelistTextlist">
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<pos>0.025 0.201</pos>
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<size>0.39 0.711</size>
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<selectorColor>${gamelistTextlistSelectorColor}</selectorColor>
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<selectedColor>${gamelistTextlistSelectedColor}</selectedColor>
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<primaryColor>${gamelistTextlistPrimaryColor}</primaryColor>
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<secondaryColor>${gamelistTextlistSecondaryColor}</secondaryColor>
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<fontPath>${boldFont}</fontPath>
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<horizontalAlignment>left</horizontalAlignment>
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<horizontalMargin>0.01</horizontalMargin>
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<letterCase>uppercase</letterCase>
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<indicators>symbols</indicators>
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<collectionIndicators>symbols</collectionIndicators>
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</textlist>
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<image name="consolegame">
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<pos>0.02 0.17</pos>
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<origin>0 1</origin>
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<path>${systemConsoleImage}</path>
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</image>
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<image name="logo">
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<pos>0.78 0.17</pos>
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<origin>1 1</origin>
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<path>${systemLogo}</path>
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</image>
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<image name="backframe2">
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<pos>0.02 0.19</pos>
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<size>0.4 0.735</size>
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<path>./core/images/frame.png</path>
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<color>${gamelistBackFrameColor}</color>
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<zIndex>10</zIndex>
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</image>
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<image name="backframe3">
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<pos>0.44 0.19</pos>
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<size>0.54 0.735</size>
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<path>./core/images/frame.png</path>
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<color>${gamelistBackFrameColor}</color>
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<zIndex>10</zIndex>
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</image>
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<text name="collectionsSystemName, customCollectionsSystemName">
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<origin>1 1</origin>
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<metadataElement>true</metadataElement>
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<fontPath>${regularFont}</fontPath>
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<fontSize>0.025</fontSize>
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<horizontalAlignment>right</horizontalAlignment>
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<color>${gamelistCollectionsHeaderColor}</color>
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<letterCase>uppercase</letterCase>
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<lineSpacing>1.0</lineSpacing>
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</text>
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<text name="customCollectionsHeader, customCollectionsHeaderNoMedia">
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<origin>1 1</origin>
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<fontPath>${regularFont}</fontPath>
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<horizontalAlignment>right</horizontalAlignment>
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<color>${gamelistCollectionsHeaderColor}</color>
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<letterCase>uppercase</letterCase>
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<lineSpacing>1.0</lineSpacing>
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</text>
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<text name="collectionsSystemName">
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<pos>0.42 0.174</pos>
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</text>
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<text name="customCollectionsHeaderNoMedia">
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<visible>false</visible>
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</text>
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<text name="labelReleasedate, labelDeveloper, labelPublisher,
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labelGenre, labelPlayers, labelLastplayed">
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<fontPath>${boldFont}</fontPath>
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<color>${gamelistDefaultTextColor}</color>
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<letterCase>uppercase</letterCase>
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</text>
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<text name="developer, publisher, genre, players">
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<fontPath>${regularFont}</fontPath>
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<color>${gamelistDefaultTextColor}</color>
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<letterCase>uppercase</letterCase>
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</text>
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<text name="description">
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<container>true</container>
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<containerVerticalSnap>true</containerVerticalSnap>
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<containerScrollSpeed>1</containerScrollSpeed>
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<containerStartDelay>4.5</containerStartDelay>
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<containerResetDelay>7</containerResetDelay>
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<metadata>description</metadata>
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<fontPath>${semiBoldFont}</fontPath>
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<color>${gamelistDefaultTextColor}</color>
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<letterCase>uppercase</letterCase>
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<lineSpacing>1.2</lineSpacing>
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</text>
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<datetime name="releasedate, lastplayed">
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<fontPath>${regularFont}</fontPath>
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<color>${gamelistDefaultTextColor}</color>
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<letterCase>uppercase</letterCase>
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</datetime>
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<text name="labelReleasedate">
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<text>${langLabelReleasedate}:</text>
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<metadataElement>true</metadataElement>
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</text>
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<datetime name="releasedate">
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<metadata>releasedate</metadata>
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</datetime>
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<text name="labelDeveloper">
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<text>${langLabelDeveloper}:</text>
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<metadataElement>true</metadataElement>
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</text>
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<text name="developer">
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<metadata>developer</metadata>
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</text>
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<text name="labelPublisher">
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<text>${langLabelPublisher}:</text>
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<metadataElement>true</metadataElement>
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</text>
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<text name="publisher">
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<metadata>publisher</metadata>
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</text>
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<text name="labelGenre">
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<text>${langLabelGenre}:</text>
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<metadataElement>true</metadataElement>
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</text>
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<text name="genre">
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<metadata>genre</metadata>
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</text>
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<text name="labelPlayers">
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<text>${langLabelPlayers}:</text>
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<metadataElement>true</metadataElement>
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</text>
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<text name="players">
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<metadata>players</metadata>
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</text>
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<text name="labelLastplayed">
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<text>${langLabelLastPlayed}:</text>
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<metadataElement>true</metadataElement>
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</text>
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<datetime name="lastplayed">
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<metadata>lastplayed</metadata>
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</datetime>
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<rating name="rating">
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<pos>0.453 0.203</pos>
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<interpolation>nearest</interpolation>
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<color>${gamelistRatingColor}</color>
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<filledPath>./core/images/rating_filled.svg</filledPath>
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<unfilledPath>./core/images/rating_empty.svg</unfilledPath>
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<overlay>false</overlay>
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</rating>
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<gamelistinfo name="gamelistInfo">
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<fontPath>${boldFont}</fontPath>
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<horizontalAlignment>right</horizontalAlignment>
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<color>${gamelistInfoColor}</color>
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</gamelistinfo>
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<badges name="badges">
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<horizontalAlignment>left</horizontalAlignment>
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<direction>row</direction>
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<slots>collection, folder, favorite, completed, kidgame, broken, controller, altemulator, manual</slots>
|
|
<controllerPos>0.5 0.572</controllerPos>
|
|
<controllerSize>0.81</controllerSize>
|
|
<folderLinkPos>0.54 0.64</folderLinkPos>
|
|
<folderLinkSize>0.31</folderLinkSize>
|
|
<itemMargin>-1.0 0.005</itemMargin>
|
|
</badges>
|
|
<helpsystem name="help">
|
|
<textColor>${gamelistHelpColor}</textColor>
|
|
<iconColor>${gamelistHelpColor}</iconColor>
|
|
<textColorDimmed>${gamelistHelpColorDimmed}</textColorDimmed>
|
|
<iconColorDimmed>${gamelistHelpColorDimmed}</iconColorDimmed>
|
|
</helpsystem>
|
|
</view>
|
|
</variant>
|
|
|
|
<variant name="withVideos">
|
|
<view name="gamelist">
|
|
<video name="gameVideo">
|
|
<origin>0.5 0.5</origin>
|
|
<imageType>image</imageType>
|
|
<interpolation>nearest</interpolation>
|
|
<pillarboxes>true</pillarboxes>
|
|
<pillarboxThreshold>0.85 0.90</pillarboxThreshold>
|
|
<delay>1.7</delay>
|
|
<scrollFadeIn>true</scrollFadeIn>
|
|
</video>
|
|
</view>
|
|
</variant>
|
|
|
|
<variant name="withoutVideos">
|
|
<view name="gamelist">
|
|
<image name="gameImage">
|
|
<origin>0.5 0.5</origin>
|
|
<imageType>image</imageType>
|
|
<interpolation>nearest</interpolation>
|
|
<scrollFadeIn>true</scrollFadeIn>
|
|
</image>
|
|
</view>
|
|
</variant>
|
|
|
|
<variant name="noGameMedia">
|
|
<view name="gamelist">
|
|
<textlist name="gamelistTextlist">
|
|
<pos>0.04 0.201</pos>
|
|
<size>0.92 0.71</size>
|
|
<horizontalAlignment>center</horizontalAlignment>
|
|
<horizontalMargin>0.01</horizontalMargin>
|
|
</textlist>
|
|
<image name="backframe1">
|
|
<pos>0.02 0.19</pos>
|
|
<size>0.96 0.735</size>
|
|
<path>./core/images/frame.png</path>
|
|
<color>${gamelistBackFrameColor}</color>
|
|
</image>
|
|
<image name="backframe2">
|
|
<visible>false</visible>
|
|
</image>
|
|
<image name="backframe3">
|
|
<visible>false</visible>
|
|
</image>
|
|
<badges name="badges">
|
|
<visible>false</visible>
|
|
</badges>
|
|
<text name="customCollectionsHeaderNoMedia">
|
|
<visible>true</visible>
|
|
</text>
|
|
<text name="collectionsSystemName, customCollectionsSystemName, customCollectionsHeader">
|
|
<visible>false</visible>
|
|
</text>
|
|
<text name="labelReleasedate, labelDeveloper, labelPublisher, labelGenre, labelPlayers,
|
|
labelLastplayed, developer, publisher, genre, players, description">
|
|
<visible>false</visible>
|
|
</text>
|
|
<datetime name="releasedate, lastplayed">
|
|
<visible>false</visible>
|
|
</datetime>
|
|
<gamelistinfo name="gamelistInfo">
|
|
<visible>false</visible>
|
|
</gamelistinfo>
|
|
<rating name="rating">
|
|
<visible>false</visible>
|
|
</rating>
|
|
</view>
|
|
</variant>
|
|
</theme> |